Player Matchup

Atlas
Atlas
Diamond II
 
Atlas
Diamond II
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Platinum I
 
Pele
Platinum I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond III
 
Aphrodite
Diamond III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Masters
JhonFINALBOSS
Medusa
Masters
Level 157
God Stats
14W - 5L
1,788 SR
Queue Stats
211W - 193L
2,637 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
SoulKiih
Danzaburou
Platinum IV
Level 161
God Stats
8W - 7L
1,631 SR
Queue Stats
138W - 137L
1,803 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,584 SR
1,788 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,714 SR
1,889 MMR
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Gold I
Arimathan
Hou Yi
Gold I
Level 73
God Stats
5W - 1L
1,836 SR
Queue Stats
50W - 39L
1,785 MMR
Party 3
Neith
Neith
Masters
Kinguz
Neith
Masters
Level 177
God Stats
7W - 2L
1,950 SR
Queue Stats
57W - 40L
3,033 MMR
Party 1
Vamana
Vamana
Gold III
LuciferMyLife
Vamana
Gold III
Level 151
God Stats
14W - 4L
1,784 SR
Queue Stats
50W - 45L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 5 / 0
5,702
570
4,110
10,279
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
 
Pele
9
1 / 4 / 0
5,123
512
2,643
7,964
2,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
 
Aphrodite
7
0 / 2 / 0
4,853
485
1,539
6,027
2,667
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 1
5,662
566
5,094
9,406
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
SoulKiih
Danzaburou
8
0 / 6 / 0
4,707
471
584
6,815
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
YmirTsukuyomiSusanoCthulhu

VS

Bans
KumbhakarnaKuzenboThothAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 7
6,559
656
3,872
5,794
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Awilix
 
Awilix
12
6 / 1 / 3
6,394
639
5,852
4,769
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
Arimathan
Hou Yi
12
5 / 0 / 2
6,760
676
4,044
2,634
862
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Kinguz
Neith
12
7 / 1 / 5
7,122
712
10,445
6,480
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 1 / 4
6,633
663
6,850
6,395
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
23
23
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
0
0.2
L
Pele
 
Pele
1
4
0
0.25
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Cerberus
 
Cerberus
2
0
7
5.5
W
Awilix
 
Awilix
6
1
3
7.5
W
Hou Yi
Arimathan
Hou Yi
5
0
2
6
L
1
6
1
0.25
W
Neith
Kinguz
Neith
7
1
5
9.5
W
3
1
4
5
L
Danzaburou
SoulKiih
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,970
Damage
31,063
40,491
Taken
26,072
13,209
Mitigated
12,121
9,313
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,110
1,214
0
2,549
10,279
3,511
0
0
9,820
31,465
118
L
Pele
 
Pele
2,643
517
0
903
7,964
2,450
0
306
7,621
0
30,274
L
Aphrodite
 
Aphrodite
1,539
345
698
2,367
6,027
2,667
0
1,547
4,480
9,832
0
W
Cerberus
 
Cerberus
3,872
383
0
2,594
5,794
4,066
0
917
4,877
23,627
3,091
W
Awilix
 
Awilix
5,852
1,867
0
964
4,769
1,701
0
441
4,300
0
38,004
W
Hou Yi
Arimathan
Hou Yi
4,044
1,552
0
1,821
2,634
862
468
249
2,385
0
49,755
L
5,094
1,940
0
1,595
9,406
2,831
0
1,068
8,338
0
38,510
W
Neith
Kinguz
Neith
10,445
3,761
0
2,422
6,480
2,442
0
226
6,254
0
52,847
W
6,850
3,311
0
1,964
6,395
3,050
0
3,190
2,725
0
41,569
L
Danzaburou
SoulKiih
Danzaburou
584
383
0
1,201
6,815
1,750
0
771
6,044
0
24,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
33,468
255
Minions Killed
369
0
Camps Cleared
0
1,023,806
Distance Traveled
1,056,145
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,702
570
64
6
0
188,430
0
L
Pele
5,123
512
54
5
0
233,170
1
L
Aphrodite
4,853
485
17
2
0
212,198
0
W
Cerberus
6,559
656
42
4
0
212,381
0
W
Awilix
6,394
639
58
6
0
255,940
1
W
Hou Yi
6,760
676
98
10
0
194,191
1
L
Medusa
5,662
566
73
7
0
192,944
0
W
Neith
7,122
712
93
9
0
199,335
3
W
Vamana
6,633
663
78
8
0
194,298
0
L
Danzaburou
4,707
471
47
5
0
197,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role