Player Matchup

Mercury
Mercury
HitmanHorus
Mercury
Level 147
God Stats
2W - 2L
1,657 SR
Queue Stats
36W - 50L
1,392 Elo+
Solo
Heimdallr
Heimdallr
Larzbar009
Heimdallr
Level 87
God Stats
2W - 4L
1,593 SR
Queue Stats
102W - 81L
1,618 Elo+
Solo
Cerberus
Cerberus
LoyalDisplete
Cerberus
Level 29
God Stats
1W - 1L
1,704 SR
Queue Stats
66W - 84L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Tha faded 1
Nu Wa
Level 184
God Stats
90W - 62L
1,624 SR
Queue Stats
302W - 302L
1,500 Elo+
Solo
Merlin
Merlin
Voodooheehaa
Merlin
Level 119
God Stats
1W - 1L
1,564 SR
Queue Stats
216W - 207L
1,467 Elo+
Party 1
Team Averages
Level 113
1,628 SR
1,483 Elo+

VS

Team Averages
Level 144
1,506 SR
1,470 Elo+
Bake Kujira
Bake Kujira
BrooklynnJ
Bake Kujira
Level 149
God Stats
1W - 3L
1,434 SR
Queue Stats
30W - 35L
1,482 Elo+
Solo
Pele
Pele
DEnnisTheWeird
Pele
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,543 Elo+
Solo
Xbalanque
Xbalanque
IICRAKII1
Xbalanque
Level 148
God Stats
26W - 27L
1,597 SR
Queue Stats
430W - 444L
1,456 Elo+
Solo
Nu Wa
Nu Wa
JoseLxX
Nu Wa
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 60L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
unkloonkalept
Ao Kuang
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HitmanHorus
Mercury
11
1 / 3 / 2
6,093
508
2,671
9,048
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Larzbar009
Heimdallr
11
4 / 1 / 0
6,691
558
6,134
6,267
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
LoyalDisplete
Cerberus
9
0 / 4 / 3
5,950
496
3,949
9,376
7,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
4,162
347
0
376
77
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
11
0 / 5 / 1
6,040
503
1,335
6,308
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BrooklynnJ
Bake Kujira
11
2 / 1 / 1
6,958
580
2,702
7,370
5,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 2
8,115
676
4,153
6,280
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
IICRAKII1
Xbalanque
10
0 / 3 / 3
5,977
498
3,212
6,165
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
JoseLxX
Nu Wa
14
3 / 0 / 6
8,114
676
5,915
2,485
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
unkloonkalept
Ao Kuang
14
4 / 1 / 2
7,808
651
2,279
9,313
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
13
13
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
BrooklynnJ
Bake Kujira
2
1
1
2.5
W
4
0
2
5
L
Mercury
HitmanHorus
Mercury
1
3
2
0.67
W
Xbalanque
IICRAKII1
Xbalanque
0
3
3
0.5
W
Nu Wa
JoseLxX
Nu Wa
3
0
6
6
L
Heimdallr
Larzbar009
Heimdallr
4
1
0
4
L
Cerberus
LoyalDisplete
Cerberus
0
4
3
0.38
L
0
0
0
0
L
Merlin
0
5
1
0.1
W
Ao Kuang
unkloonkalept
Ao Kuang
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,089
Damage
18,261
31,375
Taken
31,613
13,530
Mitigated
14,804
7,794
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
BrooklynnJ
Bake Kujira
2,702
1,270
102
2,289
7,370
5,318
426
1,274
6,096
37,787
0
W
4,153
863
0
1,285
6,280
3,768
0
499
5,763
0
57,754
L
Mercury
HitmanHorus
Mercury
2,671
1,417
0
2,835
9,048
2,533
0
2,375
6,551
0
33,974
W
Xbalanque
IICRAKII1
Xbalanque
3,212
2,008
0
1,248
6,165
1,639
0
1,550
4,615
0
23,886
W
Nu Wa
JoseLxX
Nu Wa
5,915
1,630
0
786
2,485
795
336
919
1,362
44,780
845
L
Heimdallr
Larzbar009
Heimdallr
6,134
2,763
0
2,444
6,267
2,026
542
1,750
4,489
0
43,519
L
Cerberus
LoyalDisplete
Cerberus
3,949
578
0
1,872
9,376
7,062
186
3,465
5,820
22,758
1,644
L
0
0
0
0
376
77
0
332
0
0
0
L
Merlin
1,335
0
0
643
6,308
1,832
0
2,531
3,619
37,437
0
W
Ao Kuang
unkloonkalept
Ao Kuang
2,279
520
0
2,070
9,313
3,284
0
791
8,486
70,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
36,972
274
Minions Killed
408
0
Camps Cleared
0
948,162
Distance Traveled
1,365,558
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,958
580
62
5
0
261,208
0
W
Pele
8,115
676
103
9
0
273,471
0
L
Mercury
6,093
508
83
7
0
281,766
0
W
Xbalanque
5,977
498
38
3
0
255,164
0
W
Nu Wa
8,114
676
92
8
0
256,508
0
L
Heimdallr
6,691
558
74
6
0
251,153
1
L
Cerberus
5,950
496
55
5
0
237,899
0
L
Nu Wa
4,162
347
0
0
0
10,192
0
L
Merlin
6,040
503
62
5
0
167,152
0
W
Ao Kuang
7,808
651
113
9
0
319,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role