Player Matchup

Fenrir
Fenrir
DQNGBRO
Fenrir
Level 120
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 1L
1,780 Elo+
Party 2
Ra
Ra
KwanzBaby
Ra
Level 18
God Stats
1W - 4L
1,224 SR
Queue Stats
13W - 30L
1,412 Elo+
Party 1
Xbalanque
Xbalanque
LeWingbat
Xbalanque
Level 118
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 3L
1,780 Elo+
Party 2
Hachiman
Hachiman
OBITO73367
Hachiman
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,188 Elo+
Solo
Maui
Maui
TheNamesBruce17
Maui
Level 94
God Stats
0W - 1L
1,683 SR
Queue Stats
8W - 14L
1,463 Elo+
Party 1
Team Averages
Level 81
1,554 SR
1,525 Elo+

VS

Team Averages
Level 112
1,421 SR
1,436 Elo+
Loki
Loki
DarkSaiyan70
Loki
Level 192
God Stats
13W - 10L
1,511 SR
Queue Stats
123W - 132L
1,477 Elo+
Solo
Hachiman
Hachiman
KRITTENHOSS
Hachiman
Level 45
God Stats
8W - 9L
1,500 SR
Queue Stats
219W - 255L
1,442 Elo+
Solo
Maui
Maui
PupuraNoctis
Maui
Level 147
God Stats
1W - 2L
1,264 SR
Queue Stats
6W - 5L
1,402 Elo+
Solo
Artio
Artio
Raeleg7699
Artio
Level 108
God Stats
25W - 34L
1,331 SR
Queue Stats
1,149W - 1,206L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yourdogleave
Morgan Le Fay
Level 69
God Stats
5W - 3L
1,499 SR
Queue Stats
38W - 35L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DQNGBRO
Fenrir
12
1 / 5 / 1
7,339
1,048
3,404
8,623
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 4 / 1
7,762
1,109
4,575
7,458
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
LeWingbat
Xbalanque
12
0 / 4 / 1
7,076
1,011
3,941
5,068
1,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
OBITO73367
Hachiman
12
0 / 4 / 1
7,035
1,005
2,489
6,566
2,424
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 1
7,628
1,090
5,857
9,868
8,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Team 1 Tickets

211

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 7
9,419
1,346
7,116
4,313
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
KRITTENHOSS
Hachiman
14
3 / 1 / 11
8,390
1,199
7,472
6,840
2,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 0 / 15
8,961
1,280
4,571
3,181
2,638
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
14
1 / 0 / 16
8,936
1,277
4,031
7,035
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Morgan Le Fay
yourdogleave
Morgan Le Fay
14
6 / 0 / 12
9,186
1,312
11,750
2,980
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
82
2
Kills
21
21
Deaths
2
5
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DQNGBRO
Fenrir
1
5
1
0.3
W
8
1
7
11.5
W
Hachiman
KRITTENHOSS
Hachiman
3
1
11
8.5
L
1
4
1
0.38
L
Xbalanque
LeWingbat
Xbalanque
0
4
1
0.13
L
Hachiman
OBITO73367
Hachiman
0
4
1
0.13
W
3
0
15
10.5
W
Artio
1
0
16
9
L
0
4
1
0.13
W
Morgan Le Fay
yourdogleave
Morgan Le Fay
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,266
Damage
34,940
37,583
Taken
24,349
18,265
Mitigated
15,244
3,131
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DQNGBRO
Fenrir
3,404
1,115
0
367
8,623
3,083
0
4,320
4,303
0
6,801
W
7,116
812
0
0
4,313
1,561
0
1,986
2,327
0
14,004
W
Hachiman
KRITTENHOSS
Hachiman
7,472
4,217
0
986
6,840
2,582
0
2,533
4,307
0
19,452
L
4,575
193
370
321
7,458
2,482
0
3,971
3,487
23,479
0
L
Xbalanque
LeWingbat
Xbalanque
3,941
1,355
81
744
5,068
1,663
0
2,424
2,644
0
12,806
L
Hachiman
OBITO73367
Hachiman
2,489
1,335
0
183
6,566
2,424
0
3,509
3,057
0
10,353
W
4,571
762
0
0
3,181
2,638
0
1,504
1,677
13,436
2,748
W
Artio
4,031
222
540
1,659
7,035
7,433
0
2,481
4,554
9,926
0
L
5,857
1,023
0
1,065
9,868
8,613
0
5,641
4,227
11,963
0
W
Morgan Le Fay
yourdogleave
Morgan Le Fay
11,750
952
0
517
2,980
1,030
0
1,928
1,052
28,498
456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,840
Gold Earned
44,892
99
Minions Killed
136
3
Camps Cleared
3
535,467
Distance Traveled
793,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,339
1,048
6
1
2
93,981
0
W
Loki
9,419
1,346
15
2
1
156,284
0
W
Hachiman
8,390
1,199
24
3
1
155,856
0
L
Ra
7,762
1,109
53
8
1
145,085
0
L
Xbalanque
7,076
1,011
15
2
0
76,927
0
L
Hachiman
7,035
1,005
12
2
0
81,019
0
W
Maui
8,961
1,280
48
7
0
152,894
0
W
Artio
8,936
1,277
17
2
0
168,198
0
L
Maui
7,628
1,090
13
2
0
138,455
0
W
Morgan Le Fay
9,186
1,312
32
5
1
160,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role