Player Matchup

Artemis
Artemis
MasterLeveLL
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,715 Elo+
Party 1
Hera
Hera
Projunco
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,420 Elo+
Party 1
Ymir
Ymir
PureKitty
Ymir
Level 120
God Stats
1W - 1L
1,767 SR
Queue Stats
17W - 15L
1,546 Elo+
Solo
Team Averages
Level 80
1,589 SR
1,560 Elo+

VS

Team Averages
Level 145
1,465 SR
1,630 Elo+
Susano
Susano
DURUMAN22
Susano
Level 129
God Stats
1W - 0L
1,197 SR
Queue Stats
11W - 8L
1,627 Elo+
Party 2
Ullr
Ullr
RetrasauriusREx
Ullr
Level 157
God Stats
2W - 4L
1,401 SR
Queue Stats
178W - 145L
1,650 Elo+
Party 2
Baron Samedi
Baron Samedi
jowi1
Baron Samedi
Level 149
God Stats
16W - 14L
1,796 SR
Queue Stats
620W - 500L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MasterLeveLL
Artemis
16
4 / 6 / 0
10,391
945
9,531
12,717
4,654
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
1 / 9 / 1
8,884
808
4,974
10,217
3,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
12
0 / 8 / 1
7,943
722
3,358
15,353
14,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DURUMAN22
Susano
16
0 / 2 / 12
10,032
912
6,562
9,938
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
15 / 1 / 8
12,415
1,129
13,083
10,349
4,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
jowi1
Baron Samedi
18
8 / 2 / 14
11,861
1,078
14,457
9,842
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
5
Kills
23
23
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Susano
DURUMAN22
Susano
0
2
12
3
L
Artemis
MasterLeveLL
Artemis
4
6
0
0.67
L
Hera
1
9
1
0.17
L
Ymir
0
8
1
0.06
W
15
1
8
19
W
Baron Samedi
jowi1
Baron Samedi
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
34,102
38,287
Taken
30,129
22,996
Mitigated
13,686
3,289
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DURUMAN22
Susano
6,562
991
0
1,489
9,938
3,735
417
3,110
6,828
0
30,468
L
Artemis
MasterLeveLL
Artemis
9,531
3,479
0
1,142
12,717
4,654
0
4,372
8,273
0
34,547
L
Hera
4,974
817
85
464
10,217
3,680
0
3,572
6,598
27,894
370
L
Ymir
3,358
120
0
1,598
15,353
14,662
0
6,549
8,725
11,315
0
W
13,083
4,188
0
3,171
10,349
4,280
2,360
2,051
8,298
0
47,061
W
Baron Samedi
jowi1
Baron Samedi
14,457
836
1,727
4,954
9,842
5,671
952
3,042
6,800
51,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
34,308
112
Minions Killed
169
0
Camps Cleared
0
506,418
Distance Traveled
612,551
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,032
912
43
4
0
205,399
2
L
Artemis
10,391
945
51
5
0
185,924
0
L
Hera
8,884
808
56
5
0
156,335
0
L
Ymir
7,943
722
5
0
0
164,159
0
W
Ullr
12,415
1,129
65
6
0
216,953
0
W
Baron Samedi
11,861
1,078
61
6
0
190,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role