Player Matchup

Chaac
Chaac
Apollyondosgames
Chaac
Level 151
God Stats
1W - 2L
1,184 SR
Queue Stats
122W - 111L
1,565 Elo+
Solo
Anubis
Anubis
LS1K0kushibo
Anubis
Level 156
God Stats
9W - 5L
1,627 SR
Queue Stats
265W - 333L
1,411 Elo+
Party 1
Neith
Neith
PantruALenda
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 294L
1,370 Elo+
Party 1
Chang'e
Chang'e
gigantekkfox192
Chang'e
Level 159
God Stats
1W - 5L
1,142 SR
Queue Stats
186W - 314L
1,385 Elo+
Party 1
Ganesha
Ganesha
leobinho20
Ganesha
Level 158
God Stats
11W - 10L
1,523 SR
Queue Stats
169W - 183L
1,485 Elo+
Party 1
Team Averages
Level 150
1,395 SR
1,443 Elo+

VS

Team Averages
Level 132
1,547 SR
1,436 Elo+
Neith
Neith
AbledChart79273
Neith
Level 83
God Stats
42W - 50L
1,504 SR
Queue Stats
191W - 189L
1,482 Elo+
Solo
Thor
Thor
Hellvetios
Thor
Level 61
God Stats
3W - 9L
1,500 SR
Queue Stats
68W - 90L
1,319 Elo+
Solo
Hera
Hera
LeonSeth
Hera
Level 203
God Stats
9W - 5L
1,687 SR
Queue Stats
312W - 317L
1,456 Elo+
Party 2
Anhur
Anhur
TheKingRitzy
Anhur
Level 155
God Stats
0W - 3L
1,541 SR
Queue Stats
389W - 408L
1,456 Elo+
Party 2
Yemoja
Yemoja
angelito420
Yemoja
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 204L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,642
728
2,626
4,875
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
7
4 / 0 / 0
4,249
850
4,081
3,174
1,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 0 / 3
3,646
729
1,469
2,603
451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
3,937
787
1,388
2,904
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
leobinho20
Ganesha
6
0 / 1 / 2
3,293
659
945
4,158
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,718
744
1,529
3,387
806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 1
3,135
627
819
2,946
814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hera
6
1 / 1 / 0
3,532
706
2,332
1,728
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 3 / 0
2,994
599
1,540
3,779
512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
3
0 / 1 / 0
2,871
574
916
3,793
528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
0
1
0
0
L
0
1
1
0.5
W
Anubis
4
0
0
4
L
Hera
1
1
0
1
W
0
0
3
1.5
L
0
3
0
0
L
Yemoja
0
1
0
0
W
2
0
0
2
W
Ganesha
leobinho20
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,509
Damage
7,136
17,714
Taken
15,633
6,169
Mitigated
3,115
6,978
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,529
447
0
1,310
3,387
806
0
0
3,387
0
17,731
W
2,626
736
0
1,836
4,875
2,518
0
0
4,875
0
21,427
L
819
443
0
416
2,946
814
0
1,273
1,673
0
9,437
W
Anubis
4,081
462
0
1,631
3,174
1,244
29
662
2,512
18,092
1,431
L
Hera
2,332
558
0
542
1,728
455
0
1,060
668
15,835
0
W
1,469
284
0
638
2,603
451
36
211
2,392
0
16,464
L
1,540
1,037
0
500
3,779
512
0
1,939
1,840
0
13,728
L
Yemoja
916
462
478
1,589
3,793
528
0
2,118
1,675
4,390
132
W
1,388
151
120
1,145
2,904
668
0
1,091
1,613
15,051
0
W
Ganesha
leobinho20
Ganesha
945
141
0
1,608
4,158
1,288
0
912
3,117
16,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,767
Gold Earned
16,250
167
Minions Killed
123
0
Camps Cleared
0
529,895
Distance Traveled
439,994
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,718
744
36
7
0
89,475
0
W
Chaac
3,642
728
37
7
0
108,574
3
L
Thor
3,135
627
30
6
0
99,505
0
W
Anubis
4,249
850
36
7
0
92,218
0
L
Hera
3,532
706
32
6
0
98,518
2
W
Neith
3,646
729
23
5
0
90,559
0
L
Anhur
2,994
599
20
4
0
98,092
0
L
Yemoja
2,871
574
5
1
0
54,404
0
W
Chang'e
3,937
787
54
11
0
117,418
0
W
Ganesha
3,293
659
17
3
0
121,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role