Player Matchup

Scylla
Scylla
J0Universe
Scylla
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
WYTkhashoggi
Danzaburou
Level 81
God Stats
7W - 6L
1,290 SR
Queue Stats
12W - 11L
1,367 Elo+
Party 1
Ymir
Ymir
dlama85
Ymir
Level 14
God Stats
2W - 2L
1,422 SR
Queue Stats
4W - 5L
1,367 Elo+
Party 1
Team Averages
Level 39
1,404 SR
1,367 Elo+

VS

Team Averages
Level 30
1,414 SR
1,318 Elo+
Neith
Neith
BootyBanditDom-
Neith
Level 28
God Stats
21W - 16L
1,408 SR
Queue Stats
32W - 30L
1,404 Elo+
Party 2
Bacchus
Bacchus
NarDaddy69
Bacchus
Level 55
God Stats
0W - 1L
1,531 SR
Queue Stats
35W - 33L
1,431 Elo+
Party 2
Ra
Ra
rauweezy
Ra
Level 8
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 13L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
J0Universe
Scylla
18
6 / 2 / 3
11,801
843
16,139
8,197
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WYTkhashoggi
Danzaburou
19
5 / 1 / 4
12,969
926
11,374
8,571
3,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
dlama85
Ymir
18
0 / 2 / 11
11,021
787
2,721
9,620
8,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
10,480
749
6,570
9,722
3,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
NarDaddy69
Bacchus
16
3 / 3 / 2
10,808
772
10,395
15,822
13,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
1 / 6 / 2
10,365
740
3,654
10,183
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
5
5
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Scylla
J0Universe
Scylla
6
2
3
3.75
L
Bacchus
NarDaddy69
Bacchus
3
3
2
1.33
W
Danzaburou
WYTkhashoggi
Danzaburou
5
1
4
7
W
Ymir
dlama85
Ymir
0
2
11
2.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,234
Damage
20,619
26,388
Taken
35,727
15,637
Mitigated
19,475
3,341
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,570
2,298
0
3,314
9,722
3,044
552
4,586
5,094
0
29,399
W
Scylla
J0Universe
Scylla
16,139
1,337
0
160
8,197
3,023
782
4,157
3,975
42,652
0
L
Bacchus
NarDaddy69
Bacchus
10,395
520
0
3,408
15,822
13,360
38
7,989
7,833
28,720
2,843
W
Danzaburou
WYTkhashoggi
Danzaburou
11,374
5,104
0
2,971
8,571
3,852
2,503
3,777
4,729
0
69,208
W
Ymir
dlama85
Ymir
2,721
234
0
210
9,620
8,762
318
4,967
4,541
12,866
938
L
3,654
604
750
1,910
10,183
3,071
255
6,060
4,065
28,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
31,653
180
Minions Killed
158
0
Camps Cleared
0
818,162
Distance Traveled
646,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,480
749
51
4
0
195,044
0
W
Scylla
11,801
843
57
4
0
263,060
0
L
Bacchus
10,808
772
50
4
0
248,643
0
W
Danzaburou
12,969
926
103
7
0
277,353
0
W
Ymir
11,021
787
20
1
0
277,749
0
L
Ra
10,365
740
57
4
0
203,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role