Player Matchup

Neith
Neith
 
Neith
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GBGPapii
Odin
Level 87
God Stats
2W - 2L
1,611 SR
Queue Stats
110W - 114L
1,430 Elo+
Solo
Guan Yu
Guan Yu
Ignatus17
Guan Yu
Level 128
God Stats
1W - 3L
1,435 SR
Queue Stats
244W - 259L
1,419 Elo+
Solo
Merlin
Merlin
Jwill313rd1625
Merlin
Level 69
God Stats
2W - 4L
1,313 SR
Queue Stats
200W - 250L
1,453 Elo+
Solo
Sol
Sol
McPippington
Sol
Level 144
God Stats
2W - 5L
1,383 SR
Queue Stats
260W - 252L
1,417 Elo+
Solo
Team Averages
Level 116
1,448 SR
1,444 Elo+

VS

Team Averages
Level 73
1,535 SR
1,426 Elo+
Martichoras
Martichoras
BWeaKFaST2169
Martichoras
Level 67
God Stats
9W - 3L
1,679 SR
Queue Stats
154W - 154L
1,401 Elo+
Party 1
Da Ji
Da Ji
ClutchxSauce
Da Ji
Level 142
God Stats
2W - 1L
1,709 SR
Queue Stats
165W - 152L
1,474 Elo+
Party 2
Charon
Charon
Jakolantern
Charon
Level 68
God Stats
8W - 7L
1,533 SR
Queue Stats
313W - 350L
1,437 Elo+
Solo
Guan Yu
Guan Yu
Solo SwayTTV
Guan Yu
Level 27
God Stats
1W - 1L
1,262 SR
Queue Stats
59W - 83L
1,349 Elo+
Party 1
Scylla
Scylla
Stanler27
Scylla
Level 60
God Stats
4W - 3L
1,489 SR
Queue Stats
216W - 214L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 3 / 7
10,215
730
11,860
10,184
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Odin
16
0 / 5 / 7
8,801
629
5,517
18,251
13,487
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
Ignatus17
Guan Yu
15
1 / 9 / 7
9,505
679
8,700
23,436
15,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 6 / 5
11,110
794
18,329
10,414
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 4 / 7
10,301
736
10,963
13,229
4,200
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BWeaKFaST2169
Martichoras
18
8 / 5 / 16
11,506
822
22,684
14,454
5,222
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 3 / 15
11,068
791
12,795
20,402
9,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
18
5 / 2 / 14
10,705
765
11,325
11,062
8,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Solo SwayTTV
Guan Yu
16
4 / 4 / 13
10,088
721
6,338
14,201
5,060
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Stanler27
Scylla
20
3 / 1 / 19
12,751
911
16,294
9,802
4,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
14
Kills
27
27
Deaths
15
33
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
7
2.5
W
Martichoras
BWeaKFaST2169
Martichoras
8
5
16
3.2
W
7
3
15
4.83
L
Odin
0
5
7
0.7
L
Guan Yu
Ignatus17
Guan Yu
1
9
7
0.5
W
Charon
5
2
14
6
L
5
6
5
1.25
L
4
4
7
1.88
W
Guan Yu
Solo SwayTTV
Guan Yu
4
4
13
2.63
W
Scylla
Stanler27
Scylla
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,369
Damage
69,436
75,514
Taken
69,921
40,153
Mitigated
32,346
23,519
Healing
28,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,860
3,732
1,019
2,869
10,184
3,900
0
3,438
6,746
0
31,045
W
Martichoras
BWeaKFaST2169
Martichoras
22,684
10,068
1,223
2,006
14,454
5,222
1,402
6,763
7,691
0
41,764
W
12,795
1,720
1,360
5,105
20,402
9,359
491
6,963
13,439
0
15,164
L
Odin
5,517
818
346
3,090
18,251
13,487
0
8,588
9,663
0
12,258
L
Guan Yu
Ignatus17
Guan Yu
8,700
1,452
4,846
4,781
23,436
15,107
0
6,771
16,665
1,478
11,749
W
Charon
11,325
914
1,626
3,440
11,062
8,559
729
4,563
6,499
22,834
0
L
18,329
150
723
755
10,414
3,459
0
3,029
7,385
39,769
0
L
10,963
3,556
807
4,283
13,229
4,200
238
5,285
7,944
25,724
179
W
Guan Yu
Solo SwayTTV
Guan Yu
6,338
1,428
6,824
4,594
14,201
5,060
472
6,465
7,736
0
10,552
W
Scylla
Stanler27
Scylla
16,294
856
515
1,472
9,802
4,146
639
5,773
4,029
49,152
1,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,932
Gold Earned
56,118
153
Minions Killed
173
0
Camps Cleared
0
1,220,758
Distance Traveled
1,295,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,215
730
38
3
0
244,827
0
W
Martichoras
11,506
822
39
3
0
230,439
0
W
Da Ji
11,068
791
15
1
0
287,131
0
L
Odin
8,801
629
11
1
0
262,603
0
L
Guan Yu
9,505
679
10
1
0
220,306
0
W
Charon
10,705
765
22
2
0
221,055
0
L
Merlin
11,110
794
55
4
0
262,534
0
L
Sol
10,301
736
39
3
0
230,488
0
W
Guan Yu
10,088
721
8
1
0
289,524
0
W
Scylla
12,751
911
89
6
0
267,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role