Player Matchup

Surtr
Surtr
MackDaddyShelby
Surtr
Level 123
God Stats
3W - 5L
1,403 SR
Queue Stats
51W - 74L
1,443 Elo+
Solo
Thoth
Thoth
RedXArgyle
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,420 Elo+
Party 2
Merlin
Merlin
Thedwarfmage254
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
TimingFawn70363
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,428 Elo+
Party 2
Ravana
Ravana
joacodrecher
Ravana
Level 69
God Stats
1W - 1L
1,739 SR
Queue Stats
99W - 87L
1,546 Elo+
Solo
Team Averages
Level 82
1,528 SR
1,480 Elo+

VS

Team Averages
Level 111
1,562 SR
1,512 Elo+
Baron Samedi
Baron Samedi
FlamingAvenger
Baron Samedi
Level 124
God Stats
4W - 1L
1,641 SR
Queue Stats
62W - 60L
1,533 Elo+
Solo
Chaac
Chaac
Lord_Mantis20
Chaac
Level 149
God Stats
2W - 1L
1,491 SR
Queue Stats
182W - 168L
1,536 Elo+
Party 1
Ra
Ra
Steorage
Ra
Level 65
God Stats
57W - 44L
1,543 SR
Queue Stats
248W - 212L
1,505 Elo+
Solo
Charybdis
Charybdis
WaiFU_SLaY3r_690
Charybdis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 92L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
geekyhero2018
Hun Batz
Level 135
God Stats
4W - 2L
1,637 SR
Queue Stats
454W - 434L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,548
455
2,675
7,493
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
10
0 / 1 / 1
5,046
505
2,509
4,157
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,464
446
3,417
4,756
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
5,184
518
4,714
7,676
3,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
10
3 / 4 / 1
5,647
565
3,582
7,004
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlamingAvenger
Baron Samedi
11
2 / 1 / 0
6,330
633
3,408
2,865
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
5,768
577
5,417
10,900
5,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 3
8,047
805
5,849
7,484
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
9
0 / 1 / 1
5,340
534
2,396
4,394
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
geekyhero2018
Hun Batz
12
7 / 0 / 1
6,619
662
3,853
7,619
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
12
12
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FlamingAvenger
Baron Samedi
2
1
0
2
W
1
1
2
2
L
0
3
0
0
L
Thoth
0
1
1
0.5
W
2
1
3
3.5
L
0
2
1
0.25
L
1
2
0
0.5
W
Charybdis
0
1
1
0.5
W
Hun Batz
geekyhero2018
Hun Batz
7
0
1
7.5
L
Ravana
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
20,923
31,086
Taken
33,262
12,617
Mitigated
15,734
8,169
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FlamingAvenger
Baron Samedi
3,408
94
89
718
2,865
1,032
0
1,747
1,118
35,749
1,195
W
5,417
563
0
4,155
10,900
5,777
0
4,689
6,211
0
23,117
L
2,675
797
0
2,280
7,493
4,656
0
3,385
3,731
699
21,507
L
Thoth
2,509
214
0
1,193
4,157
997
0
2,485
1,600
31,413
0
W
5,849
853
0
5,622
7,484
5,503
0
337
6,709
64,464
938
L
3,417
60
0
1,114
4,756
1,136
0
0
4,756
21,945
609
L
4,714
500
48
1,512
7,676
3,772
0
0
7,676
20,679
0
W
Charybdis
2,396
1,148
0
1,821
4,394
1,208
0
2,865
1,529
0
25,993
W
Hun Batz
geekyhero2018
Hun Batz
3,853
1,140
0
3,072
7,619
2,214
0
1,168
6,451
0
36,470
L
Ravana
3,582
1,081
0
2,022
7,004
2,056
0
2,762
4,106
0
33,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,889
Gold Earned
32,104
226
Minions Killed
361
0
Camps Cleared
0
1,024,244
Distance Traveled
1,016,894
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,330
633
66
7
0
195,631
2
W
Chaac
5,768
577
27
3
0
217,724
0
L
Surtr
4,548
455
39
4
0
197,976
0
L
Thoth
5,046
505
55
6
0
183,026
2
W
Ra
8,047
805
141
14
0
174,463
0
L
Merlin
4,464
446
29
3
0
199,801
0
L
Cthulhu
5,184
518
35
4
0
222,112
0
W
Charybdis
5,340
534
55
6
0
175,527
2
W
Hun Batz
6,619
662
72
7
0
253,549
0
L
Ravana
5,647
565
68
7
0
221,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role