Player Matchup

Nut
Nut
Silver II
AfgBoy6
Nut
Silver II
Level 122
God Stats
6W - 7L
1,506 SR
Queue Stats
6W - 9L
1,474 MMR
Party 1
Horus
Horus
Gold V
KyloKelsey
Horus
Gold V
Level 132
God Stats
12W - 23L
1,360 SR
Queue Stats
417W - 461L
1,416 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Lonerine
Baron Samedi
Silver II
Level 111
God Stats
2W - 3L
1,683 SR
Queue Stats
6W - 9L
1,474 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,516 SR
1,455 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,547 SR
1,451 MMR
Cerberus
Cerberus
Gold IV
BoVacGod
Cerberus
Gold IV
Level 97
God Stats
24W - 21L
1,533 SR
Queue Stats
42W - 41L
1,479 MMR
Solo
Discordia
Discordia
Gold III
FlacidArmor
Discordia
Gold III
Level 127
God Stats
114W - 96L
1,537 SR
Queue Stats
1,380W - 1,406L
1,488 MMR
Solo
Shiva
Shiva
Gold III
SpankyP13
Shiva
Gold III
Level 105
God Stats
152W - 111L
1,572 SR
Queue Stats
157W - 130L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
1 / 2 / 0
8,134
739
8,107
9,106
2,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
13
0 / 1 / 1
7,238
658
4,634
11,969
7,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Lonerine
Baron Samedi
13
0 / 3 / 1
7,620
693
4,761
7,799
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasAchillesBacchusMulanAphrodite

VS

Bans
Ne ZhaCupidAresAmaterasuCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoVacGod
Cerberus
15
2 / 1 / 2
9,271
843
6,747
10,590
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Discordia
FlacidArmor
Discordia
16
2 / 0 / 3
9,365
851
10,927
4,162
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
SpankyP13
Shiva
16
2 / 0 / 4
9,324
848
7,631
11,025
9,951
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
1
2
0
0.5
W
Cerberus
BoVacGod
Cerberus
2
1
2
3
W
Discordia
FlacidArmor
Discordia
2
0
3
3.5
L
Horus
0
1
1
0.5
L
Baron Samedi
Lonerine
Baron Samedi
0
3
1
0.17
W
Shiva
SpankyP13
Shiva
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
25,305
28,874
Taken
25,777
13,392
Mitigated
19,154
11,087
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
8,107
5,512
0
2,086
9,106
2,735
0
4,463
3,570
0
27,790
W
Cerberus
BoVacGod
Cerberus
6,747
159
0
3,798
10,590
7,812
949
2,003
8,587
30,459
1,991
W
Discordia
FlacidArmor
Discordia
10,927
198
0
969
4,162
1,391
1,512
464
3,698
41,145
0
L
Horus
4,634
2,077
2,534
3,055
11,969
7,139
0
6,544
4,184
0
10,303
L
Baron Samedi
Lonerine
Baron Samedi
4,761
168
1,350
2,062
7,799
3,518
0
4,191
2,781
25,291
0
W
Shiva
SpankyP13
Shiva
7,631
1,004
718
3,978
11,025
9,951
893
2,345
8,680
0
27,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,992
Gold Earned
27,960
111
Minions Killed
172
0
Camps Cleared
0
599,570
Distance Traveled
690,739
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,134
739
52
5
0
199,925
3
W
Cerberus
9,271
843
47
4
0
224,886
4
W
Discordia
9,365
851
85
8
0
231,431
0
L
Horus
7,238
658
15
1
0
221,455
2
L
Baron Samedi
7,620
693
44
4
0
178,190
2
W
Shiva
9,324
848
40
4
0
234,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role