Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Redash12
Yemoja
Level 12
God Stats
15W - 13L
1,515 SR
Queue Stats
19W - 20L
1,400 Elo+
Party 1
Janus
Janus
RekageUltra
Janus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 101L
1,405 Elo+
Party 1
Artemis
Artemis
Werewolf 357
Artemis
Level 104
God Stats
2W - 1L
1,494 SR
Queue Stats
49W - 67L
1,401 Elo+
Solo
Fenrir
Fenrir
cesarjuegon
Fenrir
Level 64
God Stats
1W - 3L
1,474 SR
Queue Stats
19W - 24L
1,451 Elo+
Solo
Team Averages
Level 81
1,496 SR
1,431 Elo+

VS

Team Averages
Level 89
1,445 SR
1,465 Elo+
Chang'e
Chang'e
I Z32 I
Chang'e
Level 26
God Stats
2W - 0L
1,763 SR
Queue Stats
76W - 83L
1,428 Elo+
Party 2
Skadi
Skadi
KOG BAMBOOZLED
Skadi
Level 95
God Stats
38W - 35L
1,524 SR
Queue Stats
187W - 184L
1,453 Elo+
Party 2
Surtr
Surtr
Megadeth992
Surtr
Level 141
God Stats
2W - 2L
1,403 SR
Queue Stats
176W - 164L
1,517 Elo+
Solo
Cernunnos
Cernunnos
PeachyKid
Cernunnos
Level 88
God Stats
5W - 1L
1,081 SR
Queue Stats
151W - 118L
1,467 Elo+
Solo
Bacchus
Bacchus
marquitos1097
Bacchus
Level 97
God Stats
6W - 7L
1,453 SR
Queue Stats
193W - 206L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 2 / 0
8,089
578
11,267
14,560
12,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Redash12
Yemoja
10
0 / 4 / 1
6,539
467
3,251
16,086
10,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 1
7,315
523
5,127
8,376
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Werewolf 357
Artemis
11
3 / 2 / 0
6,500
464
7,895
10,761
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
11
2 / 6 / 1
6,650
475
5,787
11,811
4,264
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I Z32 I
Chang'e
13
2 / 3 / 5
7,842
560
9,051
7,990
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 4
7,829
559
9,373
8,912
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 0
8,095
578
6,293
13,876
13,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
PeachyKid
Cernunnos
13
2 / 3 / 2
7,340
524
6,923
10,342
3,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
11
2 / 4 / 4
6,786
485
6,899
12,868
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
11
Kills
16
18
Deaths
11
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
2
0
2
W
Chang'e
I Z32 I
Chang'e
2
3
5
1.5
W
5
0
4
7
W
5
1
0
5
W
Cernunnos
PeachyKid
Cernunnos
2
3
2
1
L
Yemoja
Redash12
Yemoja
0
4
1
0.13
L
2
4
1
0.63
L
Artemis
Werewolf 357
Artemis
3
2
0
1.5
L
Fenrir
2
6
1
0.42
W
Bacchus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,327
Damage
38,539
61,594
Taken
53,988
34,372
Mitigated
29,987
13,739
Healing
18,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,267
1,235
0
4,124
14,560
12,881
0
3,045
10,568
3,004
61,119
W
Chang'e
I Z32 I
Chang'e
9,051
750
540
3,208
7,990
2,451
761
1,845
5,979
42,755
2,223
W
9,373
3,402
0
1,695
8,912
2,891
0
2,506
6,238
0
59,032
W
6,293
1,658
0
4,724
13,876
13,672
0
1,503
12,305
1,538
46,043
W
Cernunnos
PeachyKid
Cernunnos
6,923
3,340
0
4,411
10,342
3,037
387
1,124
9,218
0
48,961
L
Yemoja
Redash12
Yemoja
3,251
1,718
2,684
3,518
16,086
10,760
239
3,008
12,778
24,899
0
L
5,127
296
0
1,175
8,376
2,953
49
2,624
5,411
47,052
0
L
Artemis
Werewolf 357
Artemis
7,895
3,861
0
932
10,761
3,514
636
2,902
7,646
0
42,957
L
Fenrir
5,787
963
0
1,306
11,811
4,264
363
2,841
8,660
0
35,488
W
Bacchus
6,899
956
0
3,624
12,868
7,936
0
2,244
10,588
22,105
2,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
37,892
353
Minions Killed
377
0
Camps Cleared
0
1,287,401
Distance Traveled
1,322,161
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,089
578
119
9
0
260,959
1
W
Chang'e
7,842
560
89
6
0
276,500
1
W
Skadi
7,829
559
86
6
0
293,108
0
W
Surtr
8,095
578
90
6
0
229,678
4
W
Cernunnos
7,340
524
85
6
0
247,327
0
L
Yemoja
6,539
467
32
2
0
232,959
4
L
Janus
7,315
523
79
6
0
268,531
0
L
Artemis
6,500
464
65
5
0
211,770
0
L
Fenrir
6,650
475
58
4
0
313,182
0
W
Bacchus
6,786
485
27
2
0
275,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role