Player Matchup

Kukulkan
Kukulkan
CallMeDon
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,597 Elo+
Solo
Chaac
Chaac
Foopeecur
Chaac
Level 24
God Stats
4W - 0L
1,764 SR
Queue Stats
23W - 26L
1,363 Elo+
Party 2
Bakasura
Bakasura
Tweecur
Bakasura
Level 47
God Stats
5W - 4L
1,513 SR
Queue Stats
163W - 138L
1,558 Elo+
Party 2
Team Averages
Level 39
1,592 SR
1,506 Elo+

VS

Team Averages
Level 38
1,545 SR
1,502 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
TUB3RCUL0SIS
Bacchus
Level 26
God Stats
1W - 2L
1,310 SR
Queue Stats
124W - 141L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
The Big KG8016
Jing Wei
Level 42
God Stats
4W - 4L
1,823 SR
Queue Stats
213W - 203L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CallMeDon
Kukulkan
14
2 / 2 / 7
8,607
861
9,008
7,256
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Foopeecur
Chaac
13
0 / 2 / 7
7,635
764
1,643
8,972
7,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
Tweecur
Bakasura
16
9 / 2 / 2
9,865
987
10,280
9,854
7,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 4 / 2
8,828
883
11,570
6,746
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TUB3RCUL0SIS
Bacchus
12
1 / 3 / 3
7,466
747
4,370
8,029
7,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
11
1 / 4 / 3
7,181
718
5,818
10,153
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
4
2
1.25
W
Kukulkan
CallMeDon
Kukulkan
2
2
7
2.75
W
Chaac
Foopeecur
Chaac
0
2
7
1.75
L
Bacchus
TUB3RCUL0SIS
Bacchus
1
3
3
0.83
L
Jing Wei
1
4
3
0.63
W
Bakasura
Tweecur
Bakasura
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
21,758
26,082
Taken
24,928
17,099
Mitigated
11,979
5,684
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,570
634
0
1,138
6,746
2,020
0
2,497
3,367
33,074
0
W
Kukulkan
CallMeDon
Kukulkan
9,008
1,624
0
796
7,256
2,792
559
4,150
3,106
34,415
645
W
Chaac
Foopeecur
Chaac
1,643
31
0
641
8,972
7,088
270
6,248
2,724
0
7,882
L
Bacchus
TUB3RCUL0SIS
Bacchus
4,370
562
0
894
8,029
7,246
0
2,223
4,930
11,467
153
L
Jing Wei
5,818
4,472
0
2,346
10,153
2,713
203
4,074
4,784
0
18,383
W
Bakasura
Tweecur
Bakasura
10,280
6,402
0
4,247
9,854
7,219
861
5,490
4,364
0
28,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
23,475
139
Minions Killed
104
0
Camps Cleared
0
563,425
Distance Traveled
483,324
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,828
883
60
6
0
149,676
1
W
Kukulkan
8,607
861
63
6
0
167,479
0
W
Chaac
7,635
764
14
1
0
191,735
0
L
Bacchus
7,466
747
12
1
0
153,304
0
L
Jing Wei
7,181
718
32
3
0
180,344
0
W
Bakasura
9,865
987
62
6
0
204,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role