Player Matchup

Persephone
Persephone
Masters
 
Persephone
Masters
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
Cirsky
Anhur
Masters
Level 156
God Stats
4W - 1L
1,249 SR
Queue Stats
243W - 138L
2,500 MMR
Party 1
Ganesha
Ganesha
Masters
Sweenita
Ganesha
Masters
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 273L
2,516 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 166
1,416 SR
2,172 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,433 SR
1,841 MMR
Charybdis
Charybdis
Diamond III
 
Charybdis
Diamond III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Infernal Jootz
Kuzenbo
Platinum I
Level 159
God Stats
0W - 3L
1,293 SR
Queue Stats
906W - 977L
1,948 MMR
Solo
Kukulkan
Kukulkan
Diamond V
aira12
Kukulkan
Diamond V
Level 206
God Stats
1W - 2L
1,505 SR
Queue Stats
85W - 89L
2,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 3 / 5
11,055
921
8,242
9,080
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Cirsky
Anhur
17
7 / 3 / 6
10,777
898
14,393
12,505
4,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ganesha
Sweenita
Ganesha
17
1 / 0 / 12
9,757
813
12,266
9,840
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SerqetKumbhakarnaCthulhuFafnir

VS

Bans
CerberusNe ZhaChaacOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 4 / 2
8,989
749
6,885
12,732
3,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 4 / 3
9,188
766
8,267
16,546
15,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kukulkan
aira12
Kukulkan
16
2 / 5 / 2
9,807
817
10,540
10,857
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
6
6
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
3
5
2.5
L
Charybdis
 
Charybdis
2
4
2
0.75
W
Anhur
Cirsky
Anhur
7
3
6
3.33
L
2
4
3
0.88
W
Ganesha
Sweenita
Ganesha
1
0
12
7
L
Kukulkan
aira12
Kukulkan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,901
Damage
25,692
31,425
Taken
40,135
17,842
Mitigated
22,095
10,929
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,242
216
0
2,259
9,080
2,886
870
5,468
3,405
33,603
0
L
Charybdis
 
Charybdis
6,885
3,527
0
2,382
12,732
3,328
42
6,115
6,170
0
34,552
W
Anhur
Cirsky
Anhur
14,393
9,858
0
5,579
12,505
4,717
1,921
6,227
5,948
0
42,257
L
8,267
2,066
0
1,740
16,546
15,526
60
7,007
9,017
14,200
1,166
W
Ganesha
Sweenita
Ganesha
12,266
1,196
0
3,091
9,840
10,239
416
5,556
3,896
20,714
3,094
L
Kukulkan
aira12
Kukulkan
10,540
289
0
1,450
10,857
3,241
348
5,091
5,254
41,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
27,984
149
Minions Killed
154
0
Camps Cleared
0
625,002
Distance Traveled
632,214
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,055
921
71
6
0
218,871
0
L
Charybdis
8,989
749
49
4
0
215,586
0
W
Anhur
10,777
898
72
6
0
193,382
0
L
Kuzenbo
9,188
766
22
2
0
213,199
0
W
Ganesha
9,757
813
6
1
0
212,749
0
L
Kukulkan
9,807
817
83
7
0
203,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role