Player Matchup

Ullr
Ullr
AvidTaxEvader
Ullr
Level 145
God Stats
3W - 1L
1,806 SR
Queue Stats
147W - 153L
1,474 Elo+
Party 1
Janus
Janus
ChillyPhilly000
Janus
Level 127
God Stats
2W - 0L
1,766 SR
Queue Stats
3W - 8L
1,244 Elo+
Solo
Nike
Nike
GilbertMontgomry
Nike
Level 67
God Stats
4W - 1L
1,699 SR
Queue Stats
371W - 395L
1,449 Elo+
Solo
Mulan
Mulan
P1nkSpr1nk
Mulan
Level 103
God Stats
19W - 10L
1,651 SR
Queue Stats
86W - 78L
1,510 Elo+
Party 1
Nox
Nox
TheT1nyG1ant
Nox
Level 126
God Stats
5W - 4L
1,478 SR
Queue Stats
78W - 101L
1,484 Elo+
Solo
Team Averages
Level 114
1,680 SR
1,432 Elo+

VS

Team Averages
Level 72
1,574 SR
1,430 Elo+
Izanami
Izanami
CoupeKid93
Izanami
Level 145
God Stats
12W - 3L
1,746 SR
Queue Stats
183W - 190L
1,476 Elo+
Solo
Thor
Thor
HecEdu199
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,167 Elo+
Solo
Chaac
Chaac
Luckyjam22
Chaac
Level 28
God Stats
13W - 15L
1,537 SR
Queue Stats
251W - 238L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
RinkoVT
Nu Wa
Level 117
God Stats
190W - 115L
1,585 SR
Queue Stats
783W - 694L
1,512 Elo+
Party 2
Yemoja
Yemoja
SweetTiger1191
Yemoja
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
7,406
673
7,117
4,808
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 2 / 2
6,427
584
2,634
4,993
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
4 / 0 / 2
7,805
710
5,722
9,515
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mulan
12
7 / 0 / 6
7,282
662
5,976
8,593
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 2 / 8
6,982
635
3,448
7,122
3,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoupeKid93
Izanami
9
1 / 6 / 0
5,149
468
2,836
8,678
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
8
0 / 4 / 1
4,884
444
746
7,879
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
9
0 / 3 / 0
5,015
456
3,656
10,851
6,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
RinkoVT
Nu Wa
12
3 / 2 / 0
6,466
588
8,667
4,350
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 0
4,865
442
610
5,911
2,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
19
Kills
4
4
Deaths
19
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
0
2
2
0.5
L
Izanami
CoupeKid93
Izanami
1
6
0
0.17
W
4
0
2
5
L
Thor
0
4
1
0.13
L
Chaac
0
3
0
0
W
Mulan
7
0
6
10
L
Nu Wa
RinkoVT
Nu Wa
3
2
0
1.5
L
0
4
0
0
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,897
Damage
16,515
35,031
Taken
37,669
14,912
Mitigated
14,531
8,024
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,117
2,109
0
1,630
4,808
1,548
1,683
506
4,214
0
50,551
W
2,634
86
0
496
4,993
917
0
3,248
1,463
46,361
0
L
Izanami
CoupeKid93
Izanami
2,836
1,771
0
800
8,678
2,097
0
1,825
6,833
0
35,081
W
5,722
985
0
2,067
9,515
5,390
0
478
8,927
0
58,152
L
Thor
746
69
0
377
7,879
2,286
0
716
7,113
0
26,947
L
Chaac
3,656
801
0
3,908
10,851
6,360
0
0
10,851
0
26,363
W
Mulan
5,976
662
0
1,595
8,593
3,262
0
2,275
6,154
0
51,594
L
Nu Wa
RinkoVT
Nu Wa
8,667
3,252
0
691
4,350
1,085
0
1,423
2,733
44,946
552
L
610
259
1,297
648
5,911
2,703
0
1,615
4,296
5,881
0
W
3,448
591
0
2,236
7,122
3,795
540
1,972
4,996
23,002
2,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
26,379
390
Minions Killed
258
0
Camps Cleared
0
1,107,579
Distance Traveled
970,272
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,406
673
82
7
0
217,712
0
W
Janus
6,427
584
100
9
0
205,408
2
L
Izanami
5,149
468
60
5
0
183,848
0
W
Nike
7,805
710
99
9
0
201,172
2
L
Thor
4,884
444
52
5
0
207,871
0
L
Chaac
5,015
456
47
4
0
217,974
3
W
Mulan
7,282
662
77
7
0
280,304
0
L
Nu Wa
6,466
588
90
8
0
217,470
2
L
Yemoja
4,865
442
9
1
0
143,109
0
W
Nox
6,982
635
32
3
0
202,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role