Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
AimLessKenny
Kumbhakarna
Gold V
Level 106
God Stats
1W - 3L
1,875 SR
Queue Stats
24W - 31L
1,645 MMR
Party 1
Chaac
Chaac
Gold V
GrizzDK
Chaac
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,639 MMR
Party 1
Thor
Thor
Gold II
IMANUELEXI
Thor
Gold II
Level 159
God Stats
14W - 10L
1,610 SR
Queue Stats
184W - 187L
1,675 MMR
Solo
Charybdis
Charybdis
Gold III
LianinaBlastoise
Charybdis
Gold III
Level 149
God Stats
3W - 3L
1,603 SR
Queue Stats
150W - 154L
1,611 MMR
Solo
Vulcan
Vulcan
Platinum IV
SunGodXl
Vulcan
Platinum IV
Level 147
God Stats
56W - 30L
1,672 SR
Queue Stats
193W - 189L
1,620 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,652 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,628 SR
1,592 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Platinum V
Banak123
Ra
Platinum V
Level 106
God Stats
18W - 12L
1,656 SR
Queue Stats
383W - 390L
1,655 MMR
Solo
Fenrir
Fenrir
Gold II
DRIPxITACHI
Fenrir
Gold II
Level 80
God Stats
3W - 1L
1,758 SR
Queue Stats
39W - 38L
1,610 MMR
Solo
Guan Yu
Guan Yu
Gold I
Tankéo
Guan Yu
Gold I
Level 147
God Stats
17W - 16L
1,712 SR
Queue Stats
172W - 160L
1,570 MMR
Party 2
Loki
Loki
Gold III
thugniffi
Loki
Gold III
Level 159
God Stats
43W - 45L
1,515 SR
Queue Stats
502W - 506L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AimLessKenny
Kumbhakarna
11
1 / 3 / 2
6,404
457
4,840
15,007
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
GrizzDK
Chaac
11
3 / 6 / 1
7,701
550
9,579
15,361
10,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 6 / 1
6,733
481
3,772
10,865
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
13
1 / 1 / 0
7,182
513
3,539
4,812
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
SunGodXl
Vulcan
13
0 / 3 / 2
7,593
542
5,658
5,705
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Nu WaAo KuangZeusSerqet

VS

Bans
AnubisMedusaJanusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 0 / 3
8,819
630
7,961
7,140
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 0 / 1
9,152
654
6,136
6,130
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
1 / 2 / 5
7,353
525
2,861
11,837
7,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Tankéo
Guan Yu
15
8 / 2 / 1
9,223
659
13,882
15,429
11,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
14
2 / 2 / 4
7,943
567
5,462
9,629
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
19
19
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
3
3.5
L
Kumbhakarna
AimLessKenny
Kumbhakarna
1
3
2
0.67
W
6
0
1
6.5
W
Fenrir
1
2
5
1.75
L
Chaac
GrizzDK
Chaac
3
6
1
0.58
L
1
6
1
0.25
L
Charybdis
1
1
0
1
L
Vulcan
SunGodXl
Vulcan
0
3
2
0.33
W
Guan Yu
Tankéo
Guan Yu
8
2
1
4.25
W
Loki
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,388
Damage
36,302
51,750
Taken
50,165
22,151
Mitigated
26,501
13,180
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,961
5,914
0
3,865
7,140
2,454
546
1,585
5,555
0
71,391
L
Kumbhakarna
AimLessKenny
Kumbhakarna
4,840
1,026
0
3,966
15,007
6,425
0
1,783
13,224
27,517
0
W
6,136
381
1,714
3,058
6,130
2,344
154
2,031
4,099
86,938
1,040
W
Fenrir
2,861
415
0
3,344
11,837
7,229
27
3,724
8,113
0
26,700
L
Chaac
GrizzDK
Chaac
9,579
1,824
0
3,050
15,361
10,349
0
803
14,558
0
42,373
L
3,772
947
0
3,858
10,865
2,308
0
1,078
9,725
0
43,509
L
Charybdis
3,539
1,311
0
1,461
4,812
1,131
0
115
4,697
0
53,918
L
Vulcan
SunGodXl
Vulcan
5,658
337
0
845
5,705
1,938
0
2,290
3,410
64,468
962
W
Guan Yu
Tankéo
Guan Yu
13,882
3,075
575
6,986
15,429
11,553
507
977
14,452
0
62,456
W
Loki
5,462
1,864
0
4,298
9,629
2,921
0
2,249
7,380
0
60,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,613
Gold Earned
42,490
456
Minions Killed
509
0
Camps Cleared
0
1,391,815
Distance Traveled
1,541,548
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,819
630
128
9
0
261,757
4
L
Kumbhakarna
6,404
457
58
4
0
316,714
5
W
Ra
9,152
654
157
11
0
327,755
0
W
Fenrir
7,353
525
36
3
0
303,459
5
L
Chaac
7,701
550
80
6
0
256,806
0
L
Thor
6,733
481
72
5
0
262,908
0
L
Charybdis
7,182
513
107
8
0
279,971
1
L
Vulcan
7,593
542
139
10
0
275,416
1
W
Guan Yu
9,223
659
96
7
0
327,630
0
W
Loki
7,943
567
92
7
0
320,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role