Player Matchup

Surtr
Surtr
Bronze V
 
Surtr
Bronze V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Bronze V
UltimateChamp90
Agni
Bronze V
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 71L
1,103 MMR
Party 1
Hou Yi
Hou Yi
Silver II
xRedemptionx627
Hou Yi
Silver II
Level 117
God Stats
64W - 84L
1,469 SR
Queue Stats
76W - 101L
1,130 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,490 SR
1,244 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,564 SR
1,154 MMR
Anhur
Anhur
Gold III
KiwiBees
Anhur
Gold III
Level 149
God Stats
7W - 4L
1,752 SR
Queue Stats
347W - 369L
1,528 MMR
Party 2
Discordia
Discordia
Silver II
LCGamesDigita1s
Discordia
Silver II
Level 84
God Stats
49W - 63L
1,467 SR
Queue Stats
377W - 424L
1,022 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Sean Bizz
Kuzenbo
Silver II
Level 132
God Stats
20W - 23L
1,473 SR
Queue Stats
169W - 174L
913 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 0 / 2
8,188
744
8,088
10,360
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
1 / 4 / 1
8,130
739
3,224
7,362
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
1 / 1 / 2
8,418
765
7,127
8,567
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
BacchusCthulhuVulcanAchillesScylla

VS

Bans
KumbhakarnaAwilixAthenaMedusaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KiwiBees
Anhur
14
1 / 0 / 2
8,319
756
4,350
6,074
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
LCGamesDigita1s
Discordia
15
3 / 3 / 2
9,184
835
11,406
4,900
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Sean Bizz
Kuzenbo
14
1 / 0 / 4
8,227
748
5,770
10,779
11,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
5
5
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
0
2
2
W
Anhur
KiwiBees
Anhur
1
0
2
2
W
Discordia
LCGamesDigita1s
Discordia
3
3
2
1.33
W
Kuzenbo
Sean Bizz
Kuzenbo
1
0
4
3
L
1
4
1
0.38
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
21,526
26,289
Taken
21,753
13,165
Mitigated
15,366
5,238
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,088
2,592
0
4,472
10,360
8,180
4
5,904
4,092
337
20,589
W
Anhur
KiwiBees
Anhur
4,350
1,351
0
877
6,074
2,066
0
645
5,276
0
24,241
W
Discordia
LCGamesDigita1s
Discordia
11,406
70
0
235
4,900
1,372
0
230
4,485
48,299
0
W
Kuzenbo
Sean Bizz
Kuzenbo
5,770
1,383
43
2,968
10,779
11,928
74
2,538
7,844
16,116
272
L
3,224
410
0
266
7,362
2,257
0
4,987
2,103
22,187
407
L
7,127
1,407
0
500
8,567
2,728
0
5,061
3,155
0
32,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
25,730
146
Minions Killed
147
0
Camps Cleared
0
591,949
Distance Traveled
621,183
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,188
744
36
3
0
207,273
0
W
Anhur
8,319
756
58
5
0
220,911
3
W
Discordia
9,184
835
72
7
0
201,412
5
W
Kuzenbo
8,227
748
17
2
0
198,860
1
L
Agni
8,130
739
52
5
0
170,854
0
L
Hou Yi
8,418
765
58
5
0
213,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role