Player Matchup

Merlin
Merlin
 
Merlin
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
DeIIows
Surtr
Level 158
God Stats
7W - 6L
1,245 SR
Queue Stats
525W - 321L
1,639 Elo+
Party 1
Loki
Loki
lRainz
Loki
Level 123
God Stats
11W - 3L
1,814 SR
Queue Stats
547W - 412L
1,607 Elo+
Party 1
Team Averages
Level 173
1,512 SR
1,549 Elo+

VS

Team Averages
Level 117
1,516 SR
1,528 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LORDLEEAN
Anubis
Level 123
God Stats
13W - 8L
1,623 SR
Queue Stats
181W - 192L
1,486 Elo+
Solo
Hera
Hera
PotoSucio69
Hera
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,543 Elo+
Party 2
Thanatos
Thanatos
XI-_xT3R0x_-IX
Thanatos
Level 171
God Stats
5W - 5L
1,704 SR
Queue Stats
34W - 31L
1,577 Elo+
Party 2
Apollo
Apollo
armandoml
Apollo
Level 69
God Stats
0W - 1L
1,252 SR
Queue Stats
47W - 49L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 0 / 3
7,298
730
4,358
3,320
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
 
Charon
10
2 / 1 / 8
6,580
658
4,924
6,259
4,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
 
Apollo
12
4 / 1 / 1
6,542
654
2,836
5,400
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
DeIIows
Surtr
12
2 / 0 / 1
6,587
659
5,682
7,634
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Loki
lRainz
Loki
12
7 / 3 / 5
6,535
654
7,957
7,688
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 3 / 1
5,427
543
4,020
7,795
3,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
LORDLEEAN
Anubis
11
2 / 3 / 1
6,129
613
3,037
6,955
2,725
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 4 / 3
4,873
487
4,509
6,098
1,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
8
2 / 5 / 0
5,100
510
2,675
9,377
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
armandoml
Apollo
10
1 / 4 / 2
5,625
563
3,558
7,420
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
5
5
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
3
5.5
W
Charon
 
Charon
2
1
8
6
W
Apollo
 
Apollo
4
1
1
4.5
L
Ix Chel
 
Ix Chel
0
3
1
0.17
W
Surtr
DeIIows
Surtr
2
0
1
2.5
L
Anubis
LORDLEEAN
Anubis
2
3
1
0.83
L
0
4
3
0.38
L
Thanatos
2
5
0
0.4
L
Apollo
armandoml
Apollo
1
4
2
0.5
W
Loki
lRainz
Loki
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,757
Damage
17,799
30,301
Taken
37,645
13,226
Mitigated
12,362
13,082
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,358
155
0
778
3,320
993
0
1,608
1,712
55,541
736
W
Charon
 
Charon
4,924
1,053
0
2,271
6,259
4,255
0
2,238
4,021
19,109
0
W
Apollo
 
Apollo
2,836
1,620
0
3,127
5,400
1,719
394
1,864
3,536
0
44,130
L
Ix Chel
 
Ix Chel
4,020
295
0
3,685
7,795
3,014
0
510
6,776
36,347
0
W
Surtr
DeIIows
Surtr
5,682
1,771
0
3,976
7,634
4,294
8
3,776
3,858
2,931
39,631
L
Anubis
LORDLEEAN
Anubis
3,037
46
0
1,956
6,955
2,725
0
3,764
3,191
37,623
0
L
4,509
1,270
0
1,011
6,098
1,383
21
1,568
4,530
20,970
0
L
Thanatos
2,675
1,054
0
4,507
9,377
3,132
0
2,660
6,686
0
30,489
L
Apollo
armandoml
Apollo
3,558
1,749
0
1,606
7,420
2,108
0
1,330
6,090
0
33,400
W
Loki
lRainz
Loki
7,957
2,387
0
2,930
7,688
1,965
0
2,080
5,608
0
35,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
27,154
378
Minions Killed
289
0
Camps Cleared
0
1,130,705
Distance Traveled
1,021,820
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,298
730
125
13
0
223,838
0
W
Charon
6,580
658
15
2
0
223,159
4
W
Apollo
6,542
654
92
9
0
220,634
2
L
Ix Chel
5,427
543
62
6
0
183,171
0
W
Surtr
6,587
659
82
8
0
218,440
0
L
Anubis
6,129
613
78
8
0
204,370
0
L
Hera
4,873
487
38
4
0
188,846
0
L
Thanatos
5,100
510
52
5
0
241,043
0
L
Apollo
5,625
563
59
6
0
204,390
0
W
Loki
6,535
654
64
6
0
244,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role