Player Matchup

Maui
Maui
 
Maui
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KingXuntah
Sun Wukong
Level 67
God Stats
3W - 2L
1,620 SR
Queue Stats
190W - 132L
1,633 Elo+
Solo
Izanami
Izanami
SkyDoesNoting
Izanami
Level 4
God Stats
1W - 2L
1,224 SR
Queue Stats
1W - 6L
1,055 Elo+
Party 1
Olorun
Olorun
apenneck
Olorun
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,382 Elo+
Party 1
Hachiman
Hachiman
blackrazor2500
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,106 Elo+
Party 1
Team Averages
Level 57
1,469 SR
1,335 Elo+

VS

Team Averages
Level 71
1,485 SR
1,346 Elo+
Vulcan
Vulcan
Daeda0009877665
Vulcan
Level 29
God Stats
18W - 21L
1,389 SR
Queue Stats
37W - 63L
1,249 Elo+
Party 2
Aphrodite
Aphrodite
JILLSCOTTNCE
Aphrodite
Level 64
God Stats
36W - 30L
1,491 SR
Queue Stats
374W - 409L
1,392 Elo+
Party 2
Ymir
Ymir
JulbinSKY
Ymir
Level 77
God Stats
105W - 90L
1,514 SR
Queue Stats
257W - 271L
1,433 Elo+
Solo
Cliodhna
Cliodhna
UnwantedKing
Cliodhna
Level 28
God Stats
2W - 3L
1,534 SR
Queue Stats
13W - 29L
1,222 Elo+
Party 2
King Arthur
King Arthur
naturalflavors
King Arthur
Level 156
God Stats
14W - 12L
1,498 SR
Queue Stats
803W - 859L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
0 / 0 / 9
10,520
1,169
4,790
7,271
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
KingXuntah
Sun Wukong
15
4 / 1 / 5
9,182
1,020
8,386
8,805
4,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
15
0 / 0 / 8
9,223
1,025
5,469
2,129
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
apenneck
Olorun
16
8 / 1 / 3
11,206
1,245
21,569
9,093
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
15
0 / 2 / 5
9,252
1,028
5,747
5,208
2,215
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

313

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
8,102
900
0
0
0
Aphrodite
JILLSCOTTNCE
Aphrodite
15
2 / 0 / 0
9,936
1,104
7,682
8,172
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
16
2 / 2 / 2
11,047
1,227
11,017
22,472
26,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
UnwantedKing
Cliodhna
12
0 / 0 / 0
8,102
900
0
0
0
King Arthur
naturalflavors
King Arthur
16
0 / 10 / 4
9,602
1,067
8,363
20,887
17,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
12
Kills
4
4
Deaths
12
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
9
4.5
L
0
0
0
0
L
Aphrodite
JILLSCOTTNCE
Aphrodite
2
0
0
2
L
Ymir
2
2
2
1.5
W
Sun Wukong
KingXuntah
Sun Wukong
4
1
5
6.5
W
Izanami
0
0
8
4
L
Cliodhna
UnwantedKing
Cliodhna
0
0
0
0
W
Olorun
apenneck
Olorun
8
1
3
9.5
W
Hachiman
0
2
5
1.25
L
King Arthur
naturalflavors
King Arthur
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,961
Damage
27,062
32,506
Taken
51,531
20,501
Mitigated
47,601
4,226
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,790
878
0
1,131
7,271
8,068
0
4,292
2,979
13,986
3,273
L
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
JILLSCOTTNCE
Aphrodite
7,682
881
6,256
4,190
8,172
4,000
0
5,038
3,134
29,924
0
L
Ymir
11,017
1,586
0
1,284
22,472
26,131
0
9,755
12,717
31,232
0
W
Sun Wukong
KingXuntah
Sun Wukong
8,386
2,265
0
665
8,805
4,972
0
5,290
3,483
0
16,690
W
Izanami
5,469
4,862
0
508
2,129
943
0
1,320
809
0
18,230
L
Cliodhna
UnwantedKing
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
apenneck
Olorun
21,569
12,133
600
866
9,093
4,303
0
5,136
3,888
45,075
0
W
Hachiman
5,747
4,440
0
456
5,208
2,215
0
2,661
2,547
0
20,640
L
King Arthur
naturalflavors
King Arthur
8,363
1,433
0
20
20,887
17,470
0
10,563
10,324
0
35,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,383
Gold Earned
46,789
195
Minions Killed
146
8
Camps Cleared
3
796,683
Distance Traveled
497,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,520
1,169
27
3
1
188,452
0
L
Vulcan
8,102
900
0
0
0
0
0
L
Aphrodite
9,936
1,104
70
8
1
156,687
0
L
Ymir
11,047
1,227
41
5
0
177,958
0
W
Sun Wukong
9,182
1,020
22
2
0
159,214
0
W
Izanami
9,223
1,025
49
5
0
134,077
0
L
Cliodhna
8,102
900
0
0
0
0
0
W
Olorun
11,206
1,245
49
5
5
170,338
0
W
Hachiman
9,252
1,028
48
5
2
144,602
0
L
King Arthur
9,602
1,067
35
4
2
163,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role