Player Matchup

Chaac
Chaac
Brezo17
Chaac
Level 63
God Stats
20W - 22L
1,473 SR
Queue Stats
58W - 62L
1,412 Elo+
Party 1
Arachne
Arachne
JJCRX
Arachne
Level 97
God Stats
12W - 9L
1,490 SR
Queue Stats
81W - 81L
1,413 Elo+
Party 1
Ullr
Ullr
MadoxNC
Ullr
Level 141
God Stats
30W - 27L
1,601 SR
Queue Stats
43W - 38L
1,548 Elo+
Solo
Team Averages
Level 100
1,521 SR
1,458 Elo+

VS

Team Averages
Level 67
1,564 SR
1,408 Elo+
Horus
Horus
FREDZONE
Horus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 174L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
KS Camz XS
Baron Samedi
Level 108
God Stats
3W - 1L
1,922 SR
Queue Stats
187W - 176L
1,432 Elo+
Party 2
Jing Wei
Jing Wei
volsheba
Jing Wei
Level 39
God Stats
1W - 3L
1,269 SR
Queue Stats
11W - 18L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brezo17
Chaac
20
5 / 0 / 13
13,729
808
7,839
15,232
15,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
JJCRX
Arachne
20
12 / 0 / 9
14,574
857
14,441
16,392
10,962
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
MadoxNC
Ullr
19
5 / 2 / 14
14,258
839
18,441
16,812
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FREDZONE
Horus
16
0 / 10 / 0
10,186
599
5,693
23,144
10,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KS Camz XS
Baron Samedi
20
2 / 3 / 0
13,419
789
21,433
13,815
9,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
volsheba
Jing Wei
11
0 / 14 / 2
9,801
577
34
14,616
4,119

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
22
Kills
2
2
Deaths
27
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Brezo17
Chaac
5
0
13
11.5
L
Horus
FREDZONE
Horus
0
10
0
0
W
Arachne
JJCRX
Arachne
12
0
9
16.5
L
Baron Samedi
KS Camz XS
Baron Samedi
2
3
0
0.67
W
Ullr
MadoxNC
Ullr
5
2
14
6
L
Jing Wei
volsheba
Jing Wei
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,721
Damage
27,160
48,436
Taken
51,575
32,458
Mitigated
23,926
14,767
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Brezo17
Chaac
7,839
850
0
4,843
15,232
15,874
260
8,676
5,830
0
37,647
L
Horus
FREDZONE
Horus
5,693
2,273
780
2,013
23,144
10,361
0
0
23,111
0
13,999
W
Arachne
JJCRX
Arachne
14,441
9,300
314
5,176
16,392
10,962
1,378
5,379
10,558
0
42,497
L
Baron Samedi
KS Camz XS
Baron Samedi
21,433
563
1,038
4,482
13,815
9,446
0
44
13,762
79,828
0
W
Ullr
MadoxNC
Ullr
18,441
6,644
0
4,434
16,812
5,622
2,757
5,774
10,598
0
108,802
L
Jing Wei
volsheba
Jing Wei
34
34
0
0
14,616
4,119
251
0
14,611
0
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,561
Gold Earned
33,406
244
Minions Killed
158
0
Camps Cleared
0
985,434
Distance Traveled
824,761
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,729
808
65
4
0
338,670
4
L
Horus
10,186
599
20
1
0
252,982
0
W
Arachne
14,574
857
53
3
0
351,568
2
L
Baron Samedi
13,419
789
133
8
0
274,232
0
W
Ullr
14,258
839
126
7
0
295,196
0
L
Jing Wei
9,801
577
5
0
0
297,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role