Player Matchup

Horus
Horus
AnaerobicPlum
Horus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,334 Elo+
Solo
Chang'e
Chang'e
ColonelBuckets
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,375 Elo+
Solo
Bacchus
Bacchus
TicTak P
Bacchus
Level 59
God Stats
22W - 35L
1,401 SR
Queue Stats
69W - 95L
1,354 Elo+
Solo
Pele
Pele
badlogika
Pele
Level 59
God Stats
2W - 4L
1,390 SR
Queue Stats
71W - 92L
1,385 Elo+
Party 2
Nut
Nut
megadem
Nut
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 87L
1,434 Elo+
Party 2
Team Averages
Level 61
1,458 SR
1,376 Elo+

VS

Team Averages
Level 69
1,605 SR
1,419 Elo+
Poseidon
Poseidon
LarzzB420
Poseidon
Level 47
God Stats
13W - 18L
1,463 SR
Queue Stats
73W - 90L
1,419 Elo+
Solo
Medusa
Medusa
Lukeman285
Medusa
Level 67
God Stats
17W - 7L
1,698 SR
Queue Stats
151W - 161L
1,428 Elo+
Party 1
Cerberus
Cerberus
allstar123hunter
Cerberus
Level 62
God Stats
14W - 9L
1,634 SR
Queue Stats
209W - 208L
1,445 Elo+
Party 1
Ravana
Ravana
redVenomTTV
Ravana
Level 54
God Stats
3W - 3L
1,730 SR
Queue Stats
78W - 120L
1,321 Elo+
Solo
Janus
Janus
riccocox74BDG
Janus
Level 113
God Stats
8W - 5L
1,501 SR
Queue Stats
286W - 287L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
4,903
490
2,036
8,477
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 1
5,164
516
3,065
7,150
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TicTak P
Bacchus
1
0 / 0 / 0
2,186
219
0
0
0
Pele
9
1 / 0 / 0
5,067
507
3,018
7,645
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nut
8
1 / 5 / 0
4,788
479
2,141
7,319
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LarzzB420
Poseidon
11
4 / 3 / 0
6,717
672
2,619
5,512
1,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Lukeman285
Medusa
10
2 / 0 / 4
6,183
618
4,975
4,768
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 3
6,453
645
3,059
6,697
4,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
12
4 / 1 / 2
6,384
638
4,349
5,750
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 1
6,422
642
2,910
3,526
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
0
3
1
0.17
W
Poseidon
LarzzB420
Poseidon
4
3
0
1.33
W
Medusa
Lukeman285
Medusa
2
0
4
4
L
Bacchus
TicTak P
Bacchus
0
0
0
0
W
3
1
3
4.5
L
Pele
1
0
0
1
L
Nut
1
5
0
0.2
W
Ravana
4
1
2
5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,260
Damage
17,912
30,591
Taken
26,253
11,096
Mitigated
10,637
5,669
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,036
787
80
938
8,477
5,117
0
2,784
5,693
0
14,405
L
3,065
47
131
1,873
7,150
1,873
0
2,420
4,448
26,074
905
W
Poseidon
LarzzB420
Poseidon
2,619
968
0
2,222
5,512
1,305
165
0
5,291
35,088
905
W
Medusa
Lukeman285
Medusa
4,975
2,768
0
3,040
4,768
1,625
351
179
4,556
0
37,828
L
Bacchus
TicTak P
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
3,059
460
0
2,844
6,697
4,532
71
0
6,661
20,377
2,708
L
Pele
3,018
1,195
0
1,701
7,645
2,423
0
103
7,502
0
35,883
L
Nut
2,141
1,031
0
946
7,319
1,683
0
2,722
4,597
0
20,552
W
Ravana
4,349
1,026
0
2,209
5,750
2,157
5
1,396
4,354
0
41,761
W
2,910
133
0
1,108
3,526
1,018
34
1,650
1,876
39,797
1,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,108
Gold Earned
32,159
171
Minions Killed
323
0
Camps Cleared
0
822,689
Distance Traveled
1,042,231
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,903
490
25
3
0
185,175
0
L
Chang'e
5,164
516
59
6
0
202,594
0
W
Poseidon
6,717
672
59
6
0
204,834
0
W
Medusa
6,183
618
74
7
0
188,871
0
L
Bacchus
2,186
219
0
0
0
0
0
W
Cerberus
6,453
645
39
4
0
218,388
0
L
Pele
5,067
507
63
6
0
221,533
3
L
Nut
4,788
479
24
2
0
213,387
0
W
Ravana
6,384
638
67
7
0
229,944
2
W
Janus
6,422
642
84
8
0
200,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role