Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Hiro_reborn69
Maman Brigitte
Level 125
God Stats
7W - 4L
1,530 SR
Queue Stats
189W - 190L
1,451 Elo+
Solo
Freya
Freya
MrButtermen82
Freya
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
770W - 782L
1,472 Elo+
Solo
Jormungandr
Jormungandr
Wind-Kage-
Jormungandr
Level 129
God Stats
20W - 16L
1,500 SR
Queue Stats
87W - 80L
1,455 Elo+
Solo
Team Averages
Level 132
1,506 SR
1,476 Elo+

VS

Team Averages
Level 88
1,425 SR
1,434 Elo+
Thor
Thor
DJwilldoit
Thor
Level 104
God Stats
7W - 7L
1,460 SR
Queue Stats
257W - 244L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Envygov
Aphrodite
Level 57
God Stats
32W - 37L
1,406 SR
Queue Stats
520W - 489L
1,383 Elo+
Party 1
Thanatos
Thanatos
HackzorzGamer
Thanatos
Level 78
God Stats
0W - 7L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Hachiman
Hachiman
Pyrotechnicshock
Hachiman
Level 98
God Stats
7W - 8L
1,261 SR
Queue Stats
200W - 193L
1,384 Elo+
Party 1
Nike
Nike
Scarleth_Zuu
Nike
Level 102
God Stats
9W - 14L
1,500 SR
Queue Stats
79W - 87L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 2
7,221
656
5,906
7,952
4,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
 
Neith
11
1 / 1 / 6
6,125
557
5,142
6,761
3,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Hiro_reborn69
Maman Brigitte
13
7 / 0 / 4
7,271
661
5,056
7,825
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 2
6,172
561
1,807
5,070
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Wind-Kage-
Jormungandr
11
6 / 1 / 3
6,758
614
10,026
12,075
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,158
560
3,666
8,596
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
Envygov
Aphrodite
8
0 / 2 / 0
5,291
481
3,291
8,906
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
HackzorzGamer
Thanatos
8
2 / 5 / 2
5,568
506
2,770
6,248
1,783
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
4,571
416
4,430
8,903
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
5,466
497
4,270
9,979
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
4
6
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
2
4
W
Neith
 
Neith
1
1
6
4
L
2
3
0
0.67
L
Aphrodite
Envygov
Aphrodite
0
2
0
0
L
Thanatos
HackzorzGamer
Thanatos
2
5
2
0.6
W
Maman Brigitte
Hiro_reborn69
Maman Brigitte
7
0
4
9
W
1
4
2
0.5
L
0
3
1
0.17
L
0
5
0
0
W
Jormungandr
Wind-Kage-
Jormungandr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,937
Damage
18,427
39,683
Taken
42,632
19,671
Mitigated
16,917
15,714
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,906
885
0
2,978
7,952
4,766
350
0
7,480
0
46,789
W
Neith
 
Neith
5,142
3,361
165
2,148
6,761
3,086
315
945
5,816
0
37,141
L
3,666
813
0
1,104
8,596
3,384
0
2,986
5,610
0
51,769
L
Aphrodite
Envygov
Aphrodite
3,291
669
1,480
3,731
8,906
4,613
0
5,032
3,874
13,190
0
L
Thanatos
HackzorzGamer
Thanatos
2,770
428
0
2,061
6,248
1,783
0
3,366
2,598
0
19,704
W
Maman Brigitte
Hiro_reborn69
Maman Brigitte
5,056
254
0
5,169
7,825
2,360
0
402
7,423
43,054
808
W
1,807
352
0
444
5,070
1,407
310
0
5,033
21,338
1,286
L
4,430
2,156
0
2,329
8,903
2,441
0
4,297
4,606
0
25,373
L
4,270
922
0
2,186
9,979
4,696
0
722
9,251
0
31,096
W
Jormungandr
Wind-Kage-
Jormungandr
10,026
3,385
0
4,810
12,075
8,052
48
1,944
10,131
40,578
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
27,054
305
Minions Killed
237
0
Camps Cleared
0
1,092,243
Distance Traveled
1,022,094
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,221
656
70
6
0
214,931
0
W
Neith
6,125
557
54
5
0
180,605
0
L
Thor
6,158
560
92
8
0
233,029
0
L
Aphrodite
5,291
481
21
2
0
203,446
4
L
Thanatos
5,568
506
34
3
0
204,231
1
W
Maman Brigitte
7,271
661
86
8
0
274,436
2
W
Freya
6,172
561
45
4
0
213,469
0
L
Hachiman
4,571
416
32
3
0
187,298
0
L
Nike
5,466
497
58
5
0
194,090
0
W
Jormungandr
6,758
614
50
5
0
208,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role