Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DoubleDash927
Loki
Level 213
God Stats
9W - 10L
1,513 SR
Queue Stats
351W - 364L
1,471 Elo+
Solo
Ymir
Ymir
Elwaperas95
Ymir
Level 49
God Stats
4W - 3L
1,688 SR
Queue Stats
68W - 85L
1,402 Elo+
Party 1
Eset
Eset
ThezorroASK
Eset
Level 54
God Stats
0W - 4L
1,115 SR
Queue Stats
63W - 78L
1,402 Elo+
Party 1
Mulan
Mulan
davidron76
Mulan
Level 156
God Stats
7W - 11L
1,428 SR
Queue Stats
325W - 293L
1,443 Elo+
Solo
Team Averages
Level 120
1,449 SR
1,444 Elo+

VS

Team Averages
Level 74
1,489 SR
1,485 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
DSG_Shi3ro
Nut
Level 109
God Stats
8W - 3L
1,515 SR
Queue Stats
176W - 170L
1,464 Elo+
Solo
Bastet
Bastet
FiLiPpO1003
Bastet
Level 69
God Stats
6W - 9L
1,190 SR
Queue Stats
77W - 80L
1,350 Elo+
Solo
Ymir
Ymir
ThePro13211
Ymir
Level 67
God Stats
2W - 0L
1,740 SR
Queue Stats
30W - 10L
1,629 Elo+
Party 2
Jormungandr
Jormungandr
haho888
Jormungandr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
3
0 / 1 / 0
2,713
543
946
1,646
429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 2 / 0
3,490
698
1,743
2,495
561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
2,929
586
532
3,097
1,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 0 / 0
3,480
696
968
2,323
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
5
0 / 2 / 0
2,856
571
1,173
3,380
922
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
2 / 0 / 1
3,666
733
2,565
2,472
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

6
1 / 0 / 0
3,636
727
1,957
2,910
631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
7
1 / 1 / 0
3,540
708
731
2,974
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 0 / 2
3,772
754
1,283
2,567
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
haho888
Jormungandr
7
1 / 1 / 1
3,728
746
1,569
3,427
1,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Heimdallr
 
Heimdallr
2
0
1
2.5
W
1
0
0
1
L
1
2
0
0.5
L
0
1
0
0
W
Bastet
1
1
0
1
W
1
0
2
2
L
1
0
0
1
L
Mulan
0
2
0
0
W
Jormungandr
haho888
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,362
Damage
8,105
12,941
Taken
14,350
3,909
Mitigated
5,158
1,692
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
946
370
0
418
1,646
429
0
0
1,646
0
4,827
W
Heimdallr
 
Heimdallr
2,565
1,348
0
1,639
2,472
618
25
146
2,326
0
15,354
W
1,957
873
0
1,280
2,910
631
0
512
2,358
0
18,000
L
1,743
291
0
0
2,495
561
0
1,569
926
0
12,887
L
532
179
0
319
3,097
1,521
0
541
2,556
7,175
532
W
Bastet
731
186
0
615
2,974
851
0
213
2,721
0
16,992
W
1,283
465
0
1,147
2,567
1,472
0
377
2,190
10,377
0
L
968
202
0
250
2,323
476
0
0
2,323
10,852
1,019
L
Mulan
1,173
203
0
705
3,380
922
0
742
2,638
0
9,979
W
Jormungandr
haho888
Jormungandr
1,569
681
0
750
3,427
1,586
0
0
3,427
13,920
623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,468
Gold Earned
18,342
87
Minions Killed
126
0
Camps Cleared
0
424,301
Distance Traveled
485,368
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,713
543
9
2
0
43,072
0
W
Heimdallr
3,666
733
17
3
0
87,124
0
W
Nut
3,636
727
26
5
0
82,211
0
L
Loki
3,490
698
22
4
0
108,770
0
L
Ymir
2,929
586
14
3
0
95,805
2
W
Bastet
3,540
708
37
7
0
121,048
0
W
Ymir
3,772
754
16
3
0
106,072
0
L
Eset
3,480
696
29
6
0
96,134
0
L
Mulan
2,856
571
13
3
0
80,520
0
W
Jormungandr
3,728
746
30
6
0
88,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role