Player Matchup

Cthulhu
Cthulhu
BadDuck557
Cthulhu
Level 163
God Stats
12W - 11L
1,635 SR
Queue Stats
193W - 196L
1,486 Elo+
Solo
King Arthur
King Arthur
Chancla45
King Arthur
Level 38
God Stats
1W - 3L
1,154 SR
Queue Stats
56W - 88L
1,396 Elo+
Solo
Anubis
Anubis
Dockrie
Anubis
Level 48
God Stats
38W - 32L
1,527 SR
Queue Stats
136W - 126L
1,478 Elo+
Party 1
Thor
Thor
ElectrcBurrito
Thor
Level 82
God Stats
5W - 3L
1,554 SR
Queue Stats
209W - 173L
1,491 Elo+
Party 1
Medusa
Medusa
ElectrcTaco
Medusa
Level 43
God Stats
7W - 5L
1,504 SR
Queue Stats
134W - 118L
1,478 Elo+
Party 1
Team Averages
Level 75
1,475 SR
1,466 Elo+

VS

Team Averages
Level 93
1,445 SR
1,395 Elo+
Heimdallr
Heimdallr
DemonicS117
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 2
Maman Brigitte
Maman Brigitte
FinalSketch64
Maman Brigitte
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 146L
1,535 Elo+
Solo
Chaac
Chaac
MikeTheSav
Chaac
Level 159
God Stats
2W - 1L
1,226 SR
Queue Stats
106W - 111L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
Soulsfan1999
Sun Wukong
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 92L
1,462 Elo+
Solo
Sobek
Sobek
ZOMBIEOFDE4TH
Sobek
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadDuck557
Cthulhu
12
5 / 3 / 6
7,333
564
9,680
10,814
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

King Arthur
Chancla45
King Arthur
12
0 / 1 / 2
7,030
541
8,448
13,474
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Dockrie
Anubis
15
9 / 0 / 7
8,875
683
8,533
4,619
2,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
4 / 1 / 7
7,242
557
5,620
7,531
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
12
7 / 3 / 3
7,446
573
5,185
8,880
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonicS117
Heimdallr
11
1 / 5 / 2
6,493
499
6,377
9,661
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
FinalSketch64
Maman Brigitte
10
3 / 9 / 0
6,376
490
3,107
11,910
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
14
2 / 1 / 1
7,981
614
9,604
14,104
10,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Soulsfan1999
Sun Wukong
10
2 / 5 / 3
6,235
480
3,121
9,101
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 5 / 2
5,449
419
3,691
9,164
5,859
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
25
Kills
8
8
Deaths
25
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BadDuck557
Cthulhu
5
3
6
2.67
W
King Arthur
Chancla45
King Arthur
0
1
2
1
L
Heimdallr
DemonicS117
Heimdallr
1
5
2
0.4
W
Anubis
Dockrie
Anubis
9
0
7
12.5
W
4
1
7
7.5
W
Medusa
7
3
3
2.83
L
Maman Brigitte
FinalSketch64
Maman Brigitte
3
9
0
0.33
L
Chaac
2
1
1
2.5
L
Sun Wukong
Soulsfan1999
Sun Wukong
2
5
3
0.7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,466
Damage
25,900
45,318
Taken
53,940
24,325
Mitigated
25,363
14,554
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BadDuck557
Cthulhu
9,680
632
185
1,322
10,814
7,608
93
3,077
7,737
38,576
0
W
King Arthur
Chancla45
King Arthur
8,448
1,005
0
3,977
13,474
9,321
0
900
12,574
0
49,963
L
Heimdallr
DemonicS117
Heimdallr
6,377
3,628
0
2,120
9,661
3,245
0
4,138
5,523
0
41,776
W
Anubis
Dockrie
Anubis
8,533
340
121
2,833
4,619
2,031
897
1,183
3,436
54,132
1,809
W
5,620
1,006
0
3,015
7,531
2,456
49
968
6,563
0
43,946
W
Medusa
5,185
2,438
0
3,101
8,880
2,909
603
670
8,210
0
35,679
L
Maman Brigitte
FinalSketch64
Maman Brigitte
3,107
408
0
1,303
11,910
2,381
0
6,107
5,803
21,384
0
L
Chaac
9,604
1,771
0
4,826
14,104
10,366
0
335
13,769
0
65,433
L
Sun Wukong
Soulsfan1999
Sun Wukong
3,121
1,168
0
427
9,101
3,512
0
3,891
5,210
0
31,818
L
3,691
703
253
889
9,164
5,859
0
3,439
5,725
9,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
32,534
365
Minions Killed
300
0
Camps Cleared
0
1,385,714
Distance Traveled
1,215,194
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,333
564
55
4
0
317,826
2
W
King Arthur
7,030
541
79
6
0
242,112
0
L
Heimdallr
6,493
499
67
5
0
219,631
0
W
Anubis
8,875
683
97
7
0
241,017
0
W
Thor
7,242
557
69
5
0
308,407
0
W
Medusa
7,446
573
65
5
0
276,352
0
L
Maman Brigitte
6,376
490
45
3
0
246,025
2
L
Chaac
7,981
614
118
9
0
258,426
2
L
Sun Wukong
6,235
480
56
4
0
260,169
0
L
Sobek
5,449
419
14
1
0
230,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role