Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Brewen
Cthulhu
Platinum V
Level 128
God Stats
31W - 13L
1,782 SR
Queue Stats
173W - 173L
1,484 MMR
Party 2
Bakasura
Bakasura
Gold IV
LordCoez
Bakasura
Gold IV
Level 128
God Stats
4W - 8L
1,458 SR
Queue Stats
200W - 204L
1,360 MMR
Party 2
Freya
Freya
Gold I
TuggaParkLane
Freya
Gold I
Level 124
God Stats
0W - 1L
1,815 SR
Queue Stats
70W - 68L
1,656 MMR
Party 1
Amaterasu
Amaterasu
Gold I
ljpg23
Amaterasu
Gold I
Level 156
God Stats
10W - 12L
1,656 SR
Queue Stats
220W - 214L
1,614 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,642 SR
1,523 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 166
1,570 SR
1,462 MMR
Poseidon
Poseidon
Platinum III
 
Poseidon
Platinum III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Loki
Loki
Gold IV
Buerste61
Loki
Gold IV
Level 155
God Stats
24W - 21L
1,509 SR
Queue Stats
131W - 136L
1,371 MMR
Party 3
Cernunnos
Cernunnos
Gold II
LifestealeRR
Cernunnos
Gold II
Level 192
God Stats
6W - 7L
1,525 SR
Queue Stats
599W - 592L
1,393 MMR
Solo
Nike
Nike
Gold IV
TerrorSpec
Nike
Gold IV
Level 152
God Stats
6W - 6L
1,665 SR
Queue Stats
484W - 490L
1,495 MMR
Party 4
Bake Kujira
Bake Kujira
Gold I
vlRazr
Bake Kujira
Gold I
Level 158
God Stats
2W - 1L
1,653 SR
Queue Stats
150W - 152L
1,551 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 4 / 0
3,815
424
2,503
5,675
2,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Brewen
Cthulhu
8
0 / 1 / 0
4,878
542
3,413
7,843
2,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
LordCoez
Bakasura
8
1 / 2 / 0
4,700
522
1,377
8,110
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 0 / 0
5,063
563
1,120
3,080
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
ljpg23
Amaterasu
10
1 / 3 / 1
5,745
638
5,545
9,676
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
GebAo KuangNu WaThanatosBacchus

VS

Bans
AphroditeJormungandrSurtrKumbhakarnaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 0 / 3
5,878
653
2,873
1,692
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
5 / 0 / 1
5,615
624
3,769
5,489
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
LifestealeRR
Cernunnos
11
2 / 0 / 1
6,255
695
5,918
6,541
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 7
5,193
577
3,150
3,861
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
vlRazr
Bake Kujira
10
1 / 2 / 2
5,439
604
5,446
9,461
6,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
10
10
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
Poseidon
 
Poseidon
2
0
3
3.5
L
Cthulhu
Brewen
Cthulhu
0
1
0
0
W
Loki
5
0
1
5.5
W
Cernunnos
LifestealeRR
Cernunnos
2
0
1
2.5
L
Bakasura
LordCoez
Bakasura
1
2
0
0.5
W
0
0
7
3.5
L
0
0
0
0
L
Amaterasu
ljpg23
Amaterasu
1
3
1
0.5
W
Bake Kujira
vlRazr
Bake Kujira
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,958
Damage
21,156
34,384
Taken
27,044
13,414
Mitigated
12,980
10,879
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,503
273
0
686
5,675
2,218
0
0
5,675
0
12,164
W
Poseidon
 
Poseidon
2,873
366
0
788
1,692
412
0
400
1,212
41,687
560
L
Cthulhu
Brewen
Cthulhu
3,413
491
1,057
1,753
7,843
2,887
0
387
7,414
25,617
0
W
Loki
3,769
1,210
0
3,888
5,489
1,541
0
374
4,882
0
40,084
W
Cernunnos
LifestealeRR
Cernunnos
5,918
3,114
0
4,980
6,541
2,049
191
2,076
4,300
0
45,314
L
Bakasura
LordCoez
Bakasura
1,377
746
0
2,146
8,110
2,757
0
833
7,097
0
19,228
W
3,150
398
0
1,626
3,861
2,082
0
1,403
2,350
0
16,562
L
1,120
291
0
1,553
3,080
822
0
268
2,708
26,605
0
L
Amaterasu
ljpg23
Amaterasu
5,545
1,965
0
3,684
9,676
4,730
0
6,453
3,171
0
34,454
W
Bake Kujira
vlRazr
Bake Kujira
5,446
3,117
0
2,211
9,461
6,896
0
0
8,761
40,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
28,380
240
Minions Killed
341
0
Camps Cleared
0
958,994
Distance Traveled
1,053,820
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,815
424
22
2
0
161,102
0
W
Poseidon
5,878
653
96
11
0
228,735
0
L
Cthulhu
4,878
542
38
4
0
198,866
0
W
Loki
5,615
624
76
8
0
235,338
0
W
Cernunnos
6,255
695
94
10
0
182,728
1
L
Bakasura
4,700
522
48
5
0
212,739
1
W
Nike
5,193
577
20
2
0
230,914
4
L
Freya
5,063
563
67
7
0
194,665
1
L
Amaterasu
5,745
638
65
7
0
191,622
3
W
Bake Kujira
5,439
604
55
6
0
176,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role