Player Matchup

Horus
Horus
HarryPjotr
Horus
Level 146
God Stats
24W - 11L
1,683 SR
Queue Stats
490W - 480L
1,509 Elo+
Party 2
Anubis
Anubis
SheroG
Anubis
Level 149
God Stats
31W - 31L
1,465 SR
Queue Stats
522W - 583L
1,489 Elo+
Party 2
Poseidon
Poseidon
de0xide
Poseidon
Level 143
God Stats
24W - 13L
1,691 SR
Queue Stats
371W - 361L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
juanchi1305
Jormungandr
Level 44
God Stats
2W - 1L
1,519 SR
Queue Stats
50W - 50L
1,382 Elo+
Party 3
Neith
Neith
mery0055
Neith
Level 5
God Stats
2W - 6L
1,133 SR
Queue Stats
4W - 8L
1,300 Elo+
Party 3
Team Averages
Level 97
1,498 SR
1,434 Elo+

VS

Team Averages
Level 127
1,528 SR
1,483 Elo+
Thor
Thor
 
Thor
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
OniaZzZ
Raijin
Level 83
God Stats
0W - 1L
1,470 SR
Queue Stats
42W - 53L
1,371 Elo+
Party 4
Chaac
Chaac
Panndoora
Chaac
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,264 Elo+
Party 4
Anhur
Anhur
PlaTön
Anhur
Level 221
God Stats
33W - 24L
1,669 SR
Queue Stats
386W - 457L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
leeleo
Sylvanus
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 18L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
4 / 0 / 5
7,228
723
7,886
6,442
3,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
SheroG
Anubis
11
7 / 2 / 3
6,583
658
6,857
7,527
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
de0xide
Poseidon
12
6 / 2 / 2
7,288
729
7,704
5,971
1,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
juanchi1305
Jormungandr
9
1 / 2 / 3
5,204
520
2,400
6,798
2,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
mery0055
Neith
9
1 / 1 / 2
5,197
520
1,864
2,912
619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 3 / 4
5,280
528
2,917
8,664
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
OniaZzZ
Raijin
9
0 / 6 / 1
4,937
494
2,001
6,769
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Panndoora
Chaac
10
1 / 5 / 0
5,485
549
3,530
10,177
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
PlaTön
Anhur
10
4 / 2 / 2
5,813
581
7,045
6,727
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
leeleo
Sylvanus
9
2 / 3 / 3
6,252
625
2,357
6,837
4,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
19
Kills
7
7
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
4
0.67
W
Horus
4
0
5
6.5
L
Raijin
OniaZzZ
Raijin
0
6
1
0.08
L
Chaac
Panndoora
Chaac
1
5
0
0.2
L
Anhur
PlaTön
Anhur
4
2
2
2.5
W
Anubis
SheroG
Anubis
7
2
3
4.25
W
Poseidon
de0xide
Poseidon
6
2
2
3.5
W
Jormungandr
juanchi1305
Jormungandr
1
2
3
1.25
L
Sylvanus
leeleo
Sylvanus
2
3
3
1.17
W
Neith
mery0055
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,711
Damage
17,850
29,650
Taken
39,174
10,927
Mitigated
14,424
7,999
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,917
664
0
705
8,664
2,522
0
3,828
4,836
0
36,630
W
Horus
7,886
2,962
250
1,924
6,442
3,818
88
396
6,046
1,476
40,415
L
Raijin
OniaZzZ
Raijin
2,001
390
0
593
6,769
1,614
104
5,281
1,488
19,097
0
L
Chaac
Panndoora
Chaac
3,530
344
0
2,775
10,177
3,542
0
1,055
9,122
0
26,478
L
Anhur
PlaTön
Anhur
7,045
4,149
0
3,216
6,727
1,880
0
3,329
3,398
0
40,706
W
Anubis
SheroG
Anubis
6,857
385
0
3,668
7,527
2,373
322
1,471
6,002
34,056
192
W
Poseidon
de0xide
Poseidon
7,704
1,007
0
1,660
5,971
1,336
578
1,192
4,513
49,528
1,144
W
Jormungandr
juanchi1305
Jormungandr
2,400
939
0
157
6,798
2,781
454
407
6,391
19,267
1,102
L
Sylvanus
leeleo
Sylvanus
2,357
562
276
1,100
6,837
4,866
0
3,753
3,084
17,143
0
W
Neith
mery0055
Neith
1,864
584
0
340
2,912
619
120
572
2,340
0
12,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
27,767
278
Minions Killed
232
0
Camps Cleared
0
1,027,881
Distance Traveled
935,007
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,280
528
64
6
0
216,557
4
W
Horus
7,228
723
77
8
0
202,795
0
L
Raijin
4,937
494
31
3
0
180,668
1
L
Chaac
5,485
549
47
5
0
181,880
0
L
Anhur
5,813
581
63
6
0
184,651
1
W
Anubis
6,583
658
62
6
0
222,230
0
W
Poseidon
7,288
729
84
8
0
217,814
0
W
Jormungandr
5,204
520
32
3
0
202,039
0
L
Sylvanus
6,252
625
27
3
0
171,251
1
W
Neith
5,197
520
23
2
0
183,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role