Player Matchup

Vulcan
Vulcan
AmuseTheLaw
Vulcan
Level 120
God Stats
1W - 1L
1,282 SR
Queue Stats
36W - 30L
1,528 Elo+
Party 2
Ares
Ares
Galuperson
Ares
Level 74
God Stats
3W - 0L
1,841 SR
Queue Stats
74W - 65L
1,530 Elo+
Party 1
Olorun
Olorun
UberWhiteG
Olorun
Level 83
God Stats
3W - 5L
1,473 SR
Queue Stats
267W - 270L
1,535 Elo+
Solo
Nemesis
Nemesis
boofedupswaggy
Nemesis
Level 118
God Stats
3W - 1L
1,558 SR
Queue Stats
103W - 95L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
wafflekiller11
Cthulhu
Level 114
God Stats
1W - 1L
1,354 SR
Queue Stats
39W - 28L
1,569 Elo+
Party 2
Team Averages
Level 102
1,502 SR
1,534 Elo+

VS

Team Averages
Level 99
1,616 SR
1,533 Elo+
Chaac
Chaac
Arielux13
Chaac
Level 148
God Stats
1W - 1L
1,759 SR
Queue Stats
189W - 182L
1,566 Elo+
Solo
Chronos
Chronos
Planet-Neon_012
Chronos
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 85L
1,465 Elo+
Solo
Ares
Ares
ReyBarragan
Ares
Level 91
God Stats
2W - 2L
1,620 SR
Queue Stats
353W - 375L
1,540 Elo+
Solo
Agni
Agni
StonedSmurf3
Agni
Level 25
God Stats
2W - 4L
1,498 SR
Queue Stats
61W - 52L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
TMGHULK
Baron Samedi
Level 105
God Stats
3W - 3L
1,704 SR
Queue Stats
324W - 322L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 2 / 5
6,301
900
5,390
3,020
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 5
7,509
1,073
5,054
9,030
7,310
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
UberWhiteG
Olorun
12
0 / 3 / 3
6,725
961
4,566
4,793
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 2
7,365
1,052
4,698
8,032
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
3 / 2 / 4
7,486
1,069
5,007
7,219
7,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arielux13
Chaac
13
6 / 2 / 3
7,334
1,048
10,026
8,561
9,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 6
6,645
949
4,104
5,855
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 11
6,673
953
3,510
10,064
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 0 / 7
6,593
942
4,732
2,690
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
TMGHULK
Baron Samedi
8
3 / 2 / 2
5,920
846
2,326
2,657
1,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
9
Kills
11
11
Deaths
9
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
2
5
1.25
L
Chaac
Arielux13
Chaac
6
2
3
3.75
W
2
2
5
2.25
L
2
2
6
2.5
L
0
3
11
1.83
L
0
0
7
3.5
L
Baron Samedi
TMGHULK
Baron Samedi
3
2
2
2
W
Olorun
UberWhiteG
Olorun
0
3
3
0.5
W
4
2
2
2.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,715
Damage
24,698
32,094
Taken
29,827
24,628
Mitigated
25,205
13,047
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,390
92
658
97
3,020
1,228
471
1,282
1,670
14,336
0
L
Chaac
Arielux13
Chaac
10,026
741
1,206
3,523
8,561
9,236
0
5,270
3,067
0
21,380
W
5,054
472
0
1,461
9,030
7,310
0
2,953
5,825
7,148
513
L
4,104
732
401
1,075
5,855
2,440
322
3,818
1,994
10,304
651
L
3,510
217
0
2,388
10,064
10,848
0
6,445
3,404
4,210
0
L
4,732
547
188
138
2,690
1,041
0
2,157
533
16,229
0
L
Baron Samedi
TMGHULK
Baron Samedi
2,326
260
722
350
2,657
1,640
246
2,029
561
6,542
0
W
Olorun
UberWhiteG
Olorun
4,566
1,935
3,191
1,087
4,793
2,201
0
2,124
2,485
17,577
0
W
4,698
1,136
1,778
2,164
8,032
6,707
406
3,262
4,530
0
9,748
W
5,007
43
1,229
1,382
7,219
7,182
0
4,004
2,979
14,821
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
33,165
94
Minions Killed
82
0
Camps Cleared
0
813,911
Distance Traveled
619,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,301
900
23
3
0
134,643
0
L
Chaac
7,334
1,048
29
4
0
153,332
0
W
Ares
7,509
1,073
6
1
0
177,735
0
L
Chronos
6,645
949
18
3
0
142,159
0
L
Ares
6,673
953
2
0
0
132,052
0
L
Agni
6,593
942
26
4
0
127,949
0
L
Baron Samedi
5,920
846
7
1
0
64,263
0
W
Olorun
6,725
961
37
5
0
146,865
0
W
Nemesis
7,365
1,052
14
2
0
187,001
0
W
Cthulhu
7,486
1,069
14
2
0
167,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role