Player Matchup

Nemesis
Nemesis
Adawulf
Nemesis
Level 146
God Stats
2W - 0L
1,756 SR
Queue Stats
159W - 150L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
GatewayToGod
Nu Wa
Level 88
God Stats
21W - 8L
1,618 SR
Queue Stats
167W - 176L
1,493 Elo+
Party 1
King Arthur
King Arthur
merlin4455
King Arthur
Level 127
God Stats
11W - 10L
1,621 SR
Queue Stats
98W - 97L
1,532 Elo+
Party 1
Team Averages
Level 120
1,665 SR
1,531 Elo+

VS

Team Averages
Level 42
1,492 SR
1,567 Elo+
Poseidon
Poseidon
MGT0130
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,736 Elo+
Party 2
Cthulhu
Cthulhu
NDFan3695
Cthulhu
Level 58
God Stats
11W - 14L
1,510 SR
Queue Stats
136W - 149L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tropikly
Cu Chulainn
Level 62
God Stats
4W - 6L
1,465 SR
Queue Stats
179W - 182L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adawulf
Nemesis
16
7 / 1 / 4
10,425
948
11,320
8,583
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
4 / 0 / 7
10,103
918
10,761
5,101
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
merlin4455
King Arthur
15
3 / 2 / 9
9,340
849
7,967
9,626
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MGT0130
Poseidon
13
0 / 7 / 2
7,849
714
5,594
7,698
2,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
NDFan3695
Cthulhu
12
1 / 3 / 2
7,688
699
5,633
11,702
8,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Tropikly
Cu Chulainn
14
2 / 4 / 0
8,919
811
6,626
14,353
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
3
3
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adawulf
Nemesis
7
1
4
9
W
4
0
7
7.5
L
Poseidon
MGT0130
Poseidon
0
7
2
0.14
L
Cthulhu
NDFan3695
Cthulhu
1
3
2
0.67
L
Cu Chulainn
Tropikly
Cu Chulainn
2
4
0
0.5
W
King Arthur
merlin4455
King Arthur
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
17,853
23,310
Taken
33,753
17,713
Mitigated
19,842
7,762
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adawulf
Nemesis
11,320
4,900
0
3,779
8,583
5,140
771
3,229
5,204
0
48,552
W
10,761
4,111
0
1,396
5,101
2,037
2,641
2,873
2,142
31,188
0
L
Poseidon
MGT0130
Poseidon
5,594
1,427
0
0
7,698
2,112
0
2,021
5,269
22,945
745
L
Cthulhu
NDFan3695
Cthulhu
5,633
257
216
960
11,702
8,172
0
3,187
8,045
19,783
419
L
Cu Chulainn
Tropikly
Cu Chulainn
6,626
1,136
0
1,400
14,353
9,558
0
5,654
8,174
308
31,382
W
King Arthur
merlin4455
King Arthur
7,967
629
0
2,587
9,626
10,536
354
5,359
3,941
0
23,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
24,456
142
Minions Killed
124
0
Camps Cleared
0
664,146
Distance Traveled
531,395
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,425
948
58
5
0
227,959
1
W
Nu Wa
10,103
918
42
4
0
204,539
0
L
Poseidon
7,849
714
41
4
0
144,113
0
L
Cthulhu
7,688
699
32
3
0
180,986
0
L
Cu Chulainn
8,919
811
51
5
0
206,296
1
W
King Arthur
9,340
849
42
4
0
231,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role