Player Matchup

Da Ji
Da Ji
CreamSoda007
Da Ji
Level 26
God Stats
2W - 0L
1,598 SR
Queue Stats
11W - 14L
1,454 Elo+
Party 1
Yu Huang
Yu Huang
Destrophe
Yu Huang
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 46L
1,639 Elo+
Solo
Maui
Maui
Mist3750
Maui
Level 99
God Stats
4W - 8L
1,379 SR
Queue Stats
21W - 28L
1,450 Elo+
Party 1
Anhur
Anhur
NFavMasterchief
Anhur
Level 120
God Stats
1W - 1L
1,360 SR
Queue Stats
43W - 56L
1,472 Elo+
Party 1
Erlang Shen
Erlang Shen
buda5595
Erlang Shen
Level 107
God Stats
2W - 4L
1,381 SR
Queue Stats
62W - 67L
1,476 Elo+
Party 1
Team Averages
Level 91
1,444 SR
1,498 Elo+

VS

Team Averages
Level 131
1,595 SR
1,504 Elo+
Arachne
Arachne
Blunt4_2_0Force
Arachne
Level 127
God Stats
48W - 35L
1,606 SR
Queue Stats
361W - 338L
1,511 Elo+
Solo
Sol
Sol
Eastern--Dream
Sol
Level 145
God Stats
14W - 5L
1,831 SR
Queue Stats
105W - 102L
1,538 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JonRiverz
Morgan Le Fay
Level 101
God Stats
4W - 5L
1,566 SR
Queue Stats
126W - 117L
1,547 Elo+
Party 2
Mulan
Mulan
Rafa Flipper
Mulan
Level 142
God Stats
2W - 2L
1,410 SR
Queue Stats
481W - 491L
1,478 Elo+
Solo
Artio
Artio
cghlreinsn
Artio
Level 138
God Stats
9W - 9L
1,564 SR
Queue Stats
240W - 241L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
7,936
567
7,384
13,096
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Destrophe
Yu Huang
15
7 / 1 / 3
9,423
673
9,660
6,783
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
13
2 / 1 / 15
8,587
613
7,711
14,024
14,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
11 / 2 / 2
10,003
715
12,374
10,261
3,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
buda5595
Erlang Shen
14
5 / 5 / 0
8,842
632
11,697
17,998
14,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 2
8,010
572
7,418
12,086
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 0
7,454
532
5,210
9,791
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
JonRiverz
Morgan Le Fay
14
3 / 3 / 1
8,359
597
7,580
7,349
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 9 / 0
6,815
487
6,856
18,948
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
13
4 / 3 / 4
8,241
589
10,671
17,594
16,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
29
Kills
14
14
Deaths
29
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
4
5
4
1.2
W
Yu Huang
Destrophe
Yu Huang
7
1
3
8.5
L
1
7
0
0.14
L
Morgan Le Fay
JonRiverz
Morgan Le Fay
3
3
1
1.17
W
Maui
2
1
15
9.5
W
11
2
2
6
L
1
9
0
0.11
W
Erlang Shen
buda5595
Erlang Shen
5
5
0
1
L
Artio
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,826
Damage
37,735
62,162
Taken
65,768
39,789
Mitigated
34,644
19,391
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,418
5,726
0
2,893
12,086
3,399
807
4,156
7,930
0
33,020
W
7,384
2,366
0
4,224
13,096
4,706
0
3,840
9,256
0
53,861
W
Yu Huang
Destrophe
Yu Huang
9,660
1,174
0
2,125
6,783
2,482
0
3,228
3,555
62,139
324
L
5,210
3,068
0
2,095
9,791
1,833
0
1,222
8,569
49,190
3,993
L
Morgan Le Fay
JonRiverz
Morgan Le Fay
7,580
199
0
2,371
7,349
2,344
0
2,722
4,627
59,164
0
W
Maui
7,711
2,245
0
2,706
14,024
14,832
0
3,179
10,845
31,415
0
W
12,374
8,010
0
1,986
10,261
3,708
7
4,194
6,067
0
80,714
L
6,856
813
0
3,809
18,948
10,724
146
8,369
10,579
0
25,401
W
Erlang Shen
buda5595
Erlang Shen
11,697
7,684
0
8,350
17,998
14,061
206
7,332
10,666
0
52,764
L
Artio
10,671
1,306
227
4,777
17,594
16,344
165
902
16,692
36,599
4,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,791
Gold Earned
38,879
477
Minions Killed
360
0
Camps Cleared
0
1,439,711
Distance Traveled
1,371,428
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,010
572
60
4
0
280,104
0
W
Da Ji
7,936
567
89
6
0
313,552
0
W
Yu Huang
9,423
673
130
9
0
314,351
2
L
Sol
7,454
532
92
7
0
257,034
0
L
Morgan Le Fay
8,359
597
109
8
0
277,676
4
W
Maui
8,587
613
31
2
0
291,477
0
W
Anhur
10,003
715
136
10
0
275,353
0
L
Mulan
6,815
487
41
3
0
278,716
4
W
Erlang Shen
8,842
632
91
7
0
244,978
0
L
Artio
8,241
589
58
4
0
277,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role