Player Matchup

Charon
Charon
AHandlessBot
Charon
Level 156
God Stats
2W - 3L
1,533 SR
Queue Stats
107W - 85L
1,530 Elo+
Party 1
King Arthur
King Arthur
Cara undiio4141
King Arthur
Level 145
God Stats
1W - 2L
1,415 SR
Queue Stats
102W - 62L
1,603 Elo+
Party 1
Arachne
Arachne
Le-DarkChaos
Arachne
Level 84
God Stats
17W - 10L
1,594 SR
Queue Stats
377W - 374L
1,433 Elo+
Party 3
Ra
Ra
hageon504
Ra
Level 69
God Stats
38W - 33L
1,579 SR
Queue Stats
353W - 349L
1,433 Elo+
Party 3
Ullr
Ullr
tonebone8003
Ullr
Level 164
God Stats
0W - 2L
1,358 SR
Queue Stats
100W - 94L
1,428 Elo+
Solo
Team Averages
Level 124
1,496 SR
1,485 Elo+

VS

Team Averages
Level 81
1,443 SR
1,418 Elo+
Da Ji
Da Ji
Aguilaroja03523
Da Ji
Level 66
God Stats
108W - 83L
1,536 SR
Queue Stats
215W - 222L
1,399 Elo+
Solo
Ganesha
Ganesha
Falsarr
Ganesha
Level 23
God Stats
7W - 9L
1,354 SR
Queue Stats
12W - 18L
1,394 Elo+
Party 2
Apollo
Apollo
TriggerrrHappyy
Apollo
Level 58
God Stats
4W - 9L
1,236 SR
Queue Stats
22W - 33L
1,325 Elo+
Party 2
Odin
Odin
el_bordo2
Odin
Level 156
God Stats
17W - 8L
1,690 SR
Queue Stats
617W - 606L
1,478 Elo+
Solo
Vulcan
Vulcan
rusty_mills_thai
Vulcan
Level 102
God Stats
48W - 72L
1,397 SR
Queue Stats
805W - 837L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 0 / 0
5,559
927
0
0
0
King Arthur
Cara undiio4141
King Arthur
10
0 / 1 / 0
5,737
956
530
1,772
1,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
Le-DarkChaos
Arachne
11
0 / 3 / 1
6,203
1,034
3,230
5,775
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
0 / 0 / 1
6,263
1,044
2,346
3,149
1,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 6 / 0
6,689
1,115
4,978
9,915
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

319

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,547
1,091
1,190
1,708
763
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Falsarr
Ganesha
12
0 / 0 / 7
7,506
1,251
3,012
5,016
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
3 / 1 / 5
7,170
1,195
5,390
2,846
1,077
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
12
3 / 0 / 5
7,257
1,210
4,792
4,710
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 6
7,031
1,172
3,951
1,353
600
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
10
10
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
0
0
0
0
W
2
0
2
3
L
King Arthur
Cara undiio4141
King Arthur
0
1
0
0
W
Ganesha
Falsarr
Ganesha
0
0
7
3.5
L
Arachne
Le-DarkChaos
Arachne
0
3
1
0.17
W
3
1
5
5.5
W
Odin
3
0
5
5.5
L
0
0
1
0.5
W
2
0
6
5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,084
Damage
18,335
20,611
Taken
15,633
8,914
Mitigated
10,373
2,673
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
0
0
0
0
0
0
0
0
0
0
0
W
1,190
146
229
172
1,708
763
0
46
1,580
0
6,559
L
King Arthur
Cara undiio4141
King Arthur
530
46
0
114
1,772
1,099
0
533
1,209
0
1,536
W
Ganesha
Falsarr
Ganesha
3,012
69
0
927
5,016
3,644
0
377
4,452
13,406
0
L
Arachne
Le-DarkChaos
Arachne
3,230
3,036
0
306
5,775
2,400
0
1,608
3,969
0
9,435
W
5,390
2,978
0
717
2,846
1,077
0
555
2,181
0
20,016
W
Odin
4,792
699
0
870
4,710
4,289
0
1,100
3,388
0
8,308
L
2,346
140
360
845
3,149
1,049
0
1,376
1,739
17,457
0
W
3,951
90
0
264
1,353
600
0
268
1,085
19,111
0
L
4,978
2,906
0
1,048
9,915
4,366
0
3,446
6,163
0
21,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
35,511
103
Minions Killed
119
3
Camps Cleared
5
351,502
Distance Traveled
558,946
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,559
927
0
0
0
0
0
W
Da Ji
6,547
1,091
10
2
0
75,475
4
L
King Arthur
5,737
956
6
1
0
39,283
0
W
Ganesha
7,506
1,251
2
0
0
117,978
0
L
Arachne
6,203
1,034
14
2
2
108,129
0
W
Apollo
7,170
1,195
57
10
1
102,271
0
W
Odin
7,257
1,210
24
4
1
128,959
0
L
Ra
6,263
1,044
43
7
1
118,571
0
W
Vulcan
7,031
1,172
26
4
3
134,263
0
L
Ullr
6,689
1,115
40
7
0
85,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role