Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Colc11
Vulcan
Level 122
God Stats
43W - 37L
1,668 SR
Queue Stats
293W - 324L
1,482 Elo+
Solo
Heimdallr
Heimdallr
VinciVilla
Heimdallr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
488W - 469L
1,482 Elo+
Solo
Hun Batz
Hun Batz
fofojefferson
Hun Batz
Level 206
God Stats
2W - 3L
1,675 SR
Queue Stats
116W - 134L
1,538 Elo+
Party 2
Team Averages
Level 142
1,569 SR
1,500 Elo+

VS

Team Averages
Level 118
1,527 SR
1,523 Elo+
Vamana
Vamana
ChickenFriedEggs
Vamana
Level 129
God Stats
68W - 58L
1,542 SR
Queue Stats
419W - 417L
1,481 Elo+
Solo
Kukulkan
Kukulkan
IItamirII
Kukulkan
Level 148
God Stats
14W - 13L
1,296 SR
Queue Stats
346W - 338L
1,550 Elo+
Party 3
Danzaburou
Danzaburou
KneinTheCat
Danzaburou
Level 85
God Stats
4W - 2L
1,817 SR
Queue Stats
235W - 230L
1,528 Elo+
Party 3
Ymir
Ymir
V0lturus
Ymir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 86L
1,548 Elo+
Party 1
Chaac
Chaac
kbranham101
Chaac
Level 68
God Stats
15W - 17L
1,482 SR
Queue Stats
76W - 77L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 3 / 1
7,290
561
6,448
10,584
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
 
Hel
11
0 / 3 / 0
5,908
454
2,580
8,197
1,990
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vulcan
Colc11
Vulcan
12
1 / 3 / 0
7,310
562
6,906
5,584
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
VinciVilla
Heimdallr
8
0 / 6 / 2
5,225
402
1,694
8,856
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
fofojefferson
Hun Batz
12
3 / 4 / 1
7,438
572
9,224
11,153
7,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 4
7,606
585
6,455
9,201
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
IItamirII
Kukulkan
14
3 / 1 / 2
8,220
632
5,662
8,233
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KneinTheCat
Danzaburou
14
4 / 1 / 5
8,244
634
7,711
5,164
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
5 / 1 / 8
8,938
688
8,503
13,068
11,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 2
7,114
547
3,245
10,406
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
8
Kills
19
19
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
1
1.5
L
Hel
 
Hel
0
3
0
0
W
7
3
4
3
L
Vulcan
Colc11
Vulcan
1
3
0
0.33
W
Kukulkan
IItamirII
Kukulkan
3
1
2
4
W
Danzaburou
KneinTheCat
Danzaburou
4
1
5
6.5
W
Ymir
5
1
8
9
L
Heimdallr
VinciVilla
Heimdallr
0
6
2
0.17
L
Hun Batz
fofojefferson
Hun Batz
3
4
1
0.88
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,852
Damage
31,576
44,374
Taken
46,072
17,739
Mitigated
27,704
12,726
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,448
2,160
0
4,476
10,584
3,673
0
3,154
7,384
0
53,777
L
Hel
 
Hel
2,580
281
1,506
3,075
8,197
1,990
0
1,325
6,872
34,875
0
W
6,455
3,352
0
1,030
9,201
4,261
250
1,424
7,701
0
43,542
L
Vulcan
Colc11
Vulcan
6,906
44
0
745
5,584
1,700
360
1,914
3,470
49,024
2,211
W
Kukulkan
IItamirII
Kukulkan
5,662
307
0
2,928
8,233
2,513
0
3,566
4,352
54,765
0
W
Danzaburou
KneinTheCat
Danzaburou
7,711
3,886
0
2,814
5,164
1,647
512
1,792
3,372
0
52,792
W
Ymir
8,503
2,875
0
2,141
13,068
11,360
0
1,782
11,219
37,561
1,509
L
Heimdallr
VinciVilla
Heimdallr
1,694
411
0
849
8,856
2,741
0
3,730
5,032
0
14,824
L
Hun Batz
fofojefferson
Hun Batz
9,224
1,564
0
2,075
11,153
7,635
0
3,590
7,521
0
46,671
W
3,245
482
0
5,497
10,406
7,923
0
0
10,406
0
43,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
40,122
381
Minions Killed
423
0
Camps Cleared
0
1,303,748
Distance Traveled
1,372,047
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,290
561
97
7
0
303,057
0
L
Hel
5,908
454
76
6
0
272,318
5
W
Vamana
7,606
585
56
4
0
304,281
0
L
Vulcan
7,310
562
102
8
0
294,778
3
W
Kukulkan
8,220
632
127
10
0
273,262
0
W
Danzaburou
8,244
634
92
7
0
264,468
8
W
Ymir
8,938
688
55
4
0
276,412
0
L
Heimdallr
5,225
402
30
2
0
194,317
0
L
Hun Batz
7,438
572
76
6
0
239,278
0
W
Chaac
7,114
547
93
7
0
253,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role