Player Matchup

Bastet
Bastet
DadsPhatSaK
Bastet
Level 137
God Stats
168W - 141L
1,569 SR
Queue Stats
684W - 701L
1,442 Elo+
Party 1
Bellona
Bellona
KingBirrd
Bellona
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 167L
1,525 Elo+
Party 1
Fenrir
Fenrir
LordPalp
Fenrir
Level 117
God Stats
8W - 5L
1,693 SR
Queue Stats
213W - 233L
1,480 Elo+
Party 1
Olorun
Olorun
PREZZ99
Olorun
Level 73
God Stats
5W - 9L
1,107 SR
Queue Stats
393W - 397L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Th3 TroubleMan
Kumbhakarna
Level 83
God Stats
10W - 19L
1,351 SR
Queue Stats
113W - 125L
1,441 Elo+
Solo
Team Averages
Level 107
1,444 SR
1,471 Elo+

VS

Team Averages
Level 101
1,515 SR
1,588 Elo+
Horus
Horus
Flux Fatel
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,756 Elo+
Solo
Scylla
Scylla
HoboWookiee
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,843 Elo+
Solo
Nut
Nut
Rasada0723
Nut
Level 100
God Stats
4W - 3L
1,765 SR
Queue Stats
20W - 14L
1,623 Elo+
Solo
Kukulkan
Kukulkan
Tipetsauce01
Kukulkan
Level 43
God Stats
19W - 25L
1,514 SR
Queue Stats
56W - 73L
1,456 Elo+
Solo
Awilix
Awilix
supbowlWS
Awilix
Level 128
God Stats
1W - 4L
1,295 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 0 / 9
8,552
1,222
9,763
6,105
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
KingBirrd
Bellona
13
5 / 2 / 6
8,565
1,224
8,066
8,245
7,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
LordPalp
Fenrir
14
2 / 0 / 7
7,721
1,103
4,522
9,102
9,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
PREZZ99
Olorun
14
4 / 0 / 7
8,748
1,250
8,266
4,333
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
Th3 TroubleMan
Kumbhakarna
14
0 / 3 / 9
7,549
1,078
3,141
8,358
6,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

344

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 3 / 4
7,284
1,041
4,552
11,674
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
13
1 / 4 / 4
7,914
1,131
5,313
6,659
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 0
6,406
915
0
0
0
Kukulkan
Tipetsauce01
Kukulkan
13
1 / 4 / 1
7,872
1,125
7,454
7,820
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
supbowlWS
Awilix
13
3 / 3 / 2
7,952
1,136
11,722
11,849
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
14
Kills
5
5
Deaths
14
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
0
9
7.5
L
Horus
0
3
4
0.67
L
Scylla
1
4
4
0.75
W
Bellona
KingBirrd
Bellona
5
2
6
4
W
Fenrir
LordPalp
Fenrir
2
0
7
5.5
W
Olorun
PREZZ99
Olorun
4
0
7
7.5
L
0
0
0
0
W
Kumbhakarna
Th3 TroubleMan
Kumbhakarna
0
3
9
1.5
L
Kukulkan
Tipetsauce01
Kukulkan
1
4
1
0.38
L
Awilix
supbowlWS
Awilix
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,758
Damage
29,041
36,143
Taken
38,002
27,541
Mitigated
20,629
4,789
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,763
2,037
0
1,164
6,105
2,357
0
1,537
4,535
0
28,222
L
Horus
4,552
2,143
1,472
2,657
11,674
10,798
0
3,216
8,317
0
10,973
L
Scylla
5,313
524
0
140
6,659
2,329
0
1,824
4,750
20,183
0
W
Bellona
KingBirrd
Bellona
8,066
1,521
0
809
8,245
7,718
0
2,106
5,843
0
19,911
W
Fenrir
LordPalp
Fenrir
4,522
1,522
0
606
9,102
9,091
0
4,671
4,326
0
8,077
W
Olorun
PREZZ99
Olorun
8,266
3,358
346
1,864
4,333
1,470
0
1,172
3,124
16,941
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Th3 TroubleMan
Kumbhakarna
3,141
62
0
0
8,358
6,905
0
3,281
4,992
7,929
0
L
Kukulkan
Tipetsauce01
Kukulkan
7,454
293
26
245
7,820
3,189
0
2,421
5,172
32,592
0
L
Awilix
supbowlWS
Awilix
11,722
3,786
0
297
11,849
4,313
0
3,946
7,709
0
21,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
37,428
115
Minions Killed
127
4
Camps Cleared
7
732,908
Distance Traveled
552,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,552
1,222
44
6
1
180,627
0
L
Horus
7,284
1,041
6
1
2
150,935
0
L
Scylla
7,914
1,131
33
5
2
125,546
0
W
Bellona
8,565
1,224
34
5
2
142,162
0
W
Fenrir
7,721
1,103
3
0
0
154,401
0
W
Olorun
8,748
1,250
30
4
1
138,911
0
L
Nut
6,406
915
0
0
0
0
0
W
Kumbhakarna
7,549
1,078
4
1
0
116,807
0
L
Kukulkan
7,872
1,125
69
10
0
118,944
0
L
Awilix
7,952
1,136
19
3
3
157,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role