Player Matchup

Maui
Maui
 
Maui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MrHotManz
Heimdallr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,226 Elo+
Party 2
Yu Huang
Yu Huang
Sev547
Yu Huang
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 75L
1,495 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,444 Elo+

VS

Team Averages
Level 121
1,583 SR
1,503 Elo+
Serqet
Serqet
AMentalMidget
Serqet
Level 133
God Stats
5W - 3L
1,520 SR
Queue Stats
125W - 120L
1,512 Elo+
Party 1
Bellona
Bellona
Cr0aker
Bellona
Level 151
God Stats
1W - 3L
1,666 SR
Queue Stats
139W - 125L
1,512 Elo+
Party 1
Geb
Geb
POP_LOCKEandDROP
Geb
Level 88
God Stats
10W - 5L
1,718 SR
Queue Stats
32W - 29L
1,498 Elo+
Party 1
Janus
Janus
Simply3than
Janus
Level 123
God Stats
0W - 5L
1,167 SR
Queue Stats
91W - 74L
1,555 Elo+
Solo
Anubis
Anubis
liquiddddddd
Anubis
Level 108
God Stats
5W - 2L
1,846 SR
Queue Stats
32W - 28L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
2 / 0 / 2
3,925
785
1,956
3,012
1,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
 
Achilles
7
0 / 0 / 0
3,685
737
0
1,387
556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serqet
 
Serqet
6
1 / 0 / 0
3,344
669
998
2,949
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
MrHotManz
Heimdallr
6
1 / 0 / 3
3,544
709
3,345
1,705
442
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Yu Huang
Sev547
Yu Huang
7
0 / 0 / 0
3,554
711
1,149
1,887
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,114
623
859
2,834
857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
Cr0aker
Bellona
5
0 / 2 / 0
2,988
598
1,445
3,963
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 2 / 0
3,304
661
956
4,207
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,577
715
675
1,674
374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
1
0 / 0 / 0
946
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
2
3
W
Achilles
 
Achilles
0
0
0
0
W
Serqet
 
Serqet
1
0
0
1
L
0
0
0
0
L
Bellona
Cr0aker
Bellona
0
2
0
0
W
Heimdallr
MrHotManz
Heimdallr
1
0
3
2.5
L
0
2
0
0
W
Yu Huang
Sev547
Yu Huang
0
0
0
0
L
0
0
0
0
L
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,448
Damage
3,935
10,940
Taken
12,678
3,388
Mitigated
4,877
5,518
Healing
4,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,956
891
0
1,250
3,012
1,204
0
477
2,535
8,010
0
W
Achilles
 
Achilles
0
0
0
813
1,387
556
0
0
1,387
0
17,326
W
Serqet
 
Serqet
998
373
0
1,958
2,949
722
0
114
2,835
0
13,988
L
859
268
0
980
2,834
857
0
169
2,665
0
14,919
L
Bellona
Cr0aker
Bellona
1,445
584
0
1,734
3,963
1,913
0
680
3,211
0
11,955
W
Heimdallr
MrHotManz
Heimdallr
3,345
2,380
0
749
1,705
442
0
365
1,340
0
15,140
L
956
145
0
961
4,207
1,733
0
1,107
3,100
8,350
1,835
W
Yu Huang
Sev547
Yu Huang
1,149
53
0
748
1,887
464
0
515
1,212
15,041
434
L
675
0
0
750
1,674
374
0
1,063
561
18,537
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,052
Gold Earned
13,929
144
Minions Killed
122
0
Camps Cleared
0
526,531
Distance Traveled
463,551
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,925
785
5
1
0
100,581
0
W
Achilles
3,685
737
43
9
0
118,273
0
W
Serqet
3,344
669
33
7
0
121,614
0
L
Serqet
3,114
623
39
8
0
122,503
0
L
Bellona
2,988
598
23
5
0
119,400
0
W
Heimdallr
3,544
709
30
6
0
90,578
1
L
Geb
3,304
661
17
3
0
130,053
0
W
Yu Huang
3,554
711
33
7
0
95,485
0
L
Janus
3,577
715
43
9
0
91,595
0
L
Anubis
946
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role