Player Matchup

Ymir
Ymir
DrMelon262
Ymir
Level 115
God Stats
3W - 1L
1,594 SR
Queue Stats
91W - 97L
1,443 Elo+
Solo
Apollo
Apollo
Slime_Blitz
Apollo
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 177L
1,437 Elo+
Party 2
Bellona
Bellona
TheAlmiighty_N
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,476 Elo+
Party 2
Fenrir
Fenrir
Wub Wubb BASS
Fenrir
Level 124
God Stats
3W - 6L
1,500 SR
Queue Stats
275W - 262L
1,452 Elo+
Party 2
Nox
Nox
smokesignals6
Nox
Level 197
God Stats
2W - 2L
1,442 SR
Queue Stats
300W - 293L
1,517 Elo+
Solo
Team Averages
Level 128
1,507 SR
1,465 Elo+

VS

Team Averages
Level 77
1,503 SR
1,424 Elo+
Mercury
Mercury
Andrux2020
Mercury
Level 66
God Stats
5W - 12L
1,576 SR
Queue Stats
33W - 24L
1,535 Elo+
Solo
Ares
Ares
C_Hidalgo24
Ares
Level 106
God Stats
0W - 7L
1,153 SR
Queue Stats
220W - 324L
1,369 Elo+
Party 1
Mulan
Mulan
DN Phantom1551
Mulan
Level 105
God Stats
10W - 7L
1,657 SR
Queue Stats
129W - 120L
1,502 Elo+
Solo
Anubis
Anubis
DanielLeonXD
Anubis
Level 49
God Stats
17W - 17L
1,570 SR
Queue Stats
119W - 166L
1,343 Elo+
Party 1
Anhur
Anhur
Pailaa
Anhur
Level 61
God Stats
2W - 2L
1,557 SR
Queue Stats
169W - 255L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,677
613
1,027
3,042
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
7
1 / 1 / 4
4,360
727
1,761
1,889
576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
1 / 0 / 0
4,443
741
1,760
4,974
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
4 / 2 / 1
4,365
728
2,340
4,185
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 0 / 0
4,539
757
848
949
268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Andrux2020
Mercury
6
0 / 2 / 2
3,682
614
1,313
4,385
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
2 / 1 / 2
4,320
720
954
4,054
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 1 / 0
4,471
745
2,065
3,095
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
2
0 / 0 / 0
2,787
465
0
203
52
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
Pailaa
Anhur
7
2 / 3 / 1
3,950
658
1,711
3,005
720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
4
4
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Andrux2020
Mercury
0
2
2
0.5
L
2
1
2
3
L
0
1
0
0
L
Anubis
0
0
0
0
W
0
1
2
1
L
Anhur
Pailaa
Anhur
2
3
1
0.83
W
Apollo
1
1
4
3
W
1
0
0
1
W
4
2
1
2.25
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,736
Damage
6,043
15,039
Taken
14,742
6,284
Mitigated
4,777
5,374
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Andrux2020
Mercury
1,313
850
0
1,283
4,385
991
0
1,070
3,315
0
11,840
L
954
87
0
1,153
4,054
1,849
0
465
3,589
7,178
1,686
L
2,065
434
0
563
3,095
1,165
0
0
3,095
0
26,456
L
Anubis
0
0
0
53
203
52
0
0
203
1,079
35
W
1,027
171
0
1,223
3,042
975
0
144
2,898
15,552
0
L
Anhur
Pailaa
Anhur
1,711
542
0
349
3,005
720
0
340
2,665
0
13,095
W
Apollo
1,761
760
0
0
1,889
576
0
302
1,587
0
21,871
W
1,760
1,002
0
3,202
4,974
2,363
0
0
4,974
0
22,684
W
2,340
727
0
789
4,185
2,102
0
346
3,839
0
9,031
W
848
46
0
160
949
268
349
0
949
28,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,384
Gold Earned
19,210
176
Minions Killed
121
0
Camps Cleared
0
633,028
Distance Traveled
521,109
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,682
614
29
5
0
128,500
0
L
Ares
4,320
720
16
3
0
131,621
0
L
Mulan
4,471
745
54
9
0
119,015
0
L
Anubis
2,787
465
3
1
0
16,222
0
W
Ymir
3,677
613
33
6
0
157,138
0
L
Anhur
3,950
658
19
3
0
125,751
3
W
Apollo
4,360
727
37
6
0
112,047
0
W
Bellona
4,443
741
49
8
0
122,125
0
W
Fenrir
4,365
728
17
3
0
124,902
0
W
Nox
4,539
757
40
7
0
116,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role