Player Matchup

Khepri
Khepri
Gold IV
FrostBolts
Khepri
Gold IV
Level 106
God Stats
1W - 1L
1,637 SR
Queue Stats
23W - 16L
1,467 MMR
Party 1
Izanami
Izanami
Gold IV
GodlyAshura
Izanami
Gold IV
Level 105
God Stats
20W - 13L
1,617 SR
Queue Stats
23W - 16L
1,467 MMR
Party 1
Agni
Agni
Gold III
Thecheeksterz
Agni
Gold III
Level 146
God Stats
2W - 2L
1,633 SR
Queue Stats
23W - 16L
1,524 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,629 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,533 SR
1,470 MMR
Anhur
Anhur
Gold III
Drat0
Anhur
Gold III
Level 146
God Stats
15W - 12L
1,593 SR
Queue Stats
55W - 45L
1,455 MMR
Solo
Chaac
Chaac
Gold III
PaoloRizzo98
Chaac
Gold III
Level 142
God Stats
3W - 8L
1,362 SR
Queue Stats
194W - 216L
1,515 MMR
Party 2
Hera
Hera
Gold V
lucastaxx
Hera
Gold V
Level 126
God Stats
71W - 60L
1,643 SR
Queue Stats
133W - 177L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FrostBolts
Khepri
13
0 / 5 / 4
8,562
659
2,590
12,012
8,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
GodlyAshura
Izanami
17
6 / 3 / 2
11,022
848
10,397
11,882
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 4
10,367
797
9,235
9,216
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
VulcanAchillesNu WaKuzenboCthulhu

VS

Bans
BastetScyllaMulanPoseidonHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Drat0
Anhur
19
8 / 3 / 4
12,571
967
13,439
10,971
3,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 8
10,488
807
8,314
13,768
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hera
17
2 / 3 / 9
10,635
818
7,236
8,050
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
12
12
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
Drat0
Anhur
8
3
4
3.33
L
Khepri
FrostBolts
Khepri
0
5
4
0.4
L
Izanami
GodlyAshura
Izanami
6
3
2
2.33
W
2
3
8
2
L
2
4
4
1
W
Hera
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,222
Damage
28,989
33,110
Taken
32,789
14,311
Mitigated
16,448
4,205
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Drat0
Anhur
13,439
8,856
0
3,084
10,971
3,571
2,406
3,761
7,144
0
44,890
L
Khepri
FrostBolts
Khepri
2,590
210
0
712
12,012
8,144
0
969
10,734
8,626
0
L
Izanami
GodlyAshura
Izanami
10,397
7,008
0
1,916
11,882
3,651
1,649
3,305
8,358
0
51,712
W
8,314
499
0
5,894
13,768
10,402
844
4,791
7,718
0
46,893
L
9,235
93
0
1,577
9,216
2,516
0
2,951
6,068
39,613
331
W
Hera
7,236
1,947
0
2,963
8,050
2,475
425
3,463
4,576
33,661
797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
33,694
161
Minions Killed
177
0
Camps Cleared
0
691,266
Distance Traveled
716,682
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,571
967
69
5
0
217,711
0
L
Khepri
8,562
659
10
1
0
209,467
1
L
Izanami
11,022
848
81
6
0
227,999
2
W
Chaac
10,488
807
64
5
0
254,566
3
L
Agni
10,367
797
70
5
0
253,800
4
W
Hera
10,635
818
44
3
0
244,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role