Player Matchup

Awilix
Awilix
 
Awilix
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CwPatt3519
Sol
Level 42
God Stats
22W - 21L
1,443 SR
Queue Stats
174W - 188L
1,383 Elo+
Solo
Bacchus
Bacchus
HolyXMango
Bacchus
Level 22
God Stats
16W - 11L
1,658 SR
Queue Stats
24W - 23L
1,469 Elo+
Party 1
Cerberus
Cerberus
K-E-R-U-
Cerberus
Level 81
God Stats
1W - 0L
1,396 SR
Queue Stats
98W - 94L
1,551 Elo+
Party 1
Xbalanque
Xbalanque
its_HB_slim
Xbalanque
Level 42
God Stats
1W - 2L
1,288 SR
Queue Stats
29W - 42L
1,406 Elo+
Solo
Team Averages
Level 47
1,457 SR
1,462 Elo+

VS

Team Averages
Level 69
1,550 SR
1,477 Elo+
Ullr
Ullr
Firezhot
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,550 Elo+
Solo
Surtr
Surtr
GONCHYYY
Surtr
Level 86
God Stats
46W - 26L
1,625 SR
Queue Stats
320W - 311L
1,414 Elo+
Party 2
Thanatos
Thanatos
Joel Gomez1220
Thanatos
Level 47
God Stats
13W - 6L
1,652 SR
Queue Stats
144W - 148L
1,488 Elo+
Party 3
Anubis
Anubis
NightStalk3r491
Anubis
Level 62
God Stats
29W - 14L
1,656 SR
Queue Stats
132W - 142L
1,462 Elo+
Party 3
Ymir
Ymir
darthrhee
Ymir
Level 25
God Stats
1W - 5L
1,318 SR
Queue Stats
105W - 94L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
2 / 1 / 5
7,596
543
3,220
11,178
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 2
7,903
565
4,314
5,219
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
HolyXMango
Bacchus
13
4 / 2 / 3
8,221
587
4,843
9,886
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cerberus
K-E-R-U-
Cerberus
13
0 / 4 / 5
7,748
553
7,641
13,405
5,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
its_HB_slim
Xbalanque
12
2 / 1 / 3
7,216
515
8,412
8,131
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 2 / 1
7,153
511
7,449
8,279
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
GONCHYYY
Surtr
14
5 / 3 / 0
8,372
598
13,356
13,207
12,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
13
0 / 1 / 1
6,809
486
4,768
10,288
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 1
6,873
491
1,998
5,924
2,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
9
2 / 2 / 1
6,485
463
2,632
8,041
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
9
Kills
9
9
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
1
5
4.5
W
1
1
2
2
L
Ullr
1
2
1
0.75
L
Surtr
GONCHYYY
Surtr
5
3
0
1.67
W
Bacchus
HolyXMango
Bacchus
4
2
3
2.75
L
Thanatos
0
1
1
0.5
W
Cerberus
K-E-R-U-
Cerberus
0
4
5
0.63
L
1
1
1
1.5
L
Ymir
2
2
1
1.25
W
Xbalanque
its_HB_slim
Xbalanque
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,430
Damage
30,203
47,819
Taken
45,739
23,702
Mitigated
29,450
12,158
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,220
772
0
4,846
11,178
4,096
251
1,504
9,674
0
44,615
W
4,314
831
0
2,359
5,219
1,322
0
1,004
4,215
47,660
1,081
L
Ullr
7,449
2,547
0
1,618
8,279
2,579
658
1,157
7,122
0
55,721
L
Surtr
GONCHYYY
Surtr
13,356
3,537
0
2,055
13,207
12,116
0
6,593
6,614
1,705
62,533
W
Bacchus
HolyXMango
Bacchus
4,843
770
0
1,877
9,886
10,114
223
1,438
8,448
20,679
1,593
L
Thanatos
4,768
391
0
8,131
10,288
4,257
0
2,018
8,270
0
66,588
W
Cerberus
K-E-R-U-
Cerberus
7,641
779
0
2,628
13,405
5,651
0
1,062
12,343
57,240
3,725
L
1,998
107
0
3,004
5,924
2,396
0
4,156
1,768
37,098
0
L
Ymir
2,632
584
0
939
8,041
8,102
162
1,963
6,078
10,050
0
W
Xbalanque
its_HB_slim
Xbalanque
8,412
2,370
0
448
8,131
2,519
522
698
7,433
0
48,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
35,692
411
Minions Killed
369
0
Camps Cleared
0
1,503,591
Distance Traveled
1,384,477
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,596
543
85
6
0
343,401
0
W
Sol
7,903
565
98
7
0
278,634
0
L
Ullr
7,153
511
97
7
0
280,510
2
L
Surtr
8,372
598
99
7
0
279,498
1
W
Bacchus
8,221
587
26
2
0
307,454
3
L
Thanatos
6,809
486
91
7
0
308,237
0
W
Cerberus
7,748
553
126
9
0
271,378
0
L
Anubis
6,873
491
70
5
0
245,732
5
L
Ymir
6,485
463
12
1
0
270,500
0
W
Xbalanque
7,216
515
76
5
0
302,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role