Player Matchup

Ra
Ra
Silver I
Cj1010
Ra
Silver I
Level 158
God Stats
5W - 2L
1,681 SR
Queue Stats
12W - 9L
1,527 MMR
Party 2
Tyr
Tyr
Gold V
CuzIAmGood
Tyr
Gold V
Level 141
God Stats
1W - 5L
1,301 SR
Queue Stats
93W - 95L
1,367 MMR
Solo
Khepri
Khepri
Silver V
StivenMa16
Khepri
Silver V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 2
Anhur
Anhur
Gold III
candyman44
Anhur
Gold III
Level 202
God Stats
6W - 8L
1,634 SR
Queue Stats
301W - 306L
1,447 MMR
Solo
Ne Zha
Ne Zha
Gold III
ilucx
Ne Zha
Gold III
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 35L
1,481 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 160
1,523 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,582 SR
1,430 MMR
Nox
Nox
Bronze III
BigdudeBob
Nox
Bronze III
Level 148
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 5L
1,448 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
HvN EyroN
Kumbhakarna
Gold V
Level 181
God Stats
7W - 4L
1,681 SR
Queue Stats
252W - 258L
1,364 MMR
Solo
Medusa
Medusa
Gold IV
Mllama
Medusa
Gold IV
Level 108
God Stats
1W - 4L
1,417 SR
Queue Stats
83W - 89L
1,423 MMR
Party 3
Arachne
Arachne
Bronze III
ceebeepg
Arachne
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,494 MMR
Party 1
Mulan
Mulan
Gold IV
what snowy
Mulan
Gold IV
Level 128
God Stats
3W - 3L
1,574 SR
Queue Stats
186W - 204L
1,420 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
3 / 0 / 0
9,376
586
4,789
6,930
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 1
10,672
667
8,943
14,555
13,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
StivenMa16
Khepri
12
0 / 0 / 5
8,255
516
5,101
9,921
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
19
3 / 0 / 1
10,694
668
6,412
5,878
2,136
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
ilucx
Ne Zha
16
1 / 0 / 3
8,880
555
6,073
8,835
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangBastetNu WaChang'e

VS

Bans
JanusLokiAchillesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,220
451
1,920
6,101
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
HvN EyroN
Kumbhakarna
11
0 / 2 / 0
6,861
429
4,860
11,166
5,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Mllama
Medusa
12
0 / 3 / 0
6,718
420
4,911
8,292
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
ceebeepg
Arachne
14
0 / 1 / 0
7,238
452
1,720
11,845
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
15
0 / 2 / 0
8,929
558
9,173
14,302
12,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ra
3
0
0
3
W
2
0
1
2.5
L
Kumbhakarna
HvN EyroN
Kumbhakarna
0
2
0
0
L
Medusa
Mllama
Medusa
0
3
0
0
W
Khepri
StivenMa16
Khepri
0
0
5
2.5
W
Anhur
3
0
1
3.5
L
Arachne
ceebeepg
Arachne
0
1
0
0
W
Ne Zha
ilucx
Ne Zha
1
0
3
2.5
L
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,318
Damage
22,584
46,119
Taken
51,706
29,961
Mitigated
26,469
19,670
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,920
50
0
738
6,101
1,794
0
2,662
3,031
54,115
1,251
W
Ra
4,789
662
1,405
4,148
6,930
2,848
0
3,310
3,620
82,105
703
W
8,943
1,968
0
6,059
14,555
13,898
0
782
13,773
0
77,323
L
Kumbhakarna
HvN EyroN
Kumbhakarna
4,860
274
0
1,873
11,166
5,341
0
3,747
7,213
21,230
2,095
L
Medusa
Mllama
Medusa
4,911
2,138
0
1,086
8,292
2,240
0
903
7,389
0
44,712
W
Khepri
StivenMa16
Khepri
5,101
901
0
2,241
9,921
7,292
0
2,070
7,851
22,444
1,567
W
Anhur
6,412
3,683
0
3,830
5,878
2,136
2,766
931
4,947
0
113,884
L
Arachne
ceebeepg
Arachne
1,720
992
0
8,050
11,845
4,849
0
1,606
10,079
0
54,306
W
Ne Zha
ilucx
Ne Zha
6,073
986
0
1,987
8,835
3,787
655
1,364
7,471
0
73,890
L
Mulan
9,173
1,258
0
4,098
14,302
12,245
0
0
14,302
877
70,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,877
Gold Earned
36,966
639
Minions Killed
467
0
Camps Cleared
0
1,717,337
Distance Traveled
1,482,058
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,220
451
118
7
0
277,980
0
W
Ra
9,376
586
157
10
0
371,053
2
W
Tyr
10,672
667
159
10
0
325,069
2
L
Kumbhakarna
6,861
429
34
2
0
311,844
1
L
Medusa
6,718
420
70
4
0
262,689
2
W
Khepri
8,255
516
20
1
0
333,497
4
W
Anhur
10,694
668
197
12
0
275,458
4
L
Arachne
7,238
452
99
6
0
336,317
0
W
Ne Zha
8,880
555
106
7
0
412,260
6
L
Mulan
8,929
558
146
9
0
293,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role