Player Matchup

Apollo
Apollo
OhEight
Apollo
Level 138
God Stats
17W - 13L
1,604 SR
Queue Stats
236W - 222L
1,530 Elo+
Solo
Charybdis
Charybdis
SpicyMeatScepter
Charybdis
Level 55
God Stats
5W - 5L
1,653 SR
Queue Stats
14W - 31L
1,275 Elo+
Party 2
Ravana
Ravana
ThisGameIsSack
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,403 Elo+
Party 2
Terra
Terra
frosh72
Terra
Level 108
God Stats
1W - 1L
1,619 SR
Queue Stats
147W - 155L
1,464 Elo+
Party 2
Ix Chel
Ix Chel
issaTimeline
Ix Chel
Level 110
God Stats
0W - 3L
1,538 SR
Queue Stats
21W - 38L
1,291 Elo+
Party 2
Team Averages
Level 96
1,583 SR
1,393 Elo+

VS

Team Averages
Level 123
1,549 SR
1,489 Elo+
Ra
Ra
EltonJRH
Ra
Level 152
God Stats
3W - 3L
1,260 SR
Queue Stats
23W - 17L
1,505 Elo+
Party 1
Skadi
Skadi
Jopsh
Skadi
Level 128
God Stats
3W - 1L
1,603 SR
Queue Stats
21W - 16L
1,526 Elo+
Party 1
Pele
Pele
KMKZ T3MP0
Pele
Level 123
God Stats
109W - 87L
1,574 SR
Queue Stats
306W - 289L
1,465 Elo+
Solo
Surtr
Surtr
KonkyKoink
Surtr
Level 111
God Stats
12W - 15L
1,536 SR
Queue Stats
153W - 181L
1,480 Elo+
Party 3
Maui
Maui
tbrownen
Maui
Level 101
God Stats
9W - 3L
1,771 SR
Queue Stats
94W - 118L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
OhEight
Apollo
6
1 / 2 / 0
3,414
683
931
3,546
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
7
2 / 2 / 1
3,707
741
1,816
3,951
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

4
0 / 3 / 0
2,992
598
1,082
2,832
926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
frosh72
Terra
6
0 / 1 / 2
3,606
721
1,900
4,428
1,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
issaTimeline
Ix Chel
5
0 / 2 / 0
3,120
624
1,191
2,472
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,207
841
1,547
1,220
283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Jopsh
Skadi
6
1 / 1 / 1
3,324
665
3,707
2,744
652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 1
4,596
919
871
2,637
538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
7
6 / 1 / 0
4,166
833
2,780
4,177
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Maui
6
0 / 1 / 1
3,591
718
685
3,315
1,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
10
10
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Skadi
Jopsh
Skadi
1
1
1
1.5
W
1
0
1
1.5
W
Surtr
6
1
0
6
L
Apollo
OhEight
Apollo
1
2
0
0.5
L
Charybdis
2
2
1
1.25
L
0
3
0
0
L
Terra
frosh72
Terra
0
1
2
1
L
Ix Chel
issaTimeline
Ix Chel
0
2
0
0
W
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,920
Damage
9,590
17,229
Taken
14,093
4,755
Mitigated
4,619
5,533
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,547
286
174
463
1,220
283
0
512
604
20,101
0
W
Skadi
Jopsh
Skadi
3,707
1,300
0
500
2,744
652
0
857
1,887
0
16,550
W
871
500
0
963
2,637
538
344
0
2,523
0
24,599
W
Surtr
2,780
1,118
0
2,021
4,177
1,475
0
522
3,575
472
11,701
L
Apollo
OhEight
Apollo
931
379
0
451
3,546
1,041
0
202
3,274
0
17,132
L
Charybdis
1,816
928
0
1,335
3,951
896
0
232
3,719
0
16,535
L
1,082
263
0
798
2,832
926
0
0
2,832
0
9,885
L
Terra
frosh72
Terra
1,900
255
631
1,442
4,428
1,408
0
404
4,024
12,851
0
L
Ix Chel
issaTimeline
Ix Chel
1,191
363
50
826
2,472
484
0
1,043
1,137
10,351
0
W
Maui
685
158
0
1,458
3,315
1,671
0
1,016
2,299
10,152
1,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,839
Gold Earned
19,884
122
Minions Killed
171
0
Camps Cleared
0
460,870
Distance Traveled
529,235
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,207
841
36
7
0
125,384
0
W
Skadi
3,324
665
22
4
0
85,737
0
W
Pele
4,596
919
52
10
0
98,596
2
W
Surtr
4,166
833
32
6
0
125,108
0
L
Apollo
3,414
683
33
7
0
102,179
0
L
Charybdis
3,707
741
22
4
0
98,748
0
L
Ravana
2,992
598
17
3
0
71,500
0
L
Terra
3,606
721
27
5
0
96,926
0
L
Ix Chel
3,120
624
23
5
0
91,517
0
W
Maui
3,591
718
29
6
0
94,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role