Player Matchup

Loki
Loki
GONCHYYY
Loki
Level 86
God Stats
2W - 2L
1,886 SR
Queue Stats
320W - 312L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
JDURBO19D
Nu Wa
Level 146
God Stats
22W - 9L
1,599 SR
Queue Stats
162W - 157L
1,443 Elo+
Solo
Mulan
Mulan
MikeMan_44-
Mulan
Level 86
God Stats
10W - 3L
1,549 SR
Queue Stats
133W - 122L
1,465 Elo+
Party 1
Medusa
Medusa
The_xArchAngelx
Medusa
Level 80
God Stats
9W - 4L
1,686 SR
Queue Stats
203W - 192L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
darthrhee
Cthulhu
Level 26
God Stats
16W - 13L
1,591 SR
Queue Stats
105W - 95L
1,471 Elo+
Party 1
Team Averages
Level 85
1,662 SR
1,451 Elo+

VS

Team Averages
Level 118
1,442 SR
1,419 Elo+
Heimdallr
Heimdallr
ChRiSss619
Heimdallr
Level 149
God Stats
2W - 3L
1,379 SR
Queue Stats
289W - 291L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
ColdHard_Kash
Ao Kuang
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 295L
1,409 Elo+
Solo
Cthulhu
Cthulhu
FatP33NGod
Cthulhu
Level 56
God Stats
44W - 43L
1,531 SR
Queue Stats
132W - 142L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
OGCHOLO21
Baron Samedi
Level 59
God Stats
4W - 6L
1,345 SR
Queue Stats
121W - 132L
1,393 Elo+
Solo
Ra
Ra
evildrcontra
Ra
Level 169
God Stats
3W - 3L
1,455 SR
Queue Stats
29W - 37L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
8 / 1 / 3
8,966
640
8,005
10,293
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
JDURBO19D
Nu Wa
12
1 / 3 / 0
7,185
513
5,696
5,939
1,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 5
9,021
644
9,000
12,594
12,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 3 / 1
7,928
566
4,660
9,458
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
darthrhee
Cthulhu
11
2 / 1 / 6
7,895
564
3,169
8,999
5,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChRiSss619
Heimdallr
6
0 / 0 / 2
5,234
374
848
2,326
561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
ColdHard_Kash
Ao Kuang
13
5 / 4 / 2
7,539
539
8,848
13,545
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
FatP33NGod
Cthulhu
10
0 / 6 / 0
6,273
448
5,000
11,767
5,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
OGCHOLO21
Baron Samedi
11
1 / 5 / 2
6,092
435
4,284
6,992
2,635
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 2
7,693
550
5,017
7,076
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
8
8
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChRiSss619
Heimdallr
0
0
2
1
L
Ao Kuang
ColdHard_Kash
Ao Kuang
5
4
2
1.5
L
Cthulhu
FatP33NGod
Cthulhu
0
6
0
0
W
Loki
8
1
3
9.5
W
Nu Wa
JDURBO19D
Nu Wa
1
3
0
0.33
W
4
0
5
6.5
L
Baron Samedi
OGCHOLO21
Baron Samedi
1
5
2
0.4
W
3
3
1
1.17
W
Cthulhu
darthrhee
Cthulhu
2
1
6
5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,530
Damage
23,997
47,283
Taken
41,706
26,550
Mitigated
15,853
16,275
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChRiSss619
Heimdallr
848
133
0
830
2,326
561
0
1,373
953
0
12,029
L
Ao Kuang
ColdHard_Kash
Ao Kuang
8,848
2,771
0
2,366
13,545
5,175
0
2,241
11,304
37,754
2,389
L
Cthulhu
FatP33NGod
Cthulhu
5,000
704
0
3,057
11,767
5,372
0
889
10,878
35,114
1,258
W
Loki
8,005
2,615
0
5,103
10,293
3,331
0
3,282
7,011
0
65,750
W
Nu Wa
JDURBO19D
Nu Wa
5,696
708
0
1,216
5,939
1,623
828
3,611
2,274
43,636
937
W
9,000
2,112
0
3,684
12,594
12,695
397
6,370
6,224
0
58,712
L
Baron Samedi
OGCHOLO21
Baron Samedi
4,284
214
109
982
6,992
2,635
0
1,614
5,378
23,293
0
W
4,660
1,674
0
3,217
9,458
3,015
549
5,433
4,025
0
59,554
W
Cthulhu
darthrhee
Cthulhu
3,169
313
1,606
1,449
8,999
5,886
702
4,090
4,814
16,761
773
L
5,017
510
415
2,096
7,076
2,110
313
2,479
4,597
58,044
2,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,995
Gold Earned
32,831
394
Minions Killed
279
0
Camps Cleared
0
1,360,838
Distance Traveled
1,082,143
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,234
374
21
2
0
67,716
0
L
Ao Kuang
7,539
539
63
5
0
292,950
0
L
Cthulhu
6,273
448
56
4
0
212,812
0
W
Loki
8,966
640
103
7
0
340,475
0
W
Nu Wa
7,185
513
62
4
0
195,313
0
W
Mulan
9,021
644
100
7
0
241,249
2
L
Baron Samedi
6,092
435
31
2
0
241,485
5
W
Medusa
7,928
566
99
7
0
269,314
0
W
Cthulhu
7,895
564
30
2
0
314,487
0
L
Ra
7,693
550
108
8
0
267,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role