Player Matchup

Charybdis
Charybdis
Mr KoKo1228
Charybdis
Level 85
God Stats
2W - 0L
1,820 SR
Queue Stats
127W - 118L
1,460 Elo+
Party 1
Discordia
Discordia
TarmacTag53439
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,626 Elo+
Solo
Anhur
Anhur
TheLostLord
Anhur
Level 59
God Stats
6W - 6L
1,498 SR
Queue Stats
117W - 101L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
XCHUYX4147
Baron Samedi
Level 64
God Stats
2W - 0L
1,820 SR
Queue Stats
134W - 117L
1,519 Elo+
Party 1
Lancelot
Lancelot
YouattC
Lancelot
Level 128
God Stats
5W - 1L
1,744 SR
Queue Stats
349W - 321L
1,552 Elo+
Solo
Team Averages
Level 96
1,676 SR
1,539 Elo+

VS

Team Averages
Level 56
1,467 SR
1,368 Elo+
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BuschLightAbuser
Thor
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 37L
1,427 Elo+
Party 2
Ra
Ra
GingerJesus421
Ra
Level 65
God Stats
0W - 2L
1,404 SR
Queue Stats
18W - 25L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
Matthias01
Jormungandr
Level 20
God Stats
2W - 6L
1,593 SR
Queue Stats
5W - 16L
1,267 Elo+
Party 2
Anubis
Anubis
xLoneStarrx
Anubis
Level 17
God Stats
0W - 4L
1,336 SR
Queue Stats
3W - 13L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mr KoKo1228
Charybdis
11
3 / 1 / 7
7,063
543
9,466
10,706
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TarmacTag53439
Discordia
12
3 / 1 / 8
7,447
573
13,502
7,773
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 1
8,085
622
2,215
5,808
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
XCHUYX4147
Baron Samedi
11
6 / 1 / 5
7,095
546
7,555
9,034
5,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
YouattC
Lancelot
14
5 / 2 / 4
7,960
612
6,857
9,723
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
3
0 / 1 / 0
4,321
332
656
1,677
380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 3 / 0
5,284
406
6,276
13,724
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 1
5,653
435
6,287
10,517
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jormungandr
Matthias01
Jormungandr
10
2 / 5 / 1
6,176
475
6,020
15,302
6,534
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
10
1 / 5 / 0
5,893
453
3,061
8,542
3,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
19
Kills
4
5
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
1
3
0
0.33
L
0
5
1
0.1
L
Jormungandr
Matthias01
Jormungandr
2
5
1
0.5
W
Charybdis
Mr KoKo1228
Charybdis
3
1
7
6.5
W
Discordia
TarmacTag53439
Discordia
3
1
8
7
W
2
0
1
2.5
W
Baron Samedi
XCHUYX4147
Baron Samedi
6
1
5
8.5
W
Lancelot
YouattC
Lancelot
5
2
4
3.5
L
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,595
Damage
22,300
43,044
Taken
49,762
16,257
Mitigated
17,578
17,778
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
656
270
0
753
1,677
380
0
326
1,351
0
5,969
L
6,276
1,013
0
4,423
13,724
3,898
0
4,834
8,890
0
32,794
L
6,287
236
540
3,213
10,517
3,639
0
6,896
3,621
29,196
456
L
Jormungandr
Matthias01
Jormungandr
6,020
682
0
4,354
15,302
6,534
0
6,672
8,630
28,104
0
W
Charybdis
Mr KoKo1228
Charybdis
9,466
5,713
0
5,399
10,706
3,241
995
5,091
5,551
0
44,397
W
Discordia
TarmacTag53439
Discordia
13,502
811
0
2,752
7,773
2,147
255
3,684
4,089
48,504
1,082
W
2,215
803
0
2,900
5,808
2,158
799
438
5,370
0
63,297
W
Baron Samedi
XCHUYX4147
Baron Samedi
7,555
1,168
644
3,768
9,034
5,021
208
3,317
5,717
32,754
0
W
Lancelot
YouattC
Lancelot
6,857
1,383
0
2,315
9,723
3,690
405
2,668
7,055
0
55,406
L
Anubis
3,061
100
0
1,819
8,542
3,127
0
2,273
6,269
20,795
1,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,650
Gold Earned
27,327
373
Minions Killed
177
0
Camps Cleared
0
1,252,277
Distance Traveled
1,107,408
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,321
332
14
1
0
45,546
0
L
Thor
5,284
406
48
4
0
260,102
0
L
Ra
5,653
435
50
4
0
298,994
4
L
Jormungandr
6,176
475
30
2
0
267,272
0
W
Charybdis
7,063
543
81
6
0
218,686
0
W
Discordia
7,447
573
74
6
0
277,682
5
W
Anhur
8,085
622
93
7
0
217,426
2
W
Baron Samedi
7,095
546
31
2
0
224,250
0
W
Lancelot
7,960
612
94
7
0
314,233
0
L
Anubis
5,893
453
35
3
0
235,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role