Player Matchup

Thanatos
Thanatos
MurfNerf
Thanatos
Level 106
God Stats
2W - 1L
1,515 SR
Queue Stats
3W - 2L
1,326 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Str8Pressure252
Ah Muzen Cab
Level 108
God Stats
4W - 0L
1,682 SR
Queue Stats
216W - 212L
1,478 Elo+
Party 2
Bacchus
Bacchus
fishlocs03
Bacchus
Level 81
God Stats
55W - 53L
1,478 SR
Queue Stats
162W - 141L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
jobmob4
Kukulkan
Level 106
God Stats
7W - 0L
1,730 SR
Queue Stats
42W - 40L
1,458 Elo+
Party 3
Bellona
Bellona
sNaGGyE__
Bellona
Level 140
God Stats
12W - 9L
1,696 SR
Queue Stats
58W - 50L
1,517 Elo+
Party 2
Team Averages
Level 108
1,620 SR
1,458 Elo+

VS

Team Averages
Level 108
1,626 SR
1,611 Elo+
Mercury
Mercury
LuckyElement
Mercury
Level 111
God Stats
1W - 1L
1,701 SR
Queue Stats
12W - 6L
1,699 Elo+
Party 1
Anubis
Anubis
RD100
Anubis
Level 157
God Stats
25W - 14L
1,756 SR
Queue Stats
119W - 105L
1,559 Elo+
Solo
Chang'e
Chang'e
marcus_2122
Chang'e
Level 122
God Stats
1W - 3L
1,405 SR
Queue Stats
250W - 234L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
solomonkeyy
Cu Chulainn
Level 120
God Stats
8W - 3L
1,628 SR
Queue Stats
10W - 5L
1,832 Elo+
Party 1
Cthulhu
Cthulhu
wixzre
Cthulhu
Level 28
God Stats
1W - 1L
1,641 SR
Queue Stats
7W - 5L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MurfNerf
Thanatos
18
4 / 5 / 4
11,003
478
7,688
20,881
8,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Str8Pressure252
Ah Muzen Cab
20
2 / 1 / 2
12,552
546
13,221
13,396
5,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
fishlocs03
Bacchus
18
5 / 2 / 8
11,098
483
11,682
22,674
26,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
jobmob4
Kukulkan
15
0 / 8 / 4
9,846
428
10,950
12,603
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
sNaGGyE__
Bellona
20
5 / 1 / 4
12,485
543
9,837
20,841
20,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LuckyElement
Mercury
17
6 / 5 / 2
10,389
452
11,838
18,844
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
RD100
Anubis
19
8 / 4 / 3
12,269
533
17,413
18,552
9,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
marcus_2122
Chang'e
11
1 / 3 / 1
8,270
360
3,835
8,911
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
solomonkeyy
Cu Chulainn
19
2 / 1 / 1
12,374
538
17,251
13,453
13,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
wixzre
Cthulhu
17
0 / 3 / 3
10,943
476
9,964
21,090
21,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
16
Kills
17
17
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
LuckyElement
Mercury
6
5
2
1.4
W
Thanatos
MurfNerf
Thanatos
4
5
4
1.2
L
Anubis
RD100
Anubis
8
4
3
2.38
W
Ah Muzen Cab
Str8Pressure252
Ah Muzen Cab
2
1
2
3
W
Bacchus
fishlocs03
Bacchus
5
2
8
4.5
W
Kukulkan
jobmob4
Kukulkan
0
8
4
0.25
L
Chang'e
marcus_2122
Chang'e
1
3
1
0.5
W
Bellona
sNaGGyE__
Bellona
5
1
4
7
L
Cu Chulainn
solomonkeyy
Cu Chulainn
2
1
1
2.5
L
Cthulhu
wixzre
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,378
Damage
60,301
90,395
Taken
80,850
64,630
Mitigated
54,122
24,462
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
LuckyElement
Mercury
11,838
6,697
0
5,787
18,844
7,102
0
5,152
13,546
0
74,054
W
Thanatos
MurfNerf
Thanatos
7,688
2,243
0
12,828
20,881
8,895
0
5,197
15,684
0
95,923
L
Anubis
RD100
Anubis
17,413
97
0
6,086
18,552
9,281
0
8,934
9,482
103,815
2,193
W
Ah Muzen Cab
Str8Pressure252
Ah Muzen Cab
13,221
4,910
0
979
13,396
5,998
527
6,670
6,726
0
145,652
W
Bacchus
fishlocs03
Bacchus
11,682
699
0
4,129
22,674
26,312
0
9,339
13,335
49,174
0
W
Kukulkan
jobmob4
Kukulkan
10,950
423
0
980
12,603
3,193
0
6,432
6,171
63,117
0
L
Chang'e
marcus_2122
Chang'e
3,835
336
373
2,301
8,911
2,689
0
1,886
7,025
41,572
2,211
W
Bellona
sNaGGyE__
Bellona
9,837
3,453
0
5,546
20,841
20,232
0
4,089
16,752
858
74,040
L
Cu Chulainn
solomonkeyy
Cu Chulainn
17,251
1,824
0
1,056
13,453
13,658
930
2,731
10,117
1,467
108,960
L
Cthulhu
wixzre
Cthulhu
9,964
599
1,731
3,525
21,090
21,392
62
4,570
16,481
55,160
2,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,984
Gold Earned
54,245
640
Minions Killed
642
0
Camps Cleared
0
2,433,247
Distance Traveled
2,168,757
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,389
452
112
5
0
534,461
0
W
Thanatos
11,003
478
120
5
0
540,130
0
L
Anubis
12,269
533
177
8
0
420,021
4
W
Ah Muzen Cab
12,552
546
224
10
0
467,314
3
W
Bacchus
11,098
483
54
2
0
478,537
8
W
Kukulkan
9,846
428
111
5
0
422,771
0
L
Chang'e
8,270
360
81
4
0
223,637
0
W
Bellona
12,485
543
131
6
0
524,495
2
L
Cu Chulainn
12,374
538
150
7
0
501,456
0
L
Cthulhu
10,943
476
122
5
0
489,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role