Player Matchup

Atlas
Atlas
CaptJukes
Atlas
Level 209
God Stats
1W - 0L
1,712 SR
Queue Stats
238W - 109L
1,750 Elo+
Party 1
Fenrir
Fenrir
SaiyanGodDJ
Fenrir
Level 157
God Stats
1W - 1L
1,418 SR
Queue Stats
24W - 14L
1,629 Elo+
Party 1
Scylla
Scylla
Shagoogie
Scylla
Level 28
God Stats
14W - 2L
1,797 SR
Queue Stats
150W - 58L
1,744 Elo+
Party 1
Team Averages
Level 131
1,642 SR
1,707 Elo+

VS

Team Averages
Level 78
1,598 SR
1,404 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
Level 111
God Stats
312W - 356L
1,560 SR
Queue Stats
313W - 356L
1,491 Elo+
Solo
Odin
Odin
TATON167
Odin
Level 36
God Stats
1W - 1L
1,616 SR
Queue Stats
2W - 4L
1,197 Elo+
Solo
Anubis
Anubis
deluxetiger
Anubis
Level 88
God Stats
1W - 2L
1,618 SR
Queue Stats
6W - 4L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CaptJukes
Atlas
13
4 / 1 / 12
7,881
985
5,938
7,376
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
13
7 / 1 / 9
8,330
1,041
7,669
5,873
4,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Shagoogie
Scylla
14
7 / 1 / 10
8,581
1,073
7,658
2,757
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
11
3 / 3 / 0
7,425
928
3,412
4,591
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
10
0 / 8 / 2
5,972
747
2,547
12,184
7,816
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
9
0 / 7 / 2
5,891
736
2,119
7,260
3,008
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
3
3
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
3
3
0
1
W
Atlas
CaptJukes
Atlas
4
1
12
10
W
Fenrir
7
1
9
11.5
W
Scylla
Shagoogie
Scylla
7
1
10
12
L
Odin
0
8
2
0.13
L
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
8,078
16,006
Taken
24,035
9,402
Mitigated
12,335
2,602
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
3,412
1,512
0
149
4,591
1,511
0
2,516
2,069
0
15,183
W
Atlas
CaptJukes
Atlas
5,938
2,227
0
1,197
7,376
4,402
0
1,024
6,352
16,254
1,238
W
Fenrir
7,669
1,366
0
948
5,873
4,201
343
1,011
4,862
0
18,027
W
Scylla
Shagoogie
Scylla
7,658
1,390
0
457
2,757
799
551
160
2,597
27,217
0
L
Odin
2,547
225
0
1,014
12,184
7,816
0
6,862
4,994
0
10,857
L
Anubis
2,119
83
0
354
7,260
3,008
0
3,548
3,430
9,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
19,288
108
Minions Killed
63
0
Camps Cleared
0
455,923
Distance Traveled
346,076
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,425
928
35
4
0
117,977
0
W
Atlas
7,881
985
25
3
0
156,585
0
W
Fenrir
8,330
1,041
23
3
0
161,181
0
W
Scylla
8,581
1,073
60
8
0
138,157
0
L
Odin
5,972
747
10
1
0
124,743
0
L
Anubis
5,891
736
18
2
0
103,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role