Player Matchup

Merlin
Merlin
Daayygguunn
Merlin
Level 127
God Stats
16W - 26L
1,433 SR
Queue Stats
843W - 826L
1,617 Elo+
Solo
Artio
Artio
OG Randa
Artio
Level 147
God Stats
0W - 6L
1,058 SR
Queue Stats
153W - 123L
1,638 Elo+
Solo
Vulcan
Vulcan
bustyhotmom
Vulcan
Level 139
God Stats
0W - 2L
1,224 SR
Queue Stats
134W - 146L
1,574 Elo+
Party 1
Nox
Nox
dMaster3343
Nox
Level 96
God Stats
3W - 1L
1,867 SR
Queue Stats
153W - 155L
1,593 Elo+
Party 1
Anhur
Anhur
xStrengthh
Anhur
Level 151
God Stats
8W - 5L
1,873 SR
Queue Stats
276W - 282L
1,618 Elo+
Solo
Team Averages
Level 132
1,491 SR
1,608 Elo+

VS

Team Averages
Level 135
1,712 SR
1,585 Elo+
Jormungandr
Jormungandr
Grimmjow23
Jormungandr
Level 124
God Stats
6W - 0L
1,826 SR
Queue Stats
447W - 405L
1,572 Elo+
Solo
Neith
Neith
Mountx67
Neith
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,668 Elo+
Party 2
Amaterasu
Amaterasu
ShadyDinosaur
Amaterasu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,632 Elo+
Party 2
Baba Yaga
Baba Yaga
bappitybapps
Baba Yaga
Level 66
God Stats
8W - 2L
1,808 SR
Queue Stats
258W - 273L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
ilovelatinaz
Baron Samedi
Level 158
God Stats
3W - 0L
1,928 SR
Queue Stats
287W - 160L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 6 / 7
10,721
825
14,730
12,017
4,296
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artio
OG Randa
Artio
17
0 / 7 / 13
9,746
750
5,547
24,773
25,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
14
3 / 5 / 7
9,709
747
11,531
10,947
3,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 5 / 10
10,196
784
5,709
14,374
5,259
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
13
2 / 5 / 5
8,644
665
6,903
11,587
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grimmjow23
Jormungandr
17
5 / 3 / 13
10,983
845
12,885
14,408
14,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Mountx67
Neith
18
7 / 3 / 10
11,241
865
16,233
12,126
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Amaterasu
ShadyDinosaur
Amaterasu
15
4 / 6 / 16
10,747
827
5,071
21,892
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
bappitybapps
Baba Yaga
19
5 / 2 / 16
11,385
876
14,410
10,026
4,405
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
ilovelatinaz
Baron Samedi
17
7 / 2 / 13
11,419
878
17,672
10,603
5,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
13
Kills
28
28
Deaths
16
42
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
6
7
1.42
W
Jormungandr
Grimmjow23
Jormungandr
5
3
13
3.83
W
Neith
Mountx67
Neith
7
3
10
4
L
Artio
OG Randa
Artio
0
7
13
0.93
W
Amaterasu
ShadyDinosaur
Amaterasu
4
6
16
2
W
Baba Yaga
bappitybapps
Baba Yaga
5
2
16
6.5
L
Vulcan
3
5
7
1.3
L
3
5
10
1.6
W
Baron Samedi
ilovelatinaz
Baron Samedi
7
2
13
6.75
L
Anhur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,420
Damage
66,271
73,698
Taken
69,055
42,869
Mitigated
44,926
19,190
Healing
28,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,730
588
328
1,107
12,017
4,296
531
6,769
5,124
37,170
472
W
Jormungandr
Grimmjow23
Jormungandr
12,885
725
1,021
3,633
14,408
14,436
464
9,038
5,370
24,505
3,545
W
Neith
Mountx67
Neith
16,233
3,905
611
2,617
12,126
4,824
3,285
8,110
4,016
0
41,898
L
Artio
OG Randa
Artio
5,547
45
4,368
5,757
24,773
25,968
0
13,668
10,716
7,509
927
W
Amaterasu
ShadyDinosaur
Amaterasu
5,071
1,358
599
7,194
21,892
15,650
523
7,120
14,772
0
8,896
W
Baba Yaga
bappitybapps
Baba Yaga
14,410
677
0
865
10,026
4,405
2,064
5,681
4,345
40,672
695
L
Vulcan
11,531
424
0
2,021
10,947
3,601
232
4,916
5,757
17,378
0
L
5,709
355
685
2,462
14,374
5,259
803
9,059
5,068
19,955
0
W
Baron Samedi
ilovelatinaz
Baron Samedi
17,672
789
7,100
5,164
10,603
5,611
1,578
6,641
3,962
32,581
580
L
Anhur
6,903
4,451
215
2,247
11,587
3,745
0
6,443
4,913
0
19,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,016
Gold Earned
55,775
121
Minions Killed
186
0
Camps Cleared
0
1,148,183
Distance Traveled
1,221,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,721
825
42
3
0
221,051
0
W
Jormungandr
10,983
845
35
3
0
254,373
0
W
Neith
11,241
865
47
4
0
216,809
0
L
Artio
9,746
750
5
0
0
229,221
0
W
Amaterasu
10,747
827
6
0
0
230,362
0
W
Baba Yaga
11,385
876
56
4
0
266,961
0
L
Vulcan
9,709
747
10
1
0
228,303
0
L
Nox
10,196
784
30
2
0
253,816
0
W
Baron Samedi
11,419
878
42
3
0
253,087
0
L
Anhur
8,644
665
34
3
0
215,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role