Player Matchup

Surtr
Surtr
 
Surtr
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CRISPY_306
Jing Wei
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,493 Elo+
Solo
Ares
Ares
DirectxShotz
Ares
Level 105
God Stats
2W - 3L
1,430 SR
Queue Stats
251W - 229L
1,540 Elo+
Solo
Bacchus
Bacchus
JPP-49ERS
Bacchus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,371 Elo+
Party 3
Raijin
Raijin
ejamesYT
Raijin
Level 67
God Stats
3W - 4L
1,477 SR
Queue Stats
48W - 50L
1,469 Elo+
Party 3
Team Averages
Level 99
1,481 SR
1,475 Elo+

VS

Team Averages
Level 127
1,379 SR
1,466 Elo+
Sol
Sol
Cyber BkE
Sol
Level 155
God Stats
5W - 3L
1,613 SR
Queue Stats
125W - 149L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
DeeVo BR
Guan Yu
Level 166
God Stats
12W - 16L
1,326 SR
Queue Stats
196W - 210L
1,480 Elo+
Party 1
Ymir
Ymir
EpicGamer6970
Ymir
Level 109
God Stats
1W - 1L
1,310 SR
Queue Stats
77W - 71L
1,505 Elo+
Party 2
Charybdis
Charybdis
FusioNitro
Charybdis
Level 80
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 17L
1,465 Elo+
Party 2
Loki
Loki
zenacu lunai
Loki
Level 126
God Stats
2W - 3L
1,148 SR
Queue Stats
66W - 66L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 5 / 4
6,878
491
5,764
10,514
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
CRISPY_306
Jing Wei
13
0 / 5 / 2
7,026
502
1,644
8,556
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 4 / 1
6,675
477
2,317
9,110
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
JPP-49ERS
Bacchus
12
1 / 1 / 0
6,939
496
4,840
7,755
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
ejamesYT
Raijin
12
3 / 4 / 1
6,868
491
6,299
8,715
2,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,752
625
11,102
8,654
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
DeeVo BR
Guan Yu
12
0 / 1 / 1
7,758
554
3,788
10,136
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 8
8,663
619
5,278
12,152
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
FusioNitro
Charybdis
15
6 / 1 / 5
9,572
684
9,997
5,756
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 3
7,415
530
2,433
6,337
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
19
19
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
5
4
0.6
L
Jing Wei
CRISPY_306
Jing Wei
0
5
2
0.2
W
6
2
4
4
W
Guan Yu
DeeVo BR
Guan Yu
0
1
1
0.5
L
2
4
1
0.63
W
5
2
8
4.5
W
Charybdis
FusioNitro
Charybdis
6
1
5
8.5
L
Bacchus
JPP-49ERS
Bacchus
1
1
0
1
L
Raijin
ejamesYT
Raijin
3
4
1
0.88
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,864
Damage
32,598
44,650
Taken
43,035
23,938
Mitigated
26,170
8,053
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,764
2,727
0
2,701
10,514
4,517
0
3,442
7,072
875
34,503
L
Jing Wei
CRISPY_306
Jing Wei
1,644
731
0
1,130
8,556
2,071
0
1,641
6,915
0
43,555
W
11,102
3,470
0
4,647
8,654
2,845
1,137
5,462
3,149
56,529
1,079
W
Guan Yu
DeeVo BR
Guan Yu
3,788
577
578
4,118
10,136
8,541
45
3,173
6,455
0
37,282
L
2,317
289
0
602
9,110
6,425
0
4,306
4,804
10,709
0
W
5,278
1,929
0
3,574
12,152
10,829
121
2,284
9,826
31,427
0
W
Charybdis
FusioNitro
Charybdis
9,997
3,866
0
3,630
5,756
2,021
1,178
1,007
4,749
0
73,955
L
Bacchus
JPP-49ERS
Bacchus
4,840
594
0
1,037
7,755
8,013
0
858
6,327
27,448
3,411
L
Raijin
ejamesYT
Raijin
6,299
822
0
2,583
8,715
2,912
0
6,133
2,582
39,478
115
W
2,433
825
0
2,172
6,337
1,934
0
889
5,418
0
49,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
42,160
279
Minions Killed
415
0
Camps Cleared
0
1,249,446
Distance Traveled
1,375,979
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,878
491
61
4
0
240,682
0
L
Jing Wei
7,026
502
91
7
0
290,076
3
W
Sol
8,752
625
86
6
0
261,911
3
W
Guan Yu
7,758
554
73
5
0
235,143
0
L
Ares
6,675
477
14
1
0
210,271
1
W
Ymir
8,663
619
43
3
0
283,141
2
W
Charybdis
9,572
684
137
10
0
283,963
0
L
Bacchus
6,939
496
44
3
0
249,293
0
L
Raijin
6,868
491
69
5
0
259,124
0
W
Loki
7,415
530
76
5
0
311,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role