Player Matchup

Hercules
Hercules
Silver II
Official Chx
Hercules
Silver II
Level 103
God Stats
13W - 10L
1,522 SR
Queue Stats
54W - 68L
1,274 MMR
Solo
Discordia
Discordia
Bronze V
TaayWicked_
Discordia
Bronze V
Level 49
God Stats
1W - 4L
1,457 SR
Queue Stats
1W - 11L
1,327 MMR
Party 2
Medusa
Medusa
Bronze V
iHitThose-v2
Medusa
Bronze V
Level 81
God Stats
0W - 1L
1,461 SR
Queue Stats
2W - 11L
1,327 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,480 SR
1,309 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,442 SR
1,296 MMR
Scylla
Scylla
Gold IV
Snow_Bernie
Scylla
Gold IV
Level 89
God Stats
11W - 14L
1,568 SR
Queue Stats
348W - 364L
1,304 MMR
Party 1
Charybdis
Charybdis
Gold IV
XLR847
Charybdis
Gold IV
Level 66
God Stats
5W - 4L
1,503 SR
Queue Stats
152W - 153L
1,460 MMR
Party 1
Bacchus
Bacchus
Gold V
bigpete6975
Bacchus
Gold V
Level 129
God Stats
8W - 26L
1,257 SR
Queue Stats
359W - 432L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Official Chx
Hercules
13
0 / 4 / 4
7,497
750
3,469
11,819
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
TaayWicked_
Discordia
13
1 / 4 / 3
7,960
796
5,448
5,203
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
6 / 5 / 1
9,600
960
7,393
8,244
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ah PuchKumbhakarnaCthulhuMulanFreya

VS

Bans
Ne ZhaAtlasAresKuzenboGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
8 / 2 / 3
9,766
977
8,789
6,802
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
XLR847
Charybdis
13
4 / 4 / 4
8,796
880
5,350
8,200
3,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
bigpete6975
Bacchus
15
1 / 1 / 9
8,931
893
5,298
7,825
8,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
13
13
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Official Chx
Hercules
0
4
4
0.5
W
Scylla
8
2
3
4.75
L
Discordia
TaayWicked_
Discordia
1
4
3
0.63
W
Charybdis
XLR847
Charybdis
4
4
4
1.5
W
Bacchus
bigpete6975
Bacchus
1
1
9
5.5
L
Medusa
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,310
Damage
19,437
25,266
Taken
22,827
11,835
Mitigated
13,465
2,902
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Official Chx
Hercules
3,469
725
0
2,497
11,819
7,889
0
5,586
6,233
0
13,168
W
Scylla
8,789
522
0
1,544
6,802
1,719
605
1,855
4,684
29,314
0
L
Discordia
TaayWicked_
Discordia
5,448
370
0
0
5,203
1,152
78
4,207
996
19,376
358
W
Charybdis
XLR847
Charybdis
5,350
2,135
0
1,632
8,200
3,480
2,358
1,416
6,509
0
22,978
W
Bacchus
bigpete6975
Bacchus
5,298
265
0
1,778
7,825
8,266
496
1,529
5,809
29,007
0
L
Medusa
7,393
2,187
0
405
8,244
2,794
323
4,310
3,925
0
35,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
27,493
110
Minions Killed
125
0
Camps Cleared
0
485,457
Distance Traveled
550,948
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,497
750
16
2
0
162,734
0
W
Scylla
9,766
977
49
5
0
186,702
5
L
Discordia
7,960
796
41
4
0
161,602
0
W
Charybdis
8,796
880
31
3
0
164,354
0
W
Bacchus
8,931
893
45
5
0
199,892
0
L
Medusa
9,600
960
53
5
0
161,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role