Player Matchup

Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Jduncan1129
Raijin
Level 100
God Stats
19W - 14L
1,392 SR
Queue Stats
109W - 118L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Merkstola
Cthulhu
Level 14
God Stats
28W - 27L
1,633 SR
Queue Stats
41W - 49L
1,387 Elo+
Party 1
Team Averages
Level 74
1,508 SR
1,437 Elo+

VS

Team Averages
Level 91
1,527 SR
1,429 Elo+
Heimdallr
Heimdallr
elkarmaa03
Heimdallr
Level 67
God Stats
16W - 18L
1,602 SR
Queue Stats
120W - 138L
1,434 Elo+
Solo
Chang'e
Chang'e
kinga_1245
Chang'e
Level 118
God Stats
19W - 22L
1,391 SR
Queue Stats
97W - 105L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
playboiiwallyy
Sun Wukong
Level 89
God Stats
29W - 18L
1,587 SR
Queue Stats
161W - 151L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 1 / 0
7,775
778
7,005
9,405
6,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
14
2 / 1 / 1
8,021
802
9,734
7,130
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Merkstola
Cthulhu
13
0 / 4 / 2
7,527
753
5,344
11,653
11,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
elkarmaa03
Heimdallr
15
2 / 2 / 4
8,754
875
11,203
10,406
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
kinga_1245
Chang'e
14
2 / 1 / 3
8,128
813
6,549
9,841
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sun Wukong
playboiiwallyy
Sun Wukong
14
2 / 0 / 3
8,429
843
4,298
7,807
4,312
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
6
6
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
1
0
1
L
Raijin
2
1
1
2.5
L
Cthulhu
Merkstola
Cthulhu
0
4
2
0.25
W
Heimdallr
elkarmaa03
Heimdallr
2
2
4
2
W
Chang'e
kinga_1245
Chang'e
2
1
3
3.5
W
Sun Wukong
playboiiwallyy
Sun Wukong
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,083
Damage
22,050
28,188
Taken
28,054
20,742
Mitigated
9,639
3,151
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,005
167
0
2,442
9,405
6,884
0
2,451
6,900
0
32,175
L
Raijin
9,734
534
252
390
7,130
2,671
0
565
6,508
22,724
0
L
Cthulhu
Merkstola
Cthulhu
5,344
77
67
0
11,653
11,187
0
3,627
7,915
19,094
463
W
Heimdallr
elkarmaa03
Heimdallr
11,203
4,638
0
2,253
10,406
2,848
844
6,028
3,835
0
39,696
W
Chang'e
kinga_1245
Chang'e
6,549
787
5,243
5,050
9,841
2,479
341
4,969
4,131
15,197
0
W
Sun Wukong
playboiiwallyy
Sun Wukong
4,298
683
0
1,480
7,807
4,312
394
2,675
4,619
0
28,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,323
Gold Earned
25,311
110
Minions Killed
128
0
Camps Cleared
0
694,728
Distance Traveled
600,634
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,775
778
53
5
0
251,812
1
L
Raijin
8,021
802
32
3
0
251,450
2
L
Cthulhu
7,527
753
25
3
0
191,466
0
W
Heimdallr
8,754
875
56
6
0
184,909
2
W
Chang'e
8,128
813
20
2
0
210,136
0
W
Sun Wukong
8,429
843
52
5
0
205,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role