Player Matchup

Osiris
Osiris
Bronze II
ONETR1CKSOLD1ER
Osiris
Bronze II
Level 49
God Stats
1W - 6L
1,141 SR
Queue Stats
26W - 40L
1,008 MMR
Solo
Bakasura
Bakasura
Silver I
OhHeckItsMac
Bakasura
Silver I
Level 124
God Stats
0W - 2L
1,279 SR
Queue Stats
10W - 17L
1,349 MMR
Solo
Chiron
Chiron
Silver III
PoacherTy97
Chiron
Silver III
Level 148
God Stats
22W - 27L
1,479 SR
Queue Stats
195W - 232L
1,013 MMR
Solo
Janus
Janus
Silver II
TBDBITLX
Janus
Silver II
Level 174
God Stats
12W - 24L
1,439 SR
Queue Stats
253W - 281L
1,027 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Taste_KO
Kuzenbo
Silver II
Level 161
God Stats
3W - 4L
1,497 SR
Queue Stats
442W - 457L
1,070 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,367 SR
1,093 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,612 SR
1,212 MMR
Hel
Hel
Silver III
 
Hel
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
iHanz
Artemis
Silver I
Level 148
God Stats
2W - 2L
1,659 SR
Queue Stats
67W - 74L
1,301 MMR
Solo
Da Ji
Da Ji
Silver III
lAnGellY
Da Ji
Silver III
Level 155
God Stats
6W - 1L
1,802 SR
Queue Stats
131W - 148L
968 MMR
Solo
Nu Wa
Nu Wa
Gold V
papiigord0
Nu Wa
Gold V
Level 172
God Stats
10W - 3L
1,731 SR
Queue Stats
198W - 192L
1,332 MMR
Solo
Bellona
Bellona
Silver III
sbeeschurger
Bellona
Silver III
Level 68
God Stats
1W - 0L
1,370 SR
Queue Stats
25W - 35L
960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,233
529
3,468
7,282
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
OhHeckItsMac
Bakasura
3
0 / 2 / 0
3,236
405
494
2,289
497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
7
0 / 2 / 1
4,187
523
2,866
4,356
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
TBDBITLX
Janus
9
0 / 2 / 0
4,636
580
2,062
4,105
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Taste_KO
Kuzenbo
9
1 / 0 / 0
5,123
640
2,413
5,716
3,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Chang'eArachneChaacCharybdis

VS

Bans
AchillesAnubisAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 0 / 2
4,954
619
1,412
3,984
1,661
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
iHanz
Artemis
9
0 / 0 / 2
4,615
577
4,472
5,247
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
lAnGellY
Da Ji
10
4 / 1 / 1
5,293
662
1,697
7,258
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
10
3 / 0 / 4
6,023
753
5,451
2,423
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
sbeeschurger
Bellona
10
5 / 1 / 2
5,879
735
5,634
7,223
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
2
1
L
1
6
0
0.17
L
Bakasura
OhHeckItsMac
Bakasura
0
2
0
0
L
Chiron
0
2
1
0.25
L
Janus
TBDBITLX
Janus
0
2
0
0
L
Kuzenbo
Taste_KO
Kuzenbo
1
0
0
1
W
Artemis
iHanz
Artemis
0
0
2
1
W
Da Ji
lAnGellY
Da Ji
4
1
1
4.5
W
Nu Wa
3
0
4
5
W
Bellona
sbeeschurger
Bellona
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,303
Damage
18,666
23,748
Taken
26,135
11,656
Mitigated
12,318
5,351
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,412
270
2,204
2,481
3,984
1,661
12
1,192
2,792
15,955
0
L
3,468
1,856
0
694
7,282
5,534
0
330
6,832
0
16,229
L
Bakasura
OhHeckItsMac
Bakasura
494
332
0
371
2,289
497
0
1,114
979
0
2,256
L
Chiron
2,866
442
474
1,089
4,356
1,078
0
780
3,456
0
22,305
L
Janus
TBDBITLX
Janus
2,062
178
0
905
4,105
672
0
2,606
1,275
27,087
1,987
L
Kuzenbo
Taste_KO
Kuzenbo
2,413
1,234
0
1,818
5,716
3,875
0
1,277
4,343
15,090
0
W
Artemis
iHanz
Artemis
4,472
1,329
0
466
5,247
1,551
32
1,149
4,098
0
41,405
W
Da Ji
lAnGellY
Da Ji
1,697
290
0
3,498
7,258
2,487
0
419
6,749
0
33,760
W
Nu Wa
5,451
1,517
0
500
2,423
561
203
701
1,616
32,042
535
W
Bellona
sbeeschurger
Bellona
5,634
3,018
0
3,017
7,223
6,058
0
673
6,472
0
31,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,415
Gold Earned
26,764
168
Minions Killed
293
0
Camps Cleared
0
661,744
Distance Traveled
783,424
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,954
619
33
4
0
157,615
4
L
Osiris
4,233
529
32
4
0
153,118
0
L
Bakasura
3,236
405
9
1
0
59,370
0
L
Chiron
4,187
523
50
6
0
131,726
0
L
Janus
4,636
580
60
8
0
155,117
2
L
Kuzenbo
5,123
640
17
2
0
162,413
0
W
Artemis
4,615
577
80
10
0
146,520
0
W
Da Ji
5,293
662
60
8
0
169,165
0
W
Nu Wa
6,023
753
58
7
0
158,457
0
W
Bellona
5,879
735
62
8
0
151,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role