Player Matchup

Eset
Eset
AncientRevolt
Eset
Level 66
God Stats
6W - 3L
1,754 SR
Queue Stats
56W - 63L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
Itzdreamyzz
Danzaburou
Level 85
God Stats
7W - 8L
1,510 SR
Queue Stats
51W - 52L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
JVYSAP
Jormungandr
Level 61
God Stats
6W - 8L
1,384 SR
Queue Stats
29W - 31L
1,359 Elo+
Party 1
Team Averages
Level 71
1,549 SR
1,388 Elo+

VS

Team Averages
Level 95
1,610 SR
1,431 Elo+
He Bo
He Bo
CryoCosmicDragon
He Bo
Level 59
God Stats
60W - 60L
1,501 SR
Queue Stats
761W - 778L
1,395 Elo+
Solo
Nut
Nut
Froggy412
Nut
Level 115
God Stats
7W - 3L
1,706 SR
Queue Stats
81W - 74L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
irons32347
Kuzenbo
Level 112
God Stats
5W - 2L
1,622 SR
Queue Stats
92W - 89L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,672
767
5,008
4,253
1,449
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Itzdreamyzz
Danzaburou
14
1 / 4 / 1
8,245
825
5,582
10,124
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
JVYSAP
Jormungandr
12
1 / 3 / 0
7,498
750
6,085
9,894
9,195
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,226
823
4,843
7,058
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 5
9,465
947
8,131
7,224
2,585
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
irons32347
Kuzenbo
15
3 / 0 / 2
8,474
847
6,168
8,106
9,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
2
4
2
W
4
1
5
6.5
L
Danzaburou
Itzdreamyzz
Danzaburou
1
4
1
0.38
L
Jormungandr
JVYSAP
Jormungandr
1
3
0
0.33
W
Kuzenbo
irons32347
Kuzenbo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,675
Damage
19,142
24,271
Taken
22,388
14,354
Mitigated
14,580
3,195
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,008
720
118
106
4,253
1,449
0
2,666
1,585
22,404
0
W
4,843
283
0
1,428
7,058
2,320
0
4,125
2,933
17,343
0
W
8,131
5,357
0
1,850
7,224
2,585
1,776
3,246
3,956
0
34,350
L
Danzaburou
Itzdreamyzz
Danzaburou
5,582
1,228
0
2,816
10,124
3,710
288
4,083
5,949
0
30,635
L
Jormungandr
JVYSAP
Jormungandr
6,085
1,410
0
155
9,894
9,195
0
4,094
5,738
18,964
1,187
W
Kuzenbo
irons32347
Kuzenbo
6,168
2,127
0
0
8,106
9,675
398
3,568
4,528
18,740
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,415
Gold Earned
26,165
119
Minions Killed
115
0
Camps Cleared
0
525,848
Distance Traveled
575,223
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,672
767
48
5
0
133,439
0
W
He Bo
8,226
823
31
3
0
198,242
0
W
Nut
9,465
947
63
6
0
162,891
0
L
Danzaburou
8,245
825
44
4
0
196,695
4
L
Jormungandr
7,498
750
27
3
0
195,714
0
W
Kuzenbo
8,474
847
21
2
0
214,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role