Player Matchup

Thor
Thor
Gold II
 
Thor
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold IV
ClownJebus
Charon
Gold IV
Level 125
God Stats
23W - 16L
1,604 SR
Queue Stats
86W - 79L
1,387 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
idwq
Baron Samedi
Gold I
Level 129
God Stats
7W - 3L
1,523 SR
Queue Stats
103W - 84L
1,722 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,542 SR
1,536 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,552 SR
1,552 MMR
Hun Batz
Hun Batz
Gold II
JayTee X
Hun Batz
Gold II
Level 171
God Stats
26W - 23L
1,645 SR
Queue Stats
332W - 358L
1,509 MMR
Party 2
Agni
Agni
Gold III
RustMan007
Agni
Gold III
Level 166
God Stats
9W - 10L
1,441 SR
Queue Stats
418W - 455L
1,459 MMR
Solo
Bacchus
Bacchus
Gold II
bigcheesepizza6
Bacchus
Gold II
Level 107
God Stats
28W - 28L
1,568 SR
Queue Stats
68W - 77L
1,690 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 1 / 4
6,432
919
3,708
3,743
1,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
ClownJebus
Charon
10
0 / 0 / 4
5,576
797
974
2,719
1,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
idwq
Baron Samedi
12
4 / 0 / 1
6,628
947
3,678
2,103
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeAchillesCthulhuSerqetSobek

VS

Bans
MedusaChang'eKumbhakarnaHeraKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JayTee X
Hun Batz
8
0 / 2 / 0
5,193
742
1,065
3,331
1,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 2 / 0
5,781
826
2,483
3,141
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
5,545
792
1,020
4,483
3,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
4
3
W
Charon
ClownJebus
Charon
0
0
4
2
L
Hun Batz
JayTee X
Hun Batz
0
2
0
0
L
1
2
0
0.5
L
0
1
1
0.5
W
Baron Samedi
idwq
Baron Samedi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,360
Damage
4,568
8,565
Taken
10,955
4,215
Mitigated
6,854
2,507
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,708
379
0
1,264
3,743
1,881
0
1,241
2,413
0
21,898
W
Charon
ClownJebus
Charon
974
84
0
114
2,719
1,398
350
1,353
1,301
5,239
261
L
Hun Batz
JayTee X
Hun Batz
1,065
0
0
687
3,331
1,741
0
954
2,196
0
14,069
L
2,483
152
0
262
3,141
1,237
0
556
2,477
18,060
0
L
1,020
0
0
1,095
4,483
3,876
0
2,320
1,643
7,055
866
W
Baron Samedi
idwq
Baron Samedi
3,678
109
190
939
2,103
936
497
851
1,174
14,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,636
Gold Earned
16,519
96
Minions Killed
74
0
Camps Cleared
0
388,982
Distance Traveled
346,670
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,432
919
48
7
0
125,112
0
W
Charon
5,576
797
12
2
0
125,662
0
L
Hun Batz
5,193
742
21
3
0
95,717
2
L
Agni
5,781
826
34
5
0
116,846
0
L
Bacchus
5,545
792
19
3
0
134,107
0
W
Baron Samedi
6,628
947
36
5
0
138,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role