Player Matchup

Eset
Eset
AncientRevolt
Eset
Level 66
God Stats
6W - 3L
1,687 SR
Queue Stats
56W - 63L
1,397 Elo+
Party 2
Skadi
Skadi
Itzdreamyzz
Skadi
Level 85
God Stats
13W - 8L
1,498 SR
Queue Stats
51W - 52L
1,389 Elo+
Party 2
Jormungandr
Jormungandr
JVYSAP
Jormungandr
Level 61
God Stats
6W - 8L
1,373 SR
Queue Stats
29W - 31L
1,349 Elo+
Party 2
Team Averages
Level 71
1,519 SR
1,378 Elo+

VS

Team Averages
Level 59
1,401 SR
1,439 Elo+
Odin
Odin
DerangedBishop
Odin
Level 48
God Stats
1W - 3L
1,404 SR
Queue Stats
68W - 66L
1,399 Elo+
Party 1
Awilix
Awilix
RetiredLegacy
Awilix
Level 65
God Stats
13W - 20L
1,396 SR
Queue Stats
288W - 317L
1,468 Elo+
Solo
Olorun
Olorun
theonlysmasher22
Olorun
Level 64
God Stats
1W - 3L
1,404 SR
Queue Stats
83W - 75L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 7
9,414
941
8,323
6,614
1,884
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 6
9,732
973
7,379
6,367
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
JVYSAP
Jormungandr
14
3 / 0 / 11
8,663
866
4,252
6,938
6,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,220
722
3,445
9,538
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 5 / 0
8,226
823
2,767
7,509
2,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 5 / 4
7,299
730
6,255
7,671
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
5
5
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
0
6
4
0.33
W
7
1
6
10
W
Jormungandr
JVYSAP
Jormungandr
3
0
11
8.5
L
4
5
0
0.8
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,954
Damage
12,467
19,919
Taken
24,718
10,119
Mitigated
12,225
1,003
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,323
911
0
277
6,614
1,884
234
2,231
4,257
31,063
0
L
3,445
604
0
744
9,538
7,477
218
4,376
5,084
0
11,323
W
7,379
2,136
0
417
6,367
2,228
1,706
3,245
2,998
0
29,298
W
Jormungandr
JVYSAP
Jormungandr
4,252
631
0
309
6,938
6,007
707
654
6,100
15,923
334
L
2,767
297
74
1,279
7,509
2,278
284
4,544
2,956
0
10,240
L
6,255
3,173
0
1,155
7,671
2,470
878
3,288
4,374
18,837
1,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
22,745
114
Minions Killed
60
0
Camps Cleared
0
554,819
Distance Traveled
421,348
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,414
941
35
4
0
180,299
0
L
Odin
7,220
722
13
1
0
158,596
0
W
Skadi
9,732
973
46
5
0
178,452
5
W
Jormungandr
8,663
866
33
3
0
196,068
0
L
Awilix
8,226
823
9
1
0
135,735
1
L
Olorun
7,299
730
38
4
0
127,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role