Player Matchup

Chaac
Chaac
EpicChaos94
Chaac
Level 107
God Stats
3W - 2L
1,532 SR
Queue Stats
20W - 17L
1,362 Elo+
Party 1
Cerberus
Cerberus
TheGreenQueen15
Cerberus
Level 59
God Stats
8W - 12L
1,515 SR
Queue Stats
8W - 18L
1,453 Elo+
Party 1
Discordia
Discordia
xWiNe-__-
Discordia
Level 59
God Stats
0W - 2L
1,298 SR
Queue Stats
7W - 17L
1,452 Elo+
Party 1
Team Averages
Level 75
1,448 SR
1,422 Elo+

VS

Team Averages
Level 43
1,592 SR
1,494 Elo+
Cthulhu
Cthulhu
H2FR_Lonely
Cthulhu
Level 29
God Stats
44W - 24L
1,649 SR
Queue Stats
76W - 87L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
hafunie
Hun Batz
Level 48
God Stats
47W - 26L
1,609 SR
Queue Stats
302W - 320L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
realmconqueror
Ah Puch
Level 53
God Stats
3W - 1L
1,517 SR
Queue Stats
170W - 201L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,067
733
7,870
17,055
7,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
13
0 / 4 / 2
7,566
688
4,327
13,715
10,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
xWiNe-__-
Discordia
13
2 / 3 / 1
8,500
773
8,702
6,579
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H2FR_Lonely
Cthulhu
14
1 / 2 / 7
8,532
776
7,230
10,193
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
hafunie
Hun Batz
17
8 / 0 / 4
10,708
973
13,571
10,235
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 1 / 5
9,342
849
8,912
6,336
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
12
12
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Cthulhu
H2FR_Lonely
Cthulhu
1
2
7
2.25
L
Cerberus
0
4
2
0.25
W
Hun Batz
hafunie
Hun Batz
8
0
4
10
W
3
1
5
5.5
L
Discordia
xWiNe-__-
Discordia
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,899
Damage
29,713
37,349
Taken
26,764
19,853
Mitigated
17,593
5,930
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,870
525
140
4,706
17,055
7,639
17
6,281
10,230
0
22,790
W
Cthulhu
H2FR_Lonely
Cthulhu
7,230
468
0
548
10,193
9,213
0
6,043
4,150
19,853
354
L
Cerberus
4,327
277
0
410
13,715
10,406
0
5,470
7,930
13,407
0
W
Hun Batz
hafunie
Hun Batz
13,571
3,524
0
606
10,235
6,288
1,153
4,499
5,736
0
41,943
W
8,912
72
0
1,658
6,336
2,092
322
2,548
3,788
34,223
736
L
Discordia
xWiNe-__-
Discordia
8,702
303
0
674
6,579
1,808
9
3,374
3,058
31,536
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,133
Gold Earned
28,582
119
Minions Killed
154
0
Camps Cleared
0
637,085
Distance Traveled
617,028
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,067
733
39
4
0
220,876
3
W
Cthulhu
8,532
776
31
3
0
197,404
0
L
Cerberus
7,566
688
18
2
0
213,889
2
W
Hun Batz
10,708
973
68
6
0
223,964
0
W
Ah Puch
9,342
849
55
5
0
195,660
0
L
Discordia
8,500
773
62
6
0
202,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role