Player Matchup

Serqet
Serqet
DeiDei_A_Ohaku
Serqet
Level 157
God Stats
47W - 41L
1,410 SR
Queue Stats
149W - 134L
1,491 Elo+
Party 1
The Morrigan
The Morrigan
Il Wreck lI
The Morrigan
Level 87
God Stats
13W - 20L
1,430 SR
Queue Stats
52W - 70L
1,342 Elo+
Solo
Medusa
Medusa
SinisterGold398
Medusa
Level 141
God Stats
37W - 35L
1,555 SR
Queue Stats
404W - 378L
1,488 Elo+
Solo
Thor
Thor
XSkullX73
Thor
Level 141
God Stats
0W - 1L
1,702 SR
Queue Stats
100W - 96L
1,477 Elo+
Party 1
Terra
Terra
shorterboy_jr
Terra
Level 112
God Stats
3W - 6L
1,511 SR
Queue Stats
434W - 408L
1,517 Elo+
Solo
Team Averages
Level 128
1,522 SR
1,463 Elo+

VS

Team Averages
Level 119
1,475 SR
1,482 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CuddlelySnorlax
Neith
Level 69
God Stats
4W - 6L
1,238 SR
Queue Stats
312W - 287L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Firstbatter4
Kumbhakarna
Level 85
God Stats
32W - 24L
1,448 SR
Queue Stats
222W - 189L
1,485 Elo+
Party 2
Sol
Sol
Vynny21
Sol
Level 154
God Stats
6W - 3L
1,867 SR
Queue Stats
210W - 236L
1,481 Elo+
Solo
Chang'e
Chang'e
Wind-Kage-
Chang'e
Level 129
God Stats
18W - 10L
1,323 SR
Queue Stats
87W - 80L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,364
526
5,976
11,056
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Il Wreck lI
The Morrigan
1
0 / 0 / 0
2,883
206
0
0
0
13
7 / 2 / 3
8,244
589
13,341
14,197
4,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
11
0 / 7 / 2
6,642
474
3,827
14,384
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 3 / 6
7,795
557
5,959
16,015
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 2 / 3
7,555
540
5,023
11,372
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
4 / 3 / 1
8,546
610
6,907
7,570
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Firstbatter4
Kumbhakarna
11
0 / 4 / 4
5,990
428
7,243
10,647
6,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
13
3 / 4 / 1
7,469
534
9,469
9,743
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Wind-Kage-
Chang'e
14
3 / 1 / 5
8,723
623
10,144
8,998
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
14
Kills
14
14
Deaths
14
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
3
2.75
W
4
3
1
1.5
L
3
2
3
2.25
W
Kumbhakarna
Firstbatter4
Kumbhakarna
0
4
4
0.5
L
The Morrigan
Il Wreck lI
The Morrigan
0
0
0
0
L
7
2
3
4.25
W
Sol
3
4
1
0.88
W
Chang'e
Wind-Kage-
Chang'e
3
1
5
5.5
L
Thor
0
7
2
0.14
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
38,786
55,652
Taken
48,330
29,382
Mitigated
17,707
15,585
Healing
17,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,023
1,178
0
4,922
11,372
4,117
0
961
10,145
0
47,516
W
6,907
1,901
0
1,494
7,570
2,513
282
888
6,501
0
54,822
L
5,976
1,542
0
2,055
11,056
4,534
0
2,231
8,623
0
47,423
W
Kumbhakarna
Firstbatter4
Kumbhakarna
7,243
868
0
970
10,647
6,285
0
1,555
9,092
23,570
0
L
The Morrigan
Il Wreck lI
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
13,341
5,664
0
5,211
14,197
4,580
874
8,769
4,920
0
54,055
W
Sol
9,469
2,628
0
3,704
9,743
2,277
0
1,801
7,902
45,213
1,975
W
Chang'e
Wind-Kage-
Chang'e
10,144
468
798
5,678
8,998
2,515
0
754
7,712
48,023
3,110
L
Thor
3,827
728
0
1,638
14,384
6,403
0
5,209
8,225
0
40,742
L
5,959
1,616
1,848
4,833
16,015
13,865
0
7,403
7,487
24,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
38,283
281
Minions Killed
369
0
Camps Cleared
0
1,135,936
Distance Traveled
1,391,219
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,555
540
78
6
0
302,028
6
W
Neith
8,546
610
84
6
0
247,014
0
L
Serqet
7,364
526
77
6
0
327,310
0
W
Kumbhakarna
5,990
428
29
2
0
304,063
0
L
The Morrigan
2,883
206
0
0
0
0
0
L
Medusa
8,244
589
78
6
0
283,892
0
W
Sol
7,469
534
85
6
0
276,655
0
W
Chang'e
8,723
623
93
7
0
261,459
0
L
Thor
6,642
474
77
6
0
248,362
0
L
Terra
7,795
557
49
4
0
276,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role